tmc/src/object/object63.c

71 lines
1.5 KiB
C

/**
* @file object63.c
* @ingroup Objects
*
* @brief Object63 object
*/
#include "asm.h"
#include "entity.h"
#include "functions.h"
#include "object.h"
void Object63_Init(Entity*);
void Object63_Action1(Entity*);
void Object63_Delete(Entity*);
void sub_08093E10(Entity*, Entity*);
void Object63(Entity* this) {
static void (*const Object63_Actions[])(Entity*) = {
Object63_Init,
Object63_Action1,
Object63_Delete,
};
Object63_Actions[this->action]((Entity*)this);
}
void Object63_Init(Entity* this) {
Entity* objEnt;
this->action = 1;
this->z.HALF.HI -= 8;
this->zVelocity = Q_16_16(2.625);
this->timer = 32;
switch (this->type) {
case 0:
if (CreateRandomItemDrop(this, 4) == 0) {
this->action = 2;
}
this->child->zVelocity = this->zVelocity;
break;
case 1:
objEnt = CreateObject(0, OBJECT_BLOCKING_STAIRS, 0);
if (objEnt != NULL) {
objEnt->timer = 5;
sub_08093E10(this, objEnt);
}
break;
}
}
void Object63_Action1(Entity* this) {
if (--this->timer == 0) {
this->action = 2;
}
if ((this->timer & 1) != 0) {
this->child->y.HALF.HI++;
}
}
void Object63_Delete(Entity* this) {
DeleteEntity(this);
}
void sub_08093E10(Entity* this, Entity* ent) {
CopyPosition(this, ent);
ent->parent = this;
this->child = ent;
ent->zVelocity = this->zVelocity;
}