.. |
gba
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
area.h
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several more player functions done
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2021-03-15 21:24:10 -07:00 |
arm_proxy.h
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main.c statics
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2021-03-21 18:39:45 -07:00 |
audio.h
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documented most audio stuff
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2021-03-24 01:58:52 +01:00 |
coord.h
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fix variable declarations not being extern causing linker warnings
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2021-03-31 19:20:54 +02:00 |
createObject.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
cutscene.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
enemy.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
entity.h
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Decompile manager36
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2021-08-28 17:08:40 +02:00 |
fileScreen.h
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Merge
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2021-03-22 01:27:45 -07:00 |
flags.h
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resolve sfx calls
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2021-02-28 20:56:06 -08:00 |
functions.h
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Split item files
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2021-07-04 16:03:58 +02:00 |
game.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
global.h
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Merge branch 'master' into ply
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2021-03-17 20:23:01 -07:00 |
greatFairy.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
item.h
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Prefix all Items and PlayerItems
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2021-03-24 23:27:31 +01:00 |
main.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
manager.h
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Split manager files
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2021-08-28 22:46:19 +02:00 |
menu.h
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fileScreen.c OK
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2021-02-03 17:38:27 -08:00 |
npc.h
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fix variable declarations not being extern causing linker warnings
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2021-03-31 19:20:54 +02:00 |
object.h
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decompile object31 (frozenFlower)
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2021-06-21 11:01:34 +02:00 |
player.h
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Split item files
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2021-07-04 16:03:58 +02:00 |
random.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
room.h
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Update EntityData struct
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2021-02-28 23:11:11 -08:00 |
save.h
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Split npc files
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2021-05-27 22:16:22 +02:00 |
screen.h
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fix bg structs
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2021-02-28 18:48:00 -08:00 |
script.h
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Fix format.sh
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2021-07-04 16:48:34 +02:00 |
sprite.h
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removed unused import that would cause a cycle
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2021-02-15 09:11:15 +01:00 |
structures.h
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Split item files
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2021-07-04 16:03:58 +02:00 |
textbox.h
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code refactoring and naming stuff
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2021-03-31 19:15:39 +02:00 |
utils.h
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Split npc files
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2021-05-27 22:16:22 +02:00 |