tmc/src/chooseFile.c

558 lines
13 KiB
C

#include "global.h"
#include "functions.h"
#include "main.h"
#include "player.h"
#include "readKeyInput.h"
#include "screen.h"
typedef struct {
u8 filler0[0x5];
u8 state;
u8 subState;
u16 timer;
u8 fillerA[0x26];
} ChooseFileState;
// TODO: This occupies the same memory region as gMenu
extern ChooseFileState gChooseFileState;
typedef struct {
u8 filler0[0x1];
u8 unk1;
u8 unk2;
u8 unk3;
u16 unk4;
u16 unk6;
u8* unk8;
} struct_02036540;
typedef struct {
u8 filler0[0x10];
u16 unk10;
u8 filler12[0x6];
} struct_080FC844;
typedef struct {
u8 filler0[0x4];
} struct_020227E8;
extern struct_020227E8 gUnk_020227E8;
extern SaveFile gSaveFiles[];
extern u32 gUsedPalettes;
extern u8 gUnk_02000D00[];
extern u16 gUnk_03001010[5];
static void sub_08050624(u32);
static void sub_0805066C(void);
static void sub_080507FC(void);
extern void sub_08056FEC(u32, struct_020227E8*);
extern void sub_0805F46C(u32, struct_080FC844*);
extern void sub_0801C4A0(u32, u32);
extern void sub_08080668(void);
extern void sub_0805194C(u32);
extern void LoadPalettes(const u8*, int, int);
extern struct_02036540* sub_0805F2C8(void);
extern void sub_0805F7DC(u32, struct_02036540*);
extern void sub_0805F300(struct_02036540*);
extern void sub_08050A64(u32);
extern void sub_08050AFC(u32);
extern const struct_080FC844 gUnk_080FC844;
extern const u16 gUnk_080FC85C[][3];
extern void (*const gUnk_080FC8A4[])(void);
extern void (*const gUnk_080FC8B0[])(void);
extern void (*const gUnk_080FC8FC[])(void);
extern void (*const gUnk_080FC908[])(void);
extern const u8 gUnk_080FC8D0[];
extern const u16 gUnk_080FC8DE[];
extern const u8 gGlobalGfxAndPalettes[];
void sub_08050318(u32 arg0, u32 arg1) {
u32 sfx;
struct_080FC844 var0;
sub_08050384();
_DmaCopy(&gUnk_080FC844, &var0, sizeof(gUnk_080FC844));
sub_08056FEC(arg1, &gUnk_020227E8);
var0.unk10 |= gUnk_080FC85C[arg0][0] << 0xC;
sub_0805F46C(gUnk_080FC85C[arg0][1], &var0);
sfx = gUnk_080FC85C[arg0][2];
if (sfx) {
PlaySFX(sfx);
}
gScreen.bg.bg3Control = 1;
}
void sub_08050384(void) {
sub_0801C4A0(0, 0);
_DmaZero(&gBG0Buffer, sizeof(gBG0Buffer));
gScreen.bg.bg3Control = 1;
}
void sub_080503A8(u32 gfxGroup) {
LoadGfxGroup(gfxGroup);
gScreen.bg.bg2yOffset = 1;
gScreen.affine.unk = 1;
}
void sub_080503BC(u8 state) {
gUnk_02032EC0.state = state;
_DmaZero(&gBG0Buffer, sizeof(gBG0Buffer));
_DmaZero(&gBG1Buffer, sizeof(gBG1Buffer));
}
void sub_080503E4(u32 saveFileId) {
u8 messageSpeed;
u8 brightnessPref;
if (saveFileId > 2) {
messageSpeed = 1;
brightnessPref = 1;
} else {
SaveFile* saveFile = &gSaveFiles[saveFileId];
messageSpeed = saveFile->messageSpeed;
brightnessPref = saveFile->brightnessPref;
}
((struct_02000000*)0x2000000)->messageSpeed = messageSpeed;
((struct_02000000*)0x2000000)->brightnessPref = brightnessPref;
