From 22bda03652efbecd77e1fa3597dfdecee768ec06 Mon Sep 17 00:00:00 2001 From: TakaRikka <38417346+TakaRikka@users.noreply.github.com> Date: Mon, 14 Dec 2020 11:07:29 -0800 Subject: [PATCH] more d_item / d_a_horse_static done (#32) * more d_item funcs done / add dSv_info_c to gameinfo * checkWait ok / remove asm --- .../d_a/d_a_horse_static/asm/func_80037C7C.s | 5 - .../d/d_com/d_com_inf_game/d_com_inf_game.h | 7 +- include/d/d_item/d_item/asm/func_80099A70.s | 17 - include/d/d_item/d_item/asm/func_80099AE4.s | 17 - include/d/d_item/d_item/asm/func_80099D30.s | 17 - include/d/d_item/d_item/asm/func_80099D8C.s | 17 - include/d/d_item/d_item/asm/func_80099E30.s | 17 - include/d/d_item/d_item/asm/func_80099E74.s | 17 - include/d/d_item/d_item/asm/func_80099EB8.s | 17 - include/d/d_item/d_item/asm/func_80099EFC.s | 17 - include/d/d_item/d_item/asm/func_80099F40.s | 17 - include/d/d_item/d_item/asm/func_80099F84.s | 17 - include/d/d_item/d_item/asm/func_80099FC8.s | 17 - include/d/d_item/d_item/asm/func_8009A00C.s | 17 - include/d/d_item/d_item/asm/func_8009A050.s | 17 - include/d/d_item/d_item/asm/func_8009A1FC.s | 17 - include/d/d_item/d_item/asm/func_8009A308.s | 29 - include/d/d_item/d_item/asm/func_8009A378.s | 29 - include/d/d_item/d_item/asm/func_8009A3E8.s | 29 - include/d/d_item/d_item/asm/func_8009AB48.s | 17 - include/d/d_item/d_item/asm/func_8009AB8C.s | 17 - include/d/d_item/d_item/asm/func_8009ABD0.s | 17 - include/d/d_item/d_item/asm/func_8009AC14.s | 17 - include/d/d_item/d_item/asm/func_8009AC58.s | 17 - include/d/d_item/d_item/asm/func_8009AC9C.s | 17 - include/d/d_item/d_item/asm/func_8009ACE0.s | 17 - include/d/d_item/d_item/asm/func_8009AE7C.s | 7 - include/d/d_item/d_item/asm/func_8009AEA0.s | 7 - include/d/d_item/d_item/asm/func_8009AEBC.s | 7 - include/d/d_item/d_item/asm/func_8009AED8.s | 7 - include/d/d_item/d_item/asm/func_8009AEF4.s | 7 - include/d/d_item/d_item/asm/func_8009B3A0.s | 17 - include/d/d_item/d_item/asm/func_8009B3E4.s | 17 - include/d/d_item/d_item/asm/func_8009B428.s | 17 - include/d/d_item/d_item/asm/func_8009B46C.s | 17 - include/d/d_save/d_save/d_save.h | 21 +- src/d/d_a/d_a_horse_static.cpp | 14 +- src/d/d_item/d_item.cpp | 688 +++++++++--------- src/d/d_save/d_save.cpp | 8 +- 39 files changed, 345 insertions(+), 945 deletions(-) delete mode 100644 include/d/d_a/d_a_horse_static/asm/func_80037C7C.s delete mode 100644 include/d/d_item/d_item/asm/func_80099A70.s delete mode 100644 include/d/d_item/d_item/asm/func_80099AE4.s delete mode 100644 include/d/d_item/d_item/asm/func_80099D30.s delete mode 100644 include/d/d_item/d_item/asm/func_80099D8C.s delete mode 100644 include/d/d_item/d_item/asm/func_80099E30.s delete mode 100644 include/d/d_item/d_item/asm/func_80099E74.s delete mode 100644 include/d/d_item/d_item/asm/func_80099EB8.s delete mode 100644 include/d/d_item/d_item/asm/func_80099EFC.s delete mode 100644 include/d/d_item/d_item/asm/func_80099F40.s delete mode 100644 include/d/d_item/d_item/asm/func_80099F84.s delete mode 100644 include/d/d_item/d_item/asm/func_80099FC8.s delete mode 100644 include/d/d_item/d_item/asm/func_8009A00C.s delete mode 100644 include/d/d_item/d_item/asm/func_8009A050.s delete mode 100644 include/d/d_item/d_item/asm/func_8009A1FC.s delete mode 100644 include/d/d_item/d_item/asm/func_8009A308.s delete mode 100644 include/d/d_item/d_item/asm/func_8009A378.s delete mode 100644 include/d/d_item/d_item/asm/func_8009A3E8.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AB48.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AB8C.s delete mode 100644 include/d/d_item/d_item/asm/func_8009ABD0.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AC14.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AC58.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AC9C.s delete mode 100644 include/d/d_item/d_item/asm/func_8009ACE0.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AE7C.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AEA0.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AEBC.