tmc/include
Reinmmar c19e313df4 found more anims, also removing != 0 sometimes 2023-09-24 18:03:34 +02:00
..
enemy Create new entity structs for Player Items 2023-07-30 23:51:54 +02:00
gba Rename objects 2022-07-25 22:45:55 +02:00
manager Extract some data 2022-09-03 23:33:35 +02:00
npc Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
object Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
projectile Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
area.h the rest of the portal types (2 unknown to me) 2023-09-17 22:00:45 +02:00
asm.h Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
backgroundAnimations.h Extract some data 2022-09-03 23:33:35 +02:00
beanstalkSubtask.h Extract some data 2022-10-08 22:32:54 +02:00
collision.h Extract some data 2022-09-03 23:33:35 +02:00
color.h Extract some data 2022-10-08 22:32:54 +02:00
common.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
cutscene.h Extract some data 2022-10-08 22:32:54 +02:00
definitions.h Rename objects 2022-07-25 22:45:55 +02:00
droptables.h Fix Kinstone drops mixup 2023-04-24 16:50:53 +02:00
effects.h Use FX enum and add another sparkle to the enum 2022-11-21 19:17:21 +02:00
enemy.h Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
enemyUtils.h Extract some data 2022-10-08 22:32:54 +02:00
enterPortalSubtask.h Extract some data 2022-10-08 22:32:54 +02:00
entity.h Extract some data 2022-10-08 22:32:54 +02:00
fade.h Add fade flags enum 2022-04-05 22:56:37 +03:00
figurineMenu.h Extract some data 2022-10-08 22:32:54 +02:00
fileselect.h remove fake global gUnk_02022030 2023-01-04 19:26:42 +01:00
flags.h remove extra spaces 2023-05-13 17:59:56 +02:00
functions.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
game.h Fix dungeon item mixup 2023-04-24 16:31:06 +02:00
global.h please clang-format, even if it has gone crazy 2023-08-02 22:34:46 +02:00
hitbox.h Extract some data 2022-10-08 22:32:54 +02:00
interrupts.h header overhaul 2021-12-20 10:31:02 -08:00
item.h Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
itemMetaData.h Extract some data 2022-10-08 22:32:54 +02:00
kinstone.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
main.h Rename objects 2022-07-25 22:45:55 +02:00
manager.h Extract some data 2022-09-03 23:33:35 +02:00
map.h Rename managers 2022-05-18 13:07:06 +02:00
menu.h Extract some data 2022-10-08 22:32:54 +02:00
message.h Add TextCategory enum 2022-04-28 09:19:46 +03:00
new_player.h Rename managers 2022-05-18 13:07:06 +02:00
npc.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
object.h Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
pauseMenu.h Extract some data 2022-10-08 22:32:54 +02:00
physics.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
player.h found more anims, also removing != 0 sometimes 2023-09-24 18:03:34 +02:00
playeritem.h Document some player item stuff 2022-08-09 18:56:13 +02:00
projectile.h Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
room.h clean up hint_height version mess 2023-08-02 22:32:17 +02:00
roomid.h Rename managers 2022-05-18 13:07:06 +02:00
save.h SaveFile cleanup part 3 2023-08-02 22:19:34 +02:00
screen.h Rename objects 2022-07-25 22:45:55 +02:00
screenTransitions.h Extract some data 2022-09-03 23:33:35 +02:00
script.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
scroll.h Rename managers 2022-05-18 13:07:06 +02:00
sound.h renamed and added a bunch of animations to enum 2023-09-19 21:23:45 +02:00
sprite.h Rename managers 2022-05-18 13:07:06 +02:00
structures.h Formatting 2023-05-06 00:36:48 +02:00
subtask.h Extract some data 2022-10-08 22:32:54 +02:00
subtask2.h Extract some data 2022-10-08 22:32:54 +02:00
tiles.h add tiles.h 2021-10-26 22:06:24 -07:00
transitions.h Rename managers 2022-05-18 13:07:06 +02:00
ui.h Rename managers 2022-05-18 13:07:06 +02:00
windcrest.h SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00