gUsedPalettes = 0xFFFFFFFF;
}
void sub_0805041C(u32 saveFileId) {
SaveFile* saveFile;
if (saveFileId < 3) {
((struct_02000000*)0x2000000)->saveFileId = saveFileId;
saveFile = &gSaveFiles[saveFileId];
_DmaCopy(saveFile, &gUnk_02002A40, sizeof(*saveFile));
}
sub_080503E4(saveFileId);
}
void HandleChooseFileScreen(void) {
sub_080AD90C();
gUnk_080FC8A4[gUnk_03001000.funcIndex]();
if (gUnk_02032EC0.transitionType != gUnk_02032EC0.state) {
gUnk_02032EC0.transitionType = gUnk_02032EC0.state;
gScreen.bg.bg1Control = 0;
gScreen.bg.bg2Control = 0;
gScreen.bg.bg1yOffset = 0;
gScreen.bg.bg2xOffset = 0;
gScreen.affine.bg2xOffset = 0;
gScreen.affine.bg2yOffset = 0;
_DmaZero(&gChooseFileState, sizeof(gChooseFileState));
}
sub_080507FC();
gUnk_080FC8B0[gUnk_02032EC0.transitionType]();
gUnk_02019EE0.unk0 = 0;
sub_0805E5C0();
sub_0805066C();
sub_0801C1D4();
sub_0801C208();
sub_080AD9B0();
sub_080AD918();
if (gUnk_02019EE0.unk3 != ((struct_02000000*)0x2000000)->gameLanguage) {
gUnk_02019EE0.unk3 = ((struct_02000000*)0x2000000)->gameLanguage;
sub_080503A8(0x6);
sub_080503A8(0xF);
}
}
void sub_080504F4(void) {
u32 i;
sub_0801DA90(1);
sub_080A3210();
_DmaZero((void*)VRAM, 0x80);
sub_08056418();
EraseAllEntities();
sub_08080668();
sub_080ADD30();
sub_0801CFA8(0);
_DmaZero(&gUnk_0200AF00, sizeof(gUnk_0200AF00));
_DmaZero(&gUnk_02019EE0, sizeof(gUnk_02019EE0));
gUnk_02019EE0.unk3 = 7;
gUnk_02019EE0.unk6 = ((struct_02000000*)0x2000000)->gameLanguage > 1 ? 3 : 0;
_DmaZero(&gUnk_02032EC0, sizeof(gUnk_02032EC0));
gUnk_02032EC0.transitionType = 8;
sub_080503BC(0);
sub_0805616C();
sub_08050624(0);
sub_08050624(1);
sub_08050624(2);
sub_08056208();
sub_080503A8(0x5);
LoadPaletteGroup(0x9);
for (i = 0; i < 26; i++) {
CreateObject(0x48, i, 0);
}
sub_080A70AC(gUnk_080FC8D0);
sub_080507FC();
gScreen.lcd.displayControl |= 0x1F00;
gScreen.affine.bg3Control = 0x1E0B;
gScreen.controls.layerFXControl = 0x844;
gScreen.controls.alphaBlend = BLDALPHA_BLEND(15, 10);
gUnk_02024490.unk0 = 1;
gUnk_03001000.funcIndex = 1;
PlaySFX(0x7);
DoFade(4, 8);
}
void nullsub_479(void) {
}
void sub_0805060C(void) {
if (!gFadeControl.active) {
InitScreen(SCREEN_GAMEPLAY);
}
}
static void sub_08050624(u32 saveFileId) {
SaveFile* saveFile = &gSaveFiles[saveFileId];
int var0 = sub_0807CF28(saveFileId, saveFile);
switch (var0) {
case -1:
sub_0807CF48(saveFileId);
// fallthrough
case 0:
sub_0805194C(saveFileId);
break;
}
gUnk_02019EE0.unk8[saveFileId] = var0;
}
static void sub_0805066C(void) {
u32 loadNewPalette;
const u8* paletteOffset;
loadNewPalette = FALSE;
if (--gUnk_02019EE0.unk1 == 0) {
gUnk_02019EE0.unk1 = 16;
gUnk_02019EE0.unk2 = (gUnk_02019EE0.unk2 + 1) % 15;
loadNewPalette = TRUE;
}
if (gUnk_02019EE0.unk2 == 0) {
gUnk_02019EE0.unk2 = 1;
gUnk_02019EE0.unk1 = (Random() & 0x7) * 16 + 8;
