tmc/src/position.c

57 lines
1.4 KiB
C

#include "global.h"
#include "entity.h"
#include "position.h"
#include "functions.h"
extern u8 gUnk_08114F78[];
extern u8 gUnk_08114F80[];
void CopyPosition(Entity* param_1, Entity* param_2)
{
PositionRelative(param_1, param_2, 0, 0);
}
void PositionEntityOnTop(Entity* ent, Entity* ent2) {
PositionRelative(ent, ent2, 0, 0);
ResolveEntityOnTop(ent, ent2);
}
void PositionRelative(Entity* source, Entity* target, s32 offsetX, s32 offsetY) { // r0, r1, r2, r3
s32 x;
s32 y;
x = source->x.WORD;
target->x.WORD = x + offsetX;
y = source->y.WORD;
target->y.WORD = y + offsetY;
target->height = source->height; // ldr
target->collisionLayer = source->collisionLayer;
UpdateSpriteOrderAndFlip(target);
}
void CopyPositionAndSpriteOffset(Entity *param_1,Entity *param_2)
{
param_2->spriteOffsetX = param_1->spriteOffsetX;
param_2->spriteOffsetY = param_1->spriteOffsetY;
PositionRelative(param_1, param_2, 0, 0);
}
void sub_0806FA90(Entity *param_1,Entity *param_2, s32 offsetX, s32 offsetY)
{
param_2->spriteOffsetX = param_1->spriteOffsetX;
param_2->spriteOffsetY = param_1->spriteOffsetY;
PositionRelative(param_1,param_2, offsetX * 64 * 32 * 32, offsetY * 64 * 32 * 32);
}
void ResolveEntityOnTop(Entity *param_1,Entity *param_2)
{
param_2->ticks.b0 = gUnk_08114F78[param_1->ticks.b0];
}
void sub_0806FAD8(Entity *param_1,Entity *param_2)
{
param_2->ticks.b0 = gUnk_08114F80[param_1->ticks.b0];
}