mirror of https://github.com/zeldaret/tmc.git
240 lines
6.8 KiB
C
240 lines
6.8 KiB
C
#include "entity.h"
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#include "enemy.h"
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#include "functions.h"
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#include "object.h"
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#include "hitbox.h"
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typedef struct {
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u8 b0;
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u8 direction;
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} PACKED Struct_0812A074;
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extern void (*const SpiderWeb_Functions[])(Entity*);
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extern void (*const SpiderWeb_Actions[])(Entity*);
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extern const u8 gUnk_0812A03C[];
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extern const Hitbox* const gUnk_0812A04C[];
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extern void (*const SpiderWeb_SubActions[])(Entity*);
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extern const s8 gUnk_0812A064[];
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extern const s8 gUnk_0812A06C[];
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extern const Struct_0812A074 gUnk_0812A074[];
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extern const u16 gUnk_0812A084[];
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void sub_080AA6C0(Entity*);
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void sub_080AAAA8(Entity*);
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void sub_080AAA68(Entity*);
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void sub_080AA9E0(Entity*);
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void SpiderWeb(Entity* this) {
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SpiderWeb_Functions[GetNextFunction(this)](this);
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}
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void SpiderWeb_OnTick(Entity* this) {
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SpiderWeb_Actions[this->action](this);
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}
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void sub_080AA6C0(Entity* this) {
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Entity* object;
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if (this->bitfield == 0x87) {
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this->action = 3;
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this->actionDelay = 0x5a;
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COLLISION_OFF(this);
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InitAnimationForceUpdate(this, this->type + 0x10);
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object = CreateObject(OBJECT_2A, 3, 0);
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if (object != NULL) {
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object->type2 = 0x5a;
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object->spritePriority.b0 = 3;
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object->spriteOffsetX = gUnk_0812A03C[this->type * 4];
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object->spriteOffsetY = gUnk_0812A03C[this->type * 4 + 1];
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object->parent = this;
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}
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object = CreateObject(OBJECT_2A, 3, 0);
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if (object != NULL) {
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object->type2 = 0x5a;
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object->spritePriority.b0 = 3;
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object->spriteOffsetX = gUnk_0812A03C[this->type * 4 + 2];
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object->spriteOffsetY = gUnk_0812A03C[this->type * 4 + 3];
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object->parent = this;
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}
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} else {
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InitAnimationForceUpdate(this, this->type + 0x10);
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EnqueueSFX(SFX_101);
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}
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}
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void sub_080AA78C(Entity* this) {
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u32 animationState;
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if (this->subAction == 0) {
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animationState = (gPlayerEntity.animationState >> 1);
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if (animationState != this->type) {
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this->field_0x3a &= 0xfb;
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if (AnimationStateFlip90(animationState) != this->type) {
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return;
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}
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this->iframes = 0xe2;
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sub_080AA6C0(this);
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return;
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}
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this->subAction = 1;
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InitAnimationForceUpdate(this, animationState + 8);
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}
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if (sub_0806F520(this)) {
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UpdateAnimationSingleFrame(this);
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if ((this->frame & 0x10) != 0) {
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this->frame &= 0xef;
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EnqueueSFX(SFX_100);
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}
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if ((this->frame & ANIM_DONE) != 0) {
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sub_080AAAA8(this);
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}
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} else {
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if ((this->frame & 1) != 0) {
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sub_080AAAA8(this);
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} else {
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InitAnimationForceUpdate(this, this->type + 0x10);
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}
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}
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}
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void SpiderWeb_Init(Entity* this) {
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if (CheckFlags(this->field_0x86.HWORD) != 0) {
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DeleteThisEntity();
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}
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this->action = 1;
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this->field_0x1c = 1;
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this->field_0x16 = 1;
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this->hitbox = (Hitbox*)gUnk_0812A04C[this->type];
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this->cutsceneBeh.HALF.LO = 0;
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InitAnimationForceUpdate(this, this->type);
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sub_080AAA68(this);
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}
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void SpiderWeb_Action1(Entity* this) {
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if ((this->frame & ANIM_DONE) == 0) {
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UpdateAnimationSingleFrame(this);
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}
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sub_080AA9E0(this);
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}
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void SpiderWeb_Action2(Entity* this) {
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sub_0806FBB4(this);
