tmc/data
theo3 a633efd88c sort out most of functions.h 2022-03-30 00:52:53 -07:00
..
animations Decompile Object20 2022-03-11 17:08:27 +01:00
const identify all player items 2022-03-28 15:23:06 -07:00
gfx Match some ui functions 2022-03-26 10:52:21 +03:00
map name remaining entity fields 2022-03-28 20:10:22 -07:00
scripts sort out most of functions.h 2022-03-30 00:52:53 -07:00
sound pressure plate ok 2022-01-22 11:32:56 -08:00
data_080B2A70.s Use same names for arm functions and their trampolines 2022-03-07 12:29:01 +01:00
data_080B3E70.s
data_080B7B74.s Decompile some UI 2022-03-17 00:58:47 +01:00
data_080B3740.s
data_080B4410.s
data_080B7910.s
data_080C93E0.s
data_080D3D94.s
data_080FC3C4.s
data_080FC8A4.s game.c doc 2022-01-04 18:39:32 -08:00
data_080FCAC8.s extract item metadata table 2022-02-10 02:21:52 +01:00
data_080FD964.s extract item metadata table 2022-02-10 02:21:52 +01:00
data_080FEEB8.s
data_0811BE38.s Merge playerUtils 2022-03-02 22:33:12 +01:00
data_0811E750.s Decompile some scroll functions 2022-03-23 16:12:22 +02:00
data_08000F54.s
data_08007DF4.s
data_08108E6C.s Decompile the rest of text.c 2022-03-22 01:36:08 +02:00
data_08128A38.s sorted pause menu 2022-01-31 17:21:01 +01:00
data_08128BF4.s sorted pause menu 2022-01-31 17:21:01 +01:00
data_081146D0.s Decompile coord.s 2022-01-23 17:21:08 +02:00
data_08000360.s
data_08125104.s
data_08127280.s Decompile staffroll 2022-03-19 01:09:40 +01:00
gfx_0813AA54.s
projectile_functions.s
scripts.s
strings.s