tmc/src/manager/manager2D.c

14 lines
419 B
C

#include "asm.h"
#include "entity.h"
#include "functions.h"
void Manager2D_Main(Entity* this) {
SetTile(0x4014, 0x5c3, 1);
if ((gRoomControls.origin_y + 200 < gPlayerEntity.y.HALF.HI) &&
((u32)(gPlayerEntity.x.HALF.HI - gRoomControls.origin_x) - 0x30 < 0x11)) {
gPlayerEntity.collisionLayer = 3;
UpdateSpriteForCollisionLayer(&gPlayerEntity);
}
DeleteManager((Manager*)this);
}