|  | #ifndef ENTITYSPAWNMANAGER_H
 | 
						
						
						
							|  | #define ENTITYSPAWNMANAGER_H
 | 
						
						
						
							|  | 
 | 
						
						
						
							|  | #include "manager.h"
 | 
						
						
						
							|  | 
 | 
						
						
						
							|  | typedef struct {
 | 
						
						
						
							|  |     Manager base;
 | 
						
						
						
							|  |     u8 unk_20[0x18];
 | 
						
						
						
							|  |     s16 sound;
 | 
						
						
						
							|  |     s16 spawnTimer; /**< Timer until the entity list is loaded. */
 | 
						
						
						
							|  |     u16 unk_3c;
 | 
						
						
						
							|  |     u16 flag;
 | 
						
						
						
							|  | } EntitySpawnManager;
 | 
						
						
						
							|  | 
 | 
						
						
						
							|  | #endif // ENTITYSPAWNMANAGER_H
 |