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@ Player after defeating V2
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SCRIPT_START script_PlayerV2Defeated
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BeginBlock
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SetEntitySpeed 0x00c0
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EndBlock
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WaitForSyncFlagAndClear 0x00000001
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DoPostScriptAction 0x0001
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MoveTo 0x00a8, 0x002c
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SetSyncFlag 0x00000002
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Call SetPlayerActionNormal
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SCRIPT_END
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.2byte 0x0000
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