tmc/src/subtask/subtaskFastTravel.c

192 lines
4.1 KiB
C

/**
* @file subtaskFastTravel.c
* @ingroup Subtasks
*
* @brief Fast Travel Subtask
*/
#include "subtask.h"
#include "common.h"
#include "menu.h"
#include "functions.h"
#include "message.h"
#include "sound.h"
#include "save.h"
extern void (*const Subtask_FastTravel_Functions[])(void);
void sub_080A6E70(void);
u32 sub_080A6D74(u32);
void sub_080A6EE0(u32 param_1);
extern const ScreenTransitionData gUnk_08128024[];
void Subtask_FastTravel(void) {
FlushSprites();
Subtask_FastTravel_Functions[gMenu.menuType]();
if (gMenu.field_0x0 != 0) {
sub_080A6E70();
}
sub_080A6498();
CopyOAM();
}
void Subtask_FastTravel_0(void) {
sub_080A4D34();
sub_080A4DB8(0xd);
sub_080A6290();
gMenu.field_0x3 = sub_080A6D74(0);
SetMenuType(1);
SetFade(FADE_INSTANT, 8);
}
void Subtask_FastTravel_1(void) {
u32 uVar1;
u32 uVar2;
if (gFadeControl.active) {
return;
}
gMenu.field_0x0 = 1;
uVar2 = 0;
switch (gInput.newKeys) {
case DPAD_LEFT:
case DPAD_UP:
uVar2 = -1;
break;
case DPAD_RIGHT:
case DPAD_DOWN:
uVar2 = 1;
break;
case A_BUTTON:
case START_BUTTON:
gMenu.field_0x0 = 2;
SetMenuType(2);
MessageFromTarget(TEXT_INDEX(TEXT_WINDCRESTS, 0x04));
break;
case B_BUTTON:
gMenu.field_0x0 = 3;
SetMenuType(3);
break;
}
if (uVar2) {
uVar1 = sub_080A6D74(uVar2);
if (uVar1 != gMenu.field_0x3) {
gMenu.field_0x3 = uVar1;
SoundReq(SFX_TEXTBOX_CHOICE);
}
}
}
u32 sub_080A6D74(u32 param_1) {
u32 uVar1;
u32 uVar2;
u32 uVar3;
uVar3 = gSave.windcrests >> 0x18;
uVar2 = gMenu.field_0x3;
if (param_1 == 0) {
uVar2 = 0;
if ((uVar3 & 1) == 0) {
while (++uVar2 < 8 && ((1 << uVar2) & uVar3) == 0) {}
}
} else if (uVar3 != 0) {
do {
uVar2 = (uVar2 + param_1 + 8) & 7;
} while ((1 << uVar2 & uVar3) == 0);
}
return uVar2 & 7;
}
void Subtask_FastTravel_2(void) {
u32 tmp;
switch (sub_08056338()) {
#ifdef EU
case 0:
gMenu.field_0x0 = 2;
break;
case 1:
gMenu.field_0x0 = 3;
tmp = 1;
break;
default:
return;
}
if (tmp) {
SetMenuType(3);
}
#else
case 0:
gMenu.field_0x0 = 2;
tmp = 3;
break;
case 1:
tmp = 1;
break;
default:
return;
}
SetMenuType(tmp);
#endif
}
void Subtask_FastTravel_3(void) {
if (gMenu.field_0x0 == 2) {
SetMenuType(4);
SetFade(FADE_IN_OUT | FADE_INSTANT, 8);
} else {
ResetPlayerAnimationAndAction();
sub_080042D0(&gPlayerEntity, (u32)gPlayerEntity.animIndex, gPlayerEntity.spriteIndex);
Subtask_Exit();
gPauseMenuOptions.disabled = 0;
SoundReq(SFX_MENU_CANCEL);
}
}
void Subtask_FastTravel_4(void) {
if (gFadeControl.active == 0) {
sub_080A71F4(&gUnk_08128024[gMenu.field_0x3]);
}
}
void sub_080A6E70(void) {
u32 frameIndex;
u32 i;
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd._8 = 0x400;
gGenericMenu.unk2c++;
sub_080A6EE0(gMenu.field_0x3);
if ((gGenericMenu.unk2c & 0x10) != 0) {
frameIndex = 0x5d;
} else {
frameIndex = 0x5e;
}
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
for (i = 0; i < 8; i++) {
if (IS_BIT_SET(gSave.windcrests, i + 24)) {
sub_080A6EE0(i);
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, 0x5c);
}
}
}
void sub_080A6EE0(u32 param_1) {
u32 x;
u32 y;
RoomHeader* roomHeader;
const ScreenTransitionData* ptr = &gUnk_08128024[param_1];
x = (u16)ptr->playerXPos;
y = (u16)ptr->playerYPos;
roomHeader = &gAreaRoomHeaders[ptr->area][ptr->room];
x += roomHeader->map_x;
y += roomHeader->map_y;
gOamCmd.x = (s32)(x * DISPLAY_HEIGHT) / 0xf90 + 0x28;
gOamCmd.y = (s32)(y * DISPLAY_HEIGHT) / 0xf90 + 0xc;
}