tmc/src/enterPortalSubtask.c

69 lines
1.4 KiB
C

#include "global.h"
#include "entity.h"
#include "area.h"
#include "main.h"
#include "common.h"
#include "screen.h"
#include "object.h"
#include "functions.h"
typedef struct {
u8 filler[18];
u32 unk;
} struct_02018EB0;
extern void (*const gUnk_080D4120[])(void);
extern void (*const gUnk_080D412C[])(void);
extern struct_02018EB0 gUnk_02018EB0;
u32 IsEnterPortal(void) {
if (gArea.playShrinkSeq) {
gMain.substate = 4;
gArea.filler[8] = 0;
gArea.filler[9] = 0;
*(u16*)&gArea.filler[10] = 0;
SetInitializationPriority();
return 1;
} else {
gArea.filler[18] = gArea.playShrinkSeq;
*(vu8*)&gArea.playShrinkSeq = gArea.playShrinkSeq;
return 0;
}
}
void GameMain_MinishPortal(void) {
gUnk_080D4120[gArea.filler[8]]();
}
void sub_0804AAD4(void) {
MemClear(&gUnk_02018EB0, 0x28);
gUnk_02018EB0.unk = 0;
EraseAllEntities();
CreateObject(OBJECT_3D, gArea.curPortalType, 0);
gArea.filler[8]++;
}
void sub_0804AB04(void) {
UpdateEntities();
if (gArea.field_0x10 != 0) {
FlushSprites();
DrawEntities();
CopyOAM();
}
}
void sub_0804AB24(void) {
if (!gFadeControl.active) {
gScreen.lcd.displayControl = 0;
sub_0801E104();
gArea.filler[8] = 0;
MenuFadeIn(6, 0);
gFadeControl.active = 0;
}
}
void Subtask_PortalCutscene(void) {
gUnk_080D412C[gArea.filler[8]]();
}