tmc/asm/npc58.s

149 lines
2.4 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0806EAF4
sub_0806EAF4: @ 0x0806EAF4
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
ldrb r0, [r6, #0xc]
cmp r0, #0
bne _0806EB48
ldr r1, _0806EBA0 @ =gUnk_081146D0
adds r0, r6, #0
bl LoadExtraSpriteData
cmp r0, #0
beq _0806EBA8
ldrb r0, [r6, #0xc]
adds r0, #1
strb r0, [r6, #0xc]
ldrb r1, [r6, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r6, #0x18]
ldrb r2, [r6, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
strb r0, [r6, #0x19]
adds r3, r6, #0
adds r3, #0x29
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
strb r0, [r3]
ldrb r0, [r6, #0x1b]
ands r1, r0
movs r0, #0x40
orrs r1, r0
strb r1, [r6, #0x1b]
movs r0, #0x78
strh r0, [r6, #0x2e]
movs r0, #0x10
strh r0, [r6, #0x32]
_0806EB48:
ldr r7, [r6, #0x50]
cmp r7, #0
beq _0806EBA4
adds r0, r7, #0
adds r0, #0x68
movs r1, #0
ldrsh r4, [r0, r1]
movs r5, #0x96
lsls r5, r5, #2
adds r0, r4, #0
adds r1, r5, #0
bl __divsi3
adds r1, r6, #0
adds r1, #0x68
strh r0, [r1]
adds r0, r4, #0
adds r1, r5, #0
bl __modsi3
adds r4, r0, #0
movs r1, #0x3c
bl __divsi3
adds r1, r6, #0
adds r1, #0x6a
strh r0, [r1]
adds r0, r4, #0
movs r1, #0x3c
bl __modsi3
movs r1, #6
bl __divsi3
adds r1, r6, #0
adds r1, #0x6c
strh r0, [r1]
ldr r0, [r7, #4]
cmp r0, #0
bne _0806EBA8
bl DeleteThisEntity
b _0806EBA8
.align 2, 0
_0806EBA0: .4byte gUnk_081146D0
_0806EBA4:
bl DeleteThisEntity
_0806EBA8:
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_0806EBAC
sub_0806EBAC: @ 0x0806EBAC
push {r4, lr}
adds r4, r0, #0
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x68
movs r1, #0
ldrsh r2, [r0, r1]
adds r0, r4, #0
movs r1, #0
bl sub_0806FF60
adds r0, r4, #0
adds r0, #0x6a
movs r1, #0
ldrsh r2, [r0, r1]
adds r0, r4, #0
movs r1, #1
bl sub_0806FF60
adds r0, r4, #0
adds r0, #0x6c
movs r1, #0
ldrsh r2, [r0, r1]
adds r0, r4, #0
movs r1, #2
bl sub_0806FF60
adds r0, r4, #0
movs r1, #3
movs r2, #0xa
bl sub_0806FF60
movs r2, #0xc
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #0
movs r3, #0
bl sub_0806FFBC
movs r2, #4
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #1
movs r3, #0
bl sub_0806FFBC
adds r0, r4, #0
movs r1, #2
movs r2, #0xc
movs r3, #0
bl sub_0806FFBC
adds r0, r4, #0
bl sub_0807000C
pop {r4, pc}
.align 2, 0