mirror of https://github.com/zeldaret/tmc.git
109 lines
2.6 KiB
C
109 lines
2.6 KiB
C
#include "entity.h"
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#include "functions.h"
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#include "room.h"
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#include "save.h"
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#include "utils.h"
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#include "audio.h"
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#include "flags.h"
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#include "textbox.h"
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#include "object.h"
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Entity* GiveItemWithCutscene(u32, u32, u32);
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Entity* sub_080A276C(Entity*, u32, u32);
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void sub_08078AF0(Entity*, u32, u32);
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Entity* sub_0805E744(void);
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void sub_080A7D44(u32, u32);
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void CreateItemEntity(u32 type, u32 type2, u32 delay) {
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Entity* e = GiveItemWithCutscene(type, type2, delay);
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if (e != NULL) {
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e->parent = sub_080A276C(e, e->type, 0);
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}
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}
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void sub_080A7C18(u32 type, u32 type2, u32 delay) {
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Entity* e = GiveItemWithCutscene(type, type2, delay);
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if (e != NULL) {
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e->parent = &gPlayerEntity;
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sub_08078AF0(e, e->type, 0);
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}
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}
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Entity* GiveItemWithCutscene(u32 type, u32 type2, u32 delay) {
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Entity* e;
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if (type == 63 && gSave.stats.filler3[0]) {
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type = 87;
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type2 = 0;
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}
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e = sub_0805E744();
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if (e != NULL) {
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e->type = type;
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e->type2 = type2;
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e->actionDelay = delay;
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e->id = OBJECT_B;
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e->kind = OBJECT;
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AppendEntityToList(e, 6);
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}
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return e;
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}
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void ClearSmallChests(void) {
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MemClear(gSmallChests, sizeof(gSmallChests));
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}
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void sub_080A7C8C(u32 pos, u32 layer) {
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TileEntity* t = gSmallChests;
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u32 found = 0;
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u32 i;
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for (i = 0; i < 8; ++i, ++t) {
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if (*(u16*)&t->_4 == pos) {
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found = 1;
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break;
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}
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}
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if ((layer >> 1) == ((u32)(t->_6 << 31) >> 31)) {
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if (found) {
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SetLocalFlag(t->_1);
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CreateItemEntity(t->_2, t->_3, 0);
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} else {
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CreateItemEntity(0x60, 0, 0);
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}
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sub_0807B7D8(0x74, pos, layer);
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RequestPriorityDuration(NULL, 120);
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SoundReq(SFX_CHEST_OPEN);
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}
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}
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u32 sub_080A7CFC(u32 a1) {
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u32 msg = 0x600;
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u32 isTileEntity6 = 0;
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TileEntity* t = GetCurrentRoomProperty(3);
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if (t != 0) {
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do {
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if (t->_4 == a1) {
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switch (t->type) {
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case SIGN:
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isTileEntity6 = 0;
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msg = *(u16*)&t->_6;
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break;
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case TILE_ENTITY_6:
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isTileEntity6 = 1;
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msg = *(u16*)&t->_6;
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break;
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}
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break;
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}
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t++;
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} while (t->_4 != 0);
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}
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sub_080A7D44(msg, isTileEntity6);
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}
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void sub_080A7D44(u32 msg, u32 isTileEntity6) {
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if (isTileEntity6)
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CreateEzloHint(msg, 0);
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else
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// Read sign text
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MessageFromTarget(msg);
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}
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