tmc/asm/projectile/projectile2.s

197 lines
3.3 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Projectile2
Projectile2: @ 0x080A8190
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _080A81A8 @ =gUnk_0812960C
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_080A81A8: .4byte gUnk_0812960C
thumb_func_start sub_080A81AC
sub_080A81AC: @ 0x080A81AC
push {lr}
ldr r2, _080A81C0 @ =gUnk_08129620
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A81C0: .4byte gUnk_08129620
thumb_func_start sub_080A81C4
sub_080A81C4: @ 0x080A81C4
push {lr}
adds r1, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080A81D8
adds r0, r1, #0
bl DeleteEntity
b _080A81DE
_080A81D8:
adds r0, r1, #0
bl sub_080A82D8
_080A81DE:
pop {pc}
thumb_func_start sub_080A81E0
sub_080A81E0: @ 0x080A81E0
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0x3c
strb r1, [r0, #0xe]
ldr r1, _080A81F8 @ =0x0000FFFE
strh r1, [r0, #0x36]
movs r1, #0
bl InitializeAnimation
pop {pc}
.align 2, 0
_080A81F8: .4byte 0x0000FFFE
thumb_func_start sub_080A81FC
sub_080A81FC: @ 0x080A81FC
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_080AF090
ldrh r0, [r4, #0x2a]
cmp r0, #0
bne _080A8240
adds r0, r4, #0
bl sub_080A7EB0
cmp r0, #0
beq _080A8222
adds r0, r4, #0
bl DeleteEntity
b _080A8246
_080A8222:
adds r0, r4, #0
bl sub_08016AD2
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A8246
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x90
lsls r0, r0, #1
strh r0, [r4, #0x24]
b _080A8246
_080A8240:
adds r0, r4, #0
bl sub_080A82D8
_080A8246:
pop {r4, pc}
thumb_func_start sub_080A8248
sub_080A8248: @ 0x080A8248
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_080AF090
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A827A
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0xe0
strh r0, [r4, #0x24]
movs r0, #0xe0
lsls r0, r0, #8
str r0, [r4, #0x20]
_080A827A:
pop {r4, pc}
thumb_func_start sub_080A827C
sub_080A827C: @ 0x080A827C
push {r4, lr}
adds r4, r0, #0
ldrb r2, [r4, #0x18]
lsls r1, r2, #0x1e
lsrs r1, r1, #0x1e
movs r0, #1
eors r1, r0
subs r0, #5
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl GetNextFrame
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_080044EC
cmp r0, #0
bne _080A82B2
adds r0, r4, #0
bl DeleteEntity
_080A82B2:
pop {r4, pc}
thumb_func_start sub_080A82B4
sub_080A82B4: @ 0x080A82B4
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_0806F69C
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080A82D6
adds r0, r4, #0
bl DeleteEntity
_080A82D6:
pop {r4, pc}
thumb_func_start sub_080A82D8
sub_080A82D8: @ 0x080A82D8
movs r1, #4
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
movs r1, #0x80
lsls r1, r1, #9
str r1, [r0, #0x20]
ldrb r1, [r0, #0x15]
movs r2, #0x10
eors r1, r2
strb r1, [r0, #0x15]
movs r1, #0x80
strh r1, [r0, #0x24]
bx lr