tmc/asm/code_0805EC04.s

224 lines
3.4 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0805ED30
sub_0805ED30: @ 0x0805ED30
push {r4, lr}
ldr r2, _0805ED50 @ =gPlayerState
adds r0, r2, #0
adds r0, #0x9c
ldr r0, [r0]
adds r4, r2, #0
cmp r0, #0
beq _0805ED88
adds r1, r4, #0
adds r1, #0x90
ldr r2, [r1, #0xc]
ldrh r0, [r1, #8]
cmp r0, #0
bne _0805ED7E
movs r4, #0
b _0805ED62
.align 2, 0
_0805ED50: .4byte gPlayerState
_0805ED54:
cmp r0, #2
beq _0805ED5E
strh r3, [r1, #8]
ldrh r0, [r2, #2]
strh r0, [r1, #0xa]
_0805ED5E:
adds r2, #4
b _0805ED7C
_0805ED62:
ldrh r3, [r2]
lsrs r0, r3, #0xe
cmp r0, #1
bne _0805ED72
movs r3, #2
ldrsh r0, [r2, r3]
adds r2, r2, r0
b _0805ED62
_0805ED72:
cmp r0, #3
bne _0805ED54
strh r4, [r1, #8]
strh r4, [r1, #0xa]
movs r2, #0
_0805ED7C:
str r2, [r1, #0xc]
_0805ED7E:
ldrh r0, [r1, #8]
subs r0, #1
strh r0, [r1, #8]
ldrh r1, [r1, #0xa]
b _0805EDCA
_0805ED88:
adds r0, r4, #0
adds r0, #0x8b
ldrb r0, [r0]
cmp r0, #3
bgt _0805ED98
cmp r0, #0
blt _0805ED98
movs r1, #0
_0805ED98:
adds r2, r4, #0
adds r2, #0x8b
ldrb r0, [r2]
cmp r0, #1
beq _0805EDB4
cmp r0, #1
bgt _0805EDAC
cmp r0, #0
beq _0805EDC6
b _0805EDCA
_0805EDAC:
cmp r0, #3
bgt _0805EDCA
movs r1, #0
b _0805EDCA
_0805EDB4:
movs r0, #0
strb r0, [r2]
ldr r0, _0805EDF8 @ =gInput
ldrh r0, [r0]
bl sub_0805EE04
adds r1, r4, #0
adds r1, #0x90
strh r0, [r1]
_0805EDC6:
ldr r0, _0805EDF8 @ =gInput
ldrh r1, [r0]
_0805EDCA:
adds r0, r1, #0
bl sub_0805EE04
ldr r3, _0805EDFC @ =gPlayerState
adds r1, r3, #0
adds r1, #0x90
ldrh r2, [r1]
strh r0, [r1]
adds r1, r0, #0
bics r1, r2
adds r2, r3, #0
adds r2, #0x92
strh r1, [r2]
ldr r2, _0805EE00 @ =gUnk_08109202
movs r1, #0xf0
lsls r1, r1, #4
ands r1, r0
lsrs r1, r1, #8
adds r1, r1, r2
ldrb r0, [r1]
strb r0, [r3, #0xd]
pop {r4, pc}
.align 2, 0
_0805EDF8: .4byte gInput
_0805EDFC: .4byte gPlayerState
_0805EE00: .4byte gUnk_08109202
thumb_func_start sub_0805EE04
sub_0805EE04: @ 0x0805EE04
push {r4, r5, lr}
adds r2, r0, #0
movs r5, #0x80
lsls r5, r5, #2
ands r0, r5
rsbs r0, r0, #0
asrs r1, r0, #0x1f
movs r0, #0x80
lsls r0, r0, #5
ands r1, r0
movs r4, #0x80
lsls r4, r4, #1
adds r0, r2, #0
ands r0, r4
cmp r0, #0
beq _0805EE32
movs r0, #0x20
orrs r1, r0
movs r0, #0x80
lsls r0, r0, #8
orrs r1, r0
movs r0, #0x80
orrs r1, r0
_0805EE32:
movs r0, #1
ands r0, r2
cmp r0, #0
beq _0805EE42
movs r0, #8
orrs r1, r0
movs r0, #0x41
orrs r1, r0
_0805EE42:
movs r3, #2
adds r0, r2, #0
ands r0, r3
cmp r0, #0
beq _0805EE52
movs r0, #0x10
orrs r1, r0
orrs r1, r3
_0805EE52:
movs r0, #0x10
ands r0, r2
cmp r0, #0
beq _0805EE5C
orrs r1, r4
_0805EE5C:
movs r0, #0x20
ands r0, r2
cmp r0, #0
beq _0805EE66
orrs r1, r5
_0805EE66:
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _0805EE74
movs r0, #0x80
lsls r0, r0, #3
orrs r1, r0
_0805EE74:
movs r0, #0x80
ands r0, r2
cmp r0, #0
beq _0805EE82
movs r0, #0x80
lsls r0, r0, #4
orrs r1, r0
_0805EE82:
adds r0, r1, #0
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0805EE88
sub_0805EE88: @ 0x0805EE88
push {lr}
ldr r1, _0805EEB0 @ =gRoomTransition
adds r0, r1, #0
adds r0, #0x2f
ldrb r0, [r0]
cmp r0, #0
beq _0805EEAC
ldr r1, [r1]
movs r0, #3
ands r0, r1
cmp r0, #0
bne _0805EEAC
movs r0, #0xc
ands r1, r0
lsrs r0, r1, #2
adds r0, #0x2f
bl LoadPaletteGroup
_0805EEAC:
pop {pc}
.align 2, 0
_0805EEB0: .4byte gRoomTransition