tmc/src/npc
Tal Hayon d3c5ce50f0 Add fade flags enum 2022-04-05 22:56:37 +03:00
..
anju.c name remaining entity fields 2022-03-28 20:10:22 -07:00
beedle.c name remaining entity fields 2022-03-28 20:10:22 -07:00
bigGoron.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
bladeBrothers.c name remaining entity fields 2022-03-28 20:10:22 -07:00
brocco.c name remaining entity fields 2022-03-28 20:10:22 -07:00
carlov.c identify all player items 2022-03-28 15:23:06 -07:00
carpenter.c Merge playerUtils 2022-03-02 22:33:12 +01:00
castleMaid.c name remaining entity fields 2022-03-28 20:10:22 -07:00
castorWildsStatue.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
cat.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
clothesRack.c Remove boolcast uses from code 2022-02-11 14:55:35 +02:00
cow.c name remaining entity fields 2022-03-28 20:10:22 -07:00
cucco.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
cuccoChick.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
dampe.c Merge playerUtils 2022-03-02 22:33:12 +01:00
din.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
dog.c name remaining entity fields 2022-03-28 20:10:22 -07:00
drLeft.c cleanup 2022-03-17 19:16:43 -07:00
emma.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
epona.c rename files, sort asm into subdirectories 2021-12-28 13:53:53 -08:00
ezlo.c Decompile Wizzrobes 2022-01-31 21:25:43 +01:00
farmers.c name remaining entity fields 2022-03-28 20:10:22 -07:00
farore.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
festari.c name remaining entity fields 2022-03-28 20:10:22 -07:00
forestMinish.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
fusionMenuNPC.c name remaining entity fields 2022-03-28 20:10:22 -07:00
gentari.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
ghostBrothers.c Decompile some of beanstalkSubtask 2022-03-31 22:38:53 +02:00
gina.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
gorman.c name remaining entity fields 2022-03-28 20:10:22 -07:00
goron.c name remaining entity fields 2022-03-28 20:10:22 -07:00
goronMerchant.c name remaining entity fields 2022-03-28 20:10:22 -07:00
gregal.c cleanup 2022-03-17 19:16:43 -07:00
guard.c name remaining entity fields 2022-03-28 20:10:22 -07:00
guardWithSpear.c Decompile guardWithSpear 2022-03-04 19:03:35 +02:00
hurdyGurdyMan.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
kid.c name remaining entity fields 2022-03-28 20:10:22 -07:00
kingDaltus.c name remaining entity fields 2022-03-28 20:10:22 -07:00
kingGustaf.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
librari.c name remaining entity fields 2022-03-28 20:10:22 -07:00
librarians.c Decompile some functions 2022-03-28 17:30:56 +02:00
mailbox.c cleanup 2022-03-17 19:16:43 -07:00
malon.c Add playeritem enum and use ids and kinds in all Findentity calls 2022-02-18 18:18:40 +02:00
mama.c name remaining entity fields 2022-03-28 20:10:22 -07:00
marcy.c Merge playerUtils 2022-03-02 22:33:12 +01:00
mayorHagen.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
melari.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
milkCart.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
minishEzlo.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
ministerPotho.c name remaining entity fields 2022-03-28 20:10:22 -07:00
moblinLady.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
mountainMinish.c name remaining entity fields 2022-03-28 20:10:22 -07:00
mutoh.c Merge playerUtils 2022-03-02 22:33:12 +01:00
nayru.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
npc4E.c player asm wip 2022-03-27 00:15:37 -07:00
npc4F.c header overhaul 2021-12-20 10:31:02 -08:00
npc5.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
npc9.c cleanup 2022-03-17 19:16:43 -07:00
npc23.c npc23 match attempt 2022-03-30 21:09:58 -07:00
npc26.c name remaining entity fields 2022-03-28 20:10:22 -07:00
npc58.c Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
percy.c identify some functions 2022-03-28 12:06:05 -07:00
phonograph.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
picolyteBottle.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pina.c name remaining entity fields 2022-03-28 20:10:22 -07:00
pita.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
postman.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
rem.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
simon.c Add fade flags enum 2022-04-05 22:56:37 +03:00
sittingPerson.c name remaining entity fields 2022-03-28 20:10:22 -07:00
smallTownMinish.c Decompile BossDoor 2022-02-18 20:48:58 +01:00
smith.c name remaining entity fields 2022-03-28 20:10:22 -07:00
stamp.c Use EntityFlags enum where applicable 2022-01-29 15:34:30 +02:00
stockwell.c name remaining entity fields 2022-03-28 20:10:22 -07:00
sturgeon.c cf 2022-03-30 21:17:53 -07:00
syrup.c Match sub_0806A26C 2022-01-11 15:14:35 +01:00
talon.c name remaining entity fields 2022-03-28 20:10:22 -07:00
teachers.c name remaining entity fields 2022-03-28 20:10:22 -07:00
tingleSiblings.c name remaining entity fields 2022-03-28 20:10:22 -07:00
townMinish.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
townsperson.c name remaining entity fields 2022-03-28 20:10:22 -07:00
vaati.c naming work 2022-01-03 23:58:02 -08:00
vaatiReborn.c name remaining entity fields 2022-03-28 20:10:22 -07:00
wheaton.c fixed point stuff 2022-01-21 21:28:44 -08:00
windTribespeople.c name remaining entity fields 2022-03-28 20:10:22 -07:00
zelda.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
zeldaFollower.c color.c, utils->common.c 2022-01-01 18:26:25 -08:00