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AED8.s delete mode 100644 include/d/d_item/d_item/asm/func_8009AEF4.s delete mode 100644 include/d/d_item/d_item/asm/func_8009B3A0.s delete mode 100644 include/d/d_item/d_item/asm/func_8009B3E4.s delete mode 100644 include/d/d_item/d_item/asm/func_8009B428.s delete mode 100644 include/d/d_item/d_item/asm/func_8009B46C.s diff --git a/include/d/d_a/d_a_horse_static/asm/func_80037C7C.s b/include/d/d_a/d_a_horse_static/asm/func_80037C7C.s deleted file mode 100644 index e5eb9cb2f61..00000000000 --- a/include/d/d_a/d_a_horse_static/asm/func_80037C7C.s +++ /dev/null @@ -1,5 +0,0 @@ -/* 80037C7C 00034BBC A8 03 05 B4 */ lha r0, 0x5b4(r3) -/* 80037C80 00034BC0 20 00 00 2A */ subfic r0, r0, 0x2a -/* 80037C84 00034BC4 7C 00 00 34 */ cntlzw r0, r0 -/* 80037C88 00034BC8 54 03 DE 3E */ rlwinm r3, r0, 0x1b, 0x18, 0x1f -/* 80037C8C 00034BCC 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_com/d_com_inf_game/d_com_inf_game.h b/include/d/d_com/d_com_inf_game/d_com_inf_game.h index 80e202b4382..ad5fb3efc14 100644 --- a/include/d/d_com/d_com_inf_game/d_com_inf_game.h +++ b/include/d/d_com/d_com_inf_game/d_com_inf_game.h @@ -60,11 +60,8 @@ struct item_func{ // 16 bytes too big, figure out later class dComIfG_inf_c { public: - /* 0x00000 */ dSv_save_c save_file; - /* 0x00958 */ dSv_memory_c memory; - /* 0x00978 */ u8 unk1[0x3C]; - /* 0x009B4 */ dSv_zone_c zone; - /* 0x009D4 */ u8 unk2[0x564]; + /* 0x00000 */ dSv_info_c info; + /* 0x00EEC */ u8 unk2[0x4C]; /* 0x00F38 */ dComIfG_play_c play; /* 0x01038 */ u8 unk3[0x3B50]; /* 0x04B88 */ dCcMassS_Mng mass_mng; diff --git a/include/d/d_item/d_item/asm/func_80099A70.s b/include/d/d_item/d_item/asm/func_80099A70.s deleted file mode 100644 index 7067b375e1d..00000000000 --- a/include/d/d_item/d_item/asm/func_80099A70.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099A70 000969B0 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099A74 000969B4 7C 08 02 A6 */ mflr r0 -/* 80099A78 000969B8 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099A7C 000969BC 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099A80 000969C0 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099A84 000969C4 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099A88 000969C8 38 80 00 12 */ li r4, 0x12 -/* 80099A8C 000969CC 38 A0 00 01 */ li r5, 1 -/* 80099A90 000969D0 4B F9 95 A1 */ bl getItem__17dSv_player_item_cCFib -/* 80099A94 000969D4 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099A98 000969D8 20 00 00 25 */ subfic r0, r0, 0x25 -/* 80099A9C 000969DC 7C 00 00 34 */ cntlzw r0, r0 -/* 80099AA0 000969E0 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099AA4 000969E4 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099AA8 000969E8 7C 08 03 A6 */ mtlr r0 -/* 80099AAC 000969EC 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099AB0 000969F0 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099AE4.s b/include/d/d_item/d_item/asm/func_80099AE4.s deleted file mode 100644 index aff6a74b69a..00000000000 --- a/include/d/d_item/d_item/asm/func_80099AE4.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099AE4 00096A24 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099AE8 00096A28 7C 08 02 A6 */ mflr r0 -/* 80099AEC 00096A2C 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099AF0 00096A30 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099AF4 00096A34 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099AF8 00096A38 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099AFC 00096A3C 38 80 00 12 */ li r4, 0x12 -/* 80099B00 00096A40 38 A0 00 01 */ li r5, 1 -/* 80099B04 00096A44 4B F9 95 2D */ bl getItem__17dSv_player_item_cCFib -/* 80099B08 00096A48 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099B0C 00096A4C 20 00 00 27 */ subfic r0, r0, 0x27 -/* 80099B10 00096A50 7C 00 00 34 */ cntlzw r0, r0 -/* 80099B14 00096A54 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099B18 00096A58 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099B1C 00096A5C 7C 08 03 A6 */ mtlr r0 -/* 80099B20 00096A60 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099B24 00096A64 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099D30.s b/include/d/d_item/d_item/asm/func_80099D30.s deleted file mode 100644 index a6e69f1e023..00000000000 --- a/include/d/d_item/d_item/asm/func_80099D30.