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SpiderWeb_SubActions[this->subAction - 5](this);
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}
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void SpiderWeb_SubAction0(Entity* this) {
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u32 tmp;
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u16 x;
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u16 y;
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Entity* entity;
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entity = &gPlayerEntity;
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if (this->cutsceneBeh.HALF.LO == 0) {
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tmp = this->type;
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if (tmp * 2 - entity->animationState == 0) {
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x = gUnk_0812A064[tmp * 2] + this->x.HALF.HI;
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y = gUnk_0812A064[tmp * 2 + 1] + this->y.HALF.HI;
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if (sub_080B1B18(x, y, entity->collisionLayer) == 0) {
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entity->x.HALF.HI = x;
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entity->y.HALF.HI = y;
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}
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}
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this->cutsceneBeh.HALF.LO = 1;
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this->field_0xf = 2;
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InitAnimationForceUpdate(this, this->type + 4);
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}
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if ((entity->animationState >> 1 == this->type) && (gPlayerState.framestate == PL_STATE_PULL) &&
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((gPlayerState.heldObject & 2) != 0) && ((gPlayerEntity.frame & 2) != 0) && ((this->frame & ANIM_DONE) == 0)) {
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UpdateAnimationSingleFrame(this);
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if ((this->frame & 1) != 0) {
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entity->x.HALF.HI = gUnk_0812A06C[entity->animationState] + entity->x.HALF.HI;
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entity->y.HALF.HI = gUnk_0812A06C[entity->animationState + 1] + entity->y.HALF.HI;
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EnqueueSFX(SFX_100);
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}
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}
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}
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void SpiderWeb_SubAction1(Entity* this) {
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this->action = 1;
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this->cutsceneBeh.HALF.LO = 0;
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InitAnimationForceUpdate(this, this->type + 0xc);
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}
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void SpiderWeb_Action3(Entity* this) {
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GetNextFrame(this);
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if (--this->actionDelay == 0) {
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sub_080AAAA8(this);
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}
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}
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void sub_080AA9E0(Entity* this) {
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s32 diff;
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const Struct_0812A074* ptr;
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diff =
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(this->type & 0x1) ? (gPlayerEntity.x.HALF.HI - this->x.HALF.HI) : (gPlayerEntity.y.HALF.HI - this->y.HALF.HI);
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ptr = gUnk_0812A074 + (this->type << 1);
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switch (this->type) {
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case 0:
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case 3: {
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if (diff > 4) {
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ptr += 1;
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}
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break;
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}
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case 1:
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case 2: {
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if (diff < -4) {
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ptr += 1;
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}
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break;
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}
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}
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this->spritePriority.b0 = ptr->b0;
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this->direction = ptr->direction;
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if (ptr->b0 == 5) {
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RegisterCarryEntity(this);
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}
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}
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void sub_080AAA68(Entity* this) {
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SetTile(gUnk_0812A084[this->type], TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
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}
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void sub_080AAAA8(Entity* this) {
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SetFlag(this->field_0x86.HWORD);
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sub_0807BA8C(TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
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DeleteThisEntity();
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}
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void (*const SpiderWeb_Functions[])(Entity*) = {
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SpiderWeb_OnTick, sub_080AA6C0, DeleteEntity, DeleteEntity, DeleteEntity, sub_080AA78C,
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};
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void (*const SpiderWeb_Actions[])(Entity*) = {
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SpiderWeb_Init,
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SpiderWeb_Action1,
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SpiderWeb_Action2,
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SpiderWeb_Action3,
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};
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const u8 gUnk_0812A03C[] = {
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248, 252, 6, 1, 4, 245, 253, 3, 249, 253, 6, 4, 252, 245, 3, 3,
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};
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const Hitbox* const gUnk_0812A04C[] = {
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&gUnk_080FD41C,
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&gUnk_080FD424,
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&gUnk_080FD42C,
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&gUnk_080FD434,
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};
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void (*const SpiderWeb_SubActions[])(Entity*) = {
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SpiderWeb_SubAction0,
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SpiderWeb_SubAction1,
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};
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const s8 gUnk_0812A064[] = { 0, 17, -15, 4, 0, -11, 15, 4 };
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const s8 gUnk_0812A06C[] = { 0, 2, -2, 0, 0, -2, 2, 0 };
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const Struct_0812A074 gUnk_0812A074[] = { { 4, 0 }, { 5, 16 }, { 3, 8 }, { 5, 24 },
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{ 3, 16 }, { 5, 0 }, { 3, 24 }, { 5, 8 } };
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const u16 gUnk_0812A084[] = { 16419, 16421, 16422, 16420 };
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