tmc/asm/carpenter.s

279 lines
4.5 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08067158
sub_08067158: @ 0x08067158
push {r4, r5, lr}
adds r4, r0, #0
adds r0, #0x84
ldr r0, [r0]
cmp r0, #0
bne _08067168
bl DeleteThisEntity
_08067168:
ldrb r5, [r4, #0xc]
cmp r5, #1
beq _080671A8
cmp r5, #1
bgt _08067178
cmp r5, #0
beq _0806717E
b _08067224
_08067178:
cmp r5, #2
beq _0806720A
b _08067224
_0806717E:
ldrb r1, [r4, #0xa]
lsls r1, r1, #4
ldr r0, _080671EC @ =gUnk_08110CA8
adds r1, r1, r0
adds r0, r4, #0
bl LoadExtraSpriteData
cmp r0, #0
beq _08067224
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x69
strb r5, [r0]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
bl sub_0807DD64
_080671A8:
adds r2, r4, #0
adds r2, #0x39
movs r1, #0
ldrsb r1, [r2, r1]
cmp r1, #2
bne _080671F4
movs r0, #0
strb r1, [r4, #0xc]
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x69
strb r0, [r1]
ldr r1, _080671F0 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
bl sub_0806F5A4
adds r1, r0, #0
ldrb r0, [r4, #0xa]
lsls r0, r0, #3
adds r0, #4
adds r1, r1, r0
adds r0, r4, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_0806F118
b _08067224
.align 2, 0
_080671EC: .4byte gUnk_08110CA8
_080671F0: .4byte gLinkEntity
_080671F4:
adds r0, r4, #0
movs r1, #0
bl sub_0807DDAC
adds r0, r4, #0
bl sub_0807DDE4
adds r0, r4, #0
bl sub_08004274
b _08067224
_0806720A:
adds r0, r4, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _08067224
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x69
ldrb r1, [r0]
adds r0, r4, #0
bl InitializeAnimation
_08067224:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08067228
sub_08067228: @ 0x08067228
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #1
bhi _0806727E
adds r0, r4, #0
adds r0, #0x5a
ldrb r2, [r0]
movs r0, #0x81
rsbs r0, r0, #0
ands r2, r0
adds r0, r4, #0
movs r1, #0
bl sub_0806FF60
ldrb r2, [r4, #0x1e]
adds r0, r4, #0
movs r1, #1
bl sub_0806FF60
adds r0, r4, #0
adds r0, #0x5b
ldrb r0, [r0]
movs r2, #0x3f
ands r2, r0
adds r0, r4, #0
movs r1, #2
bl sub_0806FF60
adds r0, r4, #0
movs r1, #1
movs r2, #0
bl sub_0806FF88
adds r0, r4, #0
movs r1, #1
movs r2, #2
bl sub_0806FFD8
adds r0, r4, #0
bl sub_0807000C
b _080672AC
_0806727E:
adds r0, r4, #0
adds r0, #0x5a
ldrb r2, [r0]
movs r0, #0x81
rsbs r0, r0, #0
ands r2, r0
adds r0, r4, #0
movs r1, #0
bl sub_0806FF60
ldrb r2, [r4, #0x1e]
adds r0, r4, #0
movs r1, #1
bl sub_0806FF60
adds r0, r4, #0
movs r1, #1
movs r2, #0
bl sub_0806FF88
adds r0, r4, #0
bl sub_0807000C
_080672AC:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080672B0
sub_080672B0: @ 0x080672B0
push {lr}
ldrb r2, [r0, #0x14]
lsrs r2, r2, #1
ldr r1, [r1, #4]
adds r1, r1, r2
ldrb r2, [r0, #0xa]
lsls r2, r2, #3
adds r1, r1, r2
bl InitializeAnimation
pop {pc}
.align 2, 0
thumb_func_start sub_080672C8
sub_080672C8: @ 0x080672C8
push {r4, r5, lr}
adds r5, r0, #0
movs r4, #0
movs r0, #0x11
bl GetInventoryValue
cmp r0, #0
bne _080672E4
movs r0, #0x15
bl CheckGlobalFlag
rsbs r1, r0, #0
orrs r1, r0
lsrs r4, r1, #0x1f
_080672E4:
ldr r3, _08067300 @ =gUnk_08110CE8
lsls r1, r4, #1
ldrb r2, [r5, #0xa]
lsls r0, r2, #1
adds r0, r0, r2
lsls r0, r0, #1
adds r1, r1, r0
adds r1, r1, r3
ldrh r0, [r1]
adds r1, r5, #0
bl TextboxNoOverlap
pop {r4, r5, pc}
.align 2, 0
_08067300: .4byte gUnk_08110CE8
thumb_func_start sub_08067304
sub_08067304: @ 0x08067304
push {lr}
ldr r1, _08067310 @ =gUnk_08110D00
bl ShowNPCDialogue
pop {pc}
.align 2, 0
_08067310: .4byte gUnk_08110D00
thumb_func_start sub_08067314
sub_08067314: @ 0x08067314
push {r4, lr}
adds r4, r0, #0
bl sub_0801E99C
adds r1, r4, #0
adds r1, #0x68
strb r0, [r1]
ldrb r1, [r1]
adds r0, r4, #0
bl sub_08078784
pop {r4, pc}
thumb_func_start sub_0806732C
sub_0806732C: @ 0x0806732C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _08067378
ldrb r1, [r4, #0xa]
lsls r1, r1, #4
ldr r0, _08067374 @ =gUnk_08110CA8
adds r1, r1, r0
adds r0, r4, #0
bl LoadExtraSpriteData
cmp r0, #0
beq _0806737E
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
ldrb r1, [r4, #0xa]
lsls r1, r1, #3
adds r1, #2
adds r0, r4, #0
bl InitializeAnimation
b _0806737E
.align 2, 0
_08067374: .4byte gUnk_08110CA8
_08067378:
adds r0, r4, #0
bl sub_08004274
_0806737E:
pop {r4, pc}