tmc/src/manager/manager39.c

94 lines
2.3 KiB
C

#include "global.h"
#include "manager.h"
#include "screen.h"
#include "area.h"
#include "textbox.h"
#include "utils.h"
#include "game.h"
#include "functions.h"
typedef struct {
Manager manager;
u8 unk_20; // unused
u8 unk_21[0x13]; // unused
u16 unk_34; // unused
u16 unk_36; // unused
s16 unk_38; // unused
s16 unk_3A; // unused
u16 unk_3C; // unused
u16 unk_3E; // unused
} Manager39;
extern u8 gUnk_02034DF0[0x2F2];
extern const u16 gUnk_08108DE8[];
extern void (*const gUnk_08108E28[])(Manager39*);
extern const u8 gUnk_08108E30[0x18];
extern const u8 gUnk_08108E48[0x18];
extern const u8 gUnk_08108E60[];
extern void sub_0805F46C(void*, const void*);
extern void sub_0805E5B4(void);
void sub_0805E140(Manager39*);
void sub_0805E18C(Manager39*); // unused?
void sub_0805E1D8(Manager39*);
void sub_0805E1F8(u32, u32);
void Manager39_Main(Manager39* this) {
gUnk_08108E28[this->manager.action](this);
if ((gRoomControls.roomID != this->unk_20) || (gMessage.doTextBox & 0x7F)) {
sub_0805E1D8(this);
}
}
void sub_0805E140(Manager39* this) {
this->manager.unk_10 |= 0x20;
this->manager.action = 1;
this->unk_20 = gRoomControls.roomID;
this->manager.unk_0e = 0x78;
this->manager.unk_0f = 0x3c;
sub_0805E3A0((Entity*)this, 7);
sub_0805E1F8(gUnk_08108DE8[gArea.locationIndex], CheckIsDungeon());
}
void sub_0805E18C(Manager39* this) {
if (gFadeControl.active)
return;
if (this->manager.unk_0b) {
if (!--this->manager.unk_0f) {
this->manager.unk_0b = 0;
gPlayerState.field_0x8b = 1;
sub_0805E5B4();
}
}
if (!--this->manager.unk_0e) {
sub_0805E1D8(this);
}
}
void sub_0805E1D8(Manager39* this) {
MemClear(&gUnk_02034DF0, 0x80);
gScreen.bg0.updated = 1;
DeleteThisEntity();
}
void sub_0805E1F8(u32 unk0, u32 unk1) {
struct {
u8 unk_00[4];
u8 unk_04;
u8 unk_05;
u8 unk_06[3];
} PACKED tmp;
const u8* tmp2;
MemClear(&gUnk_02034DF0, 0x80);
MemCopy(gUnk_08108E60, &tmp, sizeof(tmp));
tmp.unk_04 = unk0 >> 8;
tmp.unk_05 = unk0;
tmp2 = gUnk_08108E48;
if (!unk1)
tmp2 = gUnk_08108E30;
sub_0805F46C(&tmp, tmp2);
gScreen.bg0.updated = 1;
}