tmc/src/projectile
Tal Hayon dba74f4c92 Match sub_0801876C 2022-05-09 16:48:11 +03:00
..
arrowProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
ballAndChain.c name remaining entity fields 2022-03-28 20:10:22 -07:00
boneProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
cannonballProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
darkNutSwordSlash.c name remaining entity fields 2022-03-28 20:10:22 -07:00
dekuSeedProjectile.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
dirtBallProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
fireProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
gleerokProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
guardLineOfSight.c sort out most of functions.h 2022-03-30 00:52:53 -07:00
guruguruBarProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
gyorgMaleEnergyProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
gyorgTail.c Decompile some functions 2022-04-11 18:55:07 +02:00
iceProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
keatonDagger.c name remaining entity fields 2022-03-28 20:10:22 -07:00
lakituCloudProjectile.c Correct type of sub_0806F520 and use it as a bool 2022-03-18 23:16:15 +00:00
lakituLightning.c name remaining entity fields 2022-03-28 20:10:22 -07:00
mandiblesProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
mazaalEnergyBeam.c name remaining entity fields 2022-03-28 20:10:22 -07:00
moblinSpear.c name remaining entity fields 2022-03-28 20:10:22 -07:00
octorokBossProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
projectile5.c name remaining entity fields 2022-03-28 20:10:22 -07:00
removableDust.c Match sub_0801876C 2022-05-09 16:48:11 +03:00
rockProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
spiderWeb.c name remaining entity fields 2022-03-28 20:10:22 -07:00
spikedRollers.c Rename movement functions 2022-02-12 20:03:27 +01:00
stalfosProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
torchTrapProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
v1DarkMagicProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
v1EyeLaser.c Match sub_080AB758 2022-05-08 22:21:17 +03:00
v1FireProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
v2Projectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
v3ElectricProjectile.c Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
v3HandProjectile.c Use COL_ enum 2022-03-25 01:25:02 +00:00
v3TennisBallProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
windProjectile.c name remaining entity fields 2022-03-28 20:10:22 -07:00
winder.c More winder documentation 2022-03-24 22:46:23 +00:00