mirror of https://github.com/zeldaret/tmc.git
118 lines
3.1 KiB
C
118 lines
3.1 KiB
C
/**
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* @file macroMushroomStalk.c
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* @ingroup Objects
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*
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* @brief Macro Mushroom Stalk object
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*/
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#include "area.h"
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#include "entity.h"
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#include "main.h"
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#include "object.h"
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#include "sound.h"
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void MacroMushroomStalk_Init(Entity*);
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void MacroMushroomStalk_Action1(Entity*);
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static const s16 gUnk_08121648[] = { 264, 252, 256, 256, 248, 260, 240, 264, 248, 260, 256, 256, 264, 252, 272, 248 };
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void MacroMushroomStalk(Entity* this) {
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static void (*const MacroMushroomStalk_Actions[])(Entity*) = {
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MacroMushroomStalk_Init,
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MacroMushroomStalk_Action1,
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};
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MacroMushroomStalk_Actions[this->action](this);
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}
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void MacroCrystal(Entity* this) {
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static void (*const MacroMushroomStalk_Actions[])(Entity*) = {
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MacroMushroomStalk_Init,
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MacroMushroomStalk_Action1,
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};
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MacroMushroomStalk_Actions[this->action](this);
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}
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void MacroLeaf(Entity* this) {
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static void (*const MacroMushroomStalk_Actions[])(Entity*) = {
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MacroMushroomStalk_Init,
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MacroMushroomStalk_Action1,
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};
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MacroMushroomStalk_Actions[this->action](this);
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}
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void MacroMushroomStalk_Init(Entity* this) {
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u32 uVar1;
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this->frameIndex = this->type;
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if ((this->id == MACRO_LEAF) && (gUI.roomControls.area != AREA_HYRULE_TOWN)) {
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this->type -= 9;
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}
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if (4 < this->type) {
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if (gArea.portal_exit_dir != this->type2) {
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DeleteThisEntity();
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}
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}
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this->action = 1;
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this->spriteSettings.draw = 1;
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this->spriteOrientation.flipY = 2;
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this->spriteRendering.b3 = 2;
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this->spritePriority.b0 = this->type2;
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if (this->id != MACRO_CRYSTAL && (u8)(this->type - 1) < 3) {
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this->spriteRendering.b0 = 3;
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if (this->type == 1) {
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uVar1 = 0xe0;
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} else {
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uVar1 = 0x100;
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}
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SetAffineInfo(this, uVar1, uVar1, 0);
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}
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}
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void MacroMushroomStalk_Action1(Entity* this) {
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s32 sVar3;
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s32 sVar5;
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switch (this->type) {
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case 1:
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if (gUnk_02018EB0.unk_18 != 0) {
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this->timer = 32;
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gUnk_02018EB0.unk_18 = 0;
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SoundReq(SFX_12E);
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}
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break;
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case 2:
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if (gUnk_02018EB0.unk_19 != 0) {
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this->timer = 32;
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gUnk_02018EB0.unk_19 = 0;
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SoundReq(SFX_12E);
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}
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break;
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case 3:
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if (gUnk_02018EB0.unk_1a != 0) {
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this->timer = 32;
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gUnk_02018EB0.unk_1a = 0;
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SoundReq(SFX_12E);
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}
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break;
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}
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if ((this->id != MACRO_CRYSTAL && ((u8)(this->type - 1) < 3)) && this->timer != 0) {
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this->timer--;
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this->subtimer++;
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if (this->timer != 0) {
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sVar5 = gUnk_08121648[this->subtimer & 0xe];
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sVar3 = gUnk_08121648[(this->subtimer & 0xe) + 1];
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} else {
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sVar3 = 0x100;
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sVar5 = sVar3;
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}
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if (this->type == 1) {
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sVar5 = sVar5 - 0x20;
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sVar3 = sVar3 - 0x20;
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}
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SetAffineInfo(this, sVar5, sVar3, 0);
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}
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}
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