loadNewPalette = TRUE;
}
if (loadNewPalette) {
paletteOffset = &gGlobalGfxAndPalettes[gUnk_080FC8DE[gUnk_02019EE0.unk2]];
LoadPalettes(&paletteOffset[0x11AA0], 11, 1);
LoadPalettes(&paletteOffset[0x11BA0], 12, 1);
LoadPalettes(&paletteOffset[0x11CA0], 13, 1);
LoadPalettes(&paletteOffset[0x11DA0], 14, 1);
}
}
void sub_0805070C(void) {
u32 i;
int j;
struct_02036540* var0;
u8* playerName;
var0 = sub_0805F2C8();
if (var0) {
var0->unk2 = 0;
var0->unk3 = 5;
var0->unk1 = 1;
var0->unk4 = 0x30;
var0->unk8 = gUnk_02000D00;
for (i = 0; i < 3; i++) {
var0->unk6 = 0;
_DmaZero(var0->unk8, 0x200);
playerName = gSaveFiles[i].playerName;
for (j = 0; j < 6; j++) {
sub_0805F7DC(playerName[j], var0);
}
_DmaCopy(var0->unk8, (void*)(OBJ_VRAM0 + 0x4000 + i * 0x200), 0x200);
}
sub_0805F300(var0);
}
}
void sub_08050790(void) {
u32 i, j;
struct_02036540* var0;
u32 var1;
var0 = sub_0805F2C8();
if (var0) {
var0->unk2 = 0;
var0->unk3 = 5;
var0->unk1 = 1;
var0->unk4 = 0x80;
var0->unk8 = gUnk_02000D00;
for (i = 0; i < 16; i++) {
var0->unk6 = 0;
var1 = i * 16;
for (j = 0; j < 16; j++) {
sub_0805F7DC(var1, var0);
var1++;
}
_DmaCopy(gUnk_02000D00, (void*)(BG_VRAM + i * 0x400), 0x400);
}
sub_0805F300(var0);
}
}
static void sub_080507FC(void) {
gUnk_0200AF00.unk1A = 0x140;
gUnk_0200AF00.unk20 = 0x24;
}
void sub_08050810(void) {
gUnk_0200AF00.unk1A = 0xD0;
gUnk_0200AF00.unk20 = 0x24;
}
void sub_08050820(void) {
gUnk_080FC8FC[gChooseFileState.state]();
sub_08050A64(gUnk_02019EE0.unk6);
}
void sub_08050848(void) {
sub_080503A8(0x7);
sub_0805070C();
gUnk_02019EE0.unk7 = 0;
sub_08050AFC(gUnk_02019EE0.unk6);
sub_080A7114(1);
}
void sub_0805086C(void) {
gUnk_080FC908[gChooseFileState.subState]();
}
void sub_08050888(void) {
if (!gFadeControl.active) {
switch (gUnk_02019EE0.unk8[gUnk_02019EE0.unk7]) {
case 0:
sub_0805194C(gUnk_02019EE0.unk7);
gChooseFileState.subState = 2;
break;
case 1:
gChooseFileState.subState = 2;
break;
default:
sub_0805194C(gUnk_02019EE0.unk7);
sub_08050318(0, gUnk_02019EE0.unk7 + 1);
gChooseFileState.timer = 30;
gChooseFileState.subState = 1;
break;
}
}
}
void sub_080508E4(void) {
if (gChooseFileState.timer == 0) {
if (gUnk_03000FF0.newKeys & (A_BUTTON | START_BUTTON)) {
gChooseFileState.subState = 2;
}
} else {
gChooseFileState.timer--;
}
}
void sub_08050910(void) {
sub_08050384();
if (++gUnk_02019EE0.unk7 > 2) {
sub_080A7114(2);
} else {
gChooseFileState.subState = 0;
}
}
void sub_08050940(void) {
int saveFileId;
u32 newKeys;
int var1;
u32 var2;
if (gUnk_02019EE0.unk0) {
return;
}
saveFileId = gUnk_02019EE0.unk6;
newKeys = gUnk_03000FF0.newKeys;
if ((gUnk_03000FF0.heldKeys & L_BUTTON) && gUnk_02019EE0.unk8[saveFileId] == 1) {
newKeys &= ~(DPAD_UP | DPAD_DOWN);
}
var1 = ((struct_02000000*)0x2000000)->gameLanguage > 1 ? 4 : 3;
var2 = gUnk_02032EC0.transitionType;
switch (newKeys) {
case DPAD_UP:
if (saveFileId > 0) {
saveFileId--;
}
break;
case DPAD_DOWN:
if (var1 - 1 > saveFileId) {
saveFileId++;
}
break;
case R_BUTTON:
if (gUnk_02019EE0.unk8[saveFileId] == 1) {
var2 = 3;
}
break;
case A_BUTTON:
case START_BUTTON:
sub_0805041C(saveFileId);
if (saveFileId == 3) {
var2 = 2;
} else {
switch (gUnk_02019EE0.unk8[saveFileId]) {
case 0:
var2 = 1;
break;
case 1:
var2 = 4;
break;
}
}
break;
}
if (gUnk_02032EC0.transitionType != var2) {
sub_080503BC(var2);
PlaySFX(0x6A);
}
saveFileId = (saveFileId + var1) % var1;
if (gUnk_02019EE0.unk6 != saveFileId) {
gUnk_02019EE0.unk6 = saveFileId;
sub_08050AFC(saveFileId);
PlaySFX(0x69);
}
if (gUnk_02019EE0.unk8[gUnk_02019EE0.unk6] == 1) {
sub_08050810();
}
}
void sub_08050A64(u32 saveFileId) {
if (gUnk_02019EE0.unk8[saveFileId] != 1) {
return;
}
gUnk_03001010[2] = 0;
gUnk_03001010[3] = 0;
gUnk_03001010[4] = 0x400;
// Draw the save file's obtained elements.
if (GetInventoryValue(0x40)) {
gUnk_03001010[0] = 0xA2;
gUnk_03001010[1] = 0x36;
sub_080ADA14(0x145, 0x24);
}
if (GetInventoryValue(0x41)) {
gUnk_03001010[0] = 0x96;
gUnk_03001010[1] = 0x3D;
sub_080ADA14(0x145, 0x22);
}
if (GetInventoryValue(0x42)) {
gUnk_03001010[0] = 0xAE;
gUnk_03001010[1] = 0x3D;
sub_080ADA14(0x145, 0x23);
}
if (GetInventoryValue(0x43)) {
gUnk_03001010[0] = 0xA2;
gUnk_03001010[1] = 0x44;
sub_080ADA14(0x145, 0x21);
}
}
void sub_08050B3C(u16*);
void sub_08050AFC(u32 saveFileId) {
sub_0805041C(saveFileId);
_DmaZero(&gBG1Buffer, sizeof(gBG1Buffer));
if (gUnk_02019EE0.unk8[saveFileId] == 1) {
sub_08050B3C(&gBG1Buffer.unk29C);
}
gScreen.bg.bg2yOffset = 1;
}
// typedef struct {
// u16* unk0;
// u32 unk4;
// } unk_08050B3C;
// extern const u16 gUnk_080FC914[];
// void sub_08050B3C(u16* arg0) {
// unk_08050B3C sp;
// int var0;
// int var1;
// int var2;
// int var3;
// int var4;
// int var5;
// int var6;
// int var7;
// u16* var8;
// sp.unk0 = arg0;
// var0 = gUnk_02002A40.stats.health * 2;
// if (var0 == 0) {
// var0 = 1;
// }
// var1 = gUnk_02002A40.stats.maxHealth * 2;
// if (var1 == 0) {
// return;
// }
// if (var0 > var1) {
// var0 = var1;
// }
// sp.unk4 = var0 & 0x3;
// var2 = var0 >> 2;
// var5 = var2;
// if (var2 > 10) {
// var5 = 10;
// }
// var6 = var2;
// var6 -= 10;
// var7 = var6;
// if (var6 < 0) {
// var7 = 0;
// }
// var1 = var1 >> 2;
// var4 = var1;
// if (var1 > 10) {
// var1 = 10;
// }
// var4 -= 10;
// sp.unk0[0] = 0xF24C;
// DmaCopy16(3, &gUnk_080FC914[10 - var5], &sp.unk0[1], var1 * 2);
// if (var4 > 0) {
// sp.unk0[0x20] = 0xF24C;
// DmaCopy16(3, &gUnk_080FC914[10 - var7], &sp.unk0[1], var4 * 2);
// }
// if (!sp.unk4) {
// return;
// }
// var8 = sp.unk0;
// if (var2 >= 10) {
// var2 = var6;
// var8 += 0x20;
// }
// var8[var2 + 1] = sp.unk4 - 0xDB3;
// }