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099D30 00096C70 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099D34 00096C74 7C 08 02 A6 */ mflr r0 -/* 80099D38 00096C78 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099D3C 00096C7C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099D40 00096C80 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099D44 00096C84 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099D48 00096C88 38 80 00 12 */ li r4, 0x12 -/* 80099D4C 00096C8C 38 A0 00 01 */ li r5, 1 -/* 80099D50 00096C90 4B F9 92 E1 */ bl getItem__17dSv_player_item_cCFib -/* 80099D54 00096C94 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099D58 00096C98 20 00 00 25 */ subfic r0, r0, 0x25 -/* 80099D5C 00096C9C 7C 00 00 34 */ cntlzw r0, r0 -/* 80099D60 00096CA0 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099D64 00096CA4 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099D68 00096CA8 7C 08 03 A6 */ mtlr r0 -/* 80099D6C 00096CAC 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099D70 00096CB0 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099D8C.s b/include/d/d_item/d_item/asm/func_80099D8C.s deleted file mode 100644 index 92016f8fa39..00000000000 --- a/include/d/d_item/d_item/asm/func_80099D8C.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099D8C 00096CCC 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099D90 00096CD0 7C 08 02 A6 */ mflr r0 -/* 80099D94 00096CD4 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099D98 00096CD8 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099D9C 00096CDC 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099DA0 00096CE0 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099DA4 00096CE4 38 80 00 14 */ li r4, 0x14 -/* 80099DA8 00096CE8 38 A0 00 01 */ li r5, 1 -/* 80099DAC 00096CEC 4B F9 92 85 */ bl getItem__17dSv_player_item_cCFib -/* 80099DB0 00096CF0 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099DB4 00096CF4 20 00 00 3D */ subfic r0, r0, 0x3d -/* 80099DB8 00096CF8 7C 00 00 34 */ cntlzw r0, r0 -/* 80099DBC 00096CFC 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099DC0 00096D00 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099DC4 00096D04 7C 08 03 A6 */ mtlr r0 -/* 80099DC8 00096D08 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099DCC 00096D0C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099E30.s b/include/d/d_item/d_item/asm/func_80099E30.s deleted file mode 100644 index 5245720bcb6..00000000000 --- a/include/d/d_item/d_item/asm/func_80099E30.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099E30 00096D70 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099E34 00096D74 7C 08 02 A6 */ mflr r0 -/* 80099E38 00096D78 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099E3C 00096D7C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099E40 00096D80 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099E44 00096D84 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099E48 00096D88 38 80 00 00 */ li r4, 0 -/* 80099E4C 00096D8C 38 A0 00 01 */ li r5, 1 -/* 80099E50 00096D90 4B F9 91 E1 */ bl getItem__17dSv_player_item_cCFib -/* 80099E54 00096D94 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099E58 00096D98 20 00 00 40 */ subfic r0, r0, 0x40 -/* 80099E5C 00096D9C 7C 00 00 34 */ cntlzw r0, r0 -/* 80099E60 00096DA0 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099E64 00096DA4 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099E68 00096DA8 7C 08 03 A6 */ mtlr r0 -/* 80099E6C 00096DAC 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099E70 00096DB0 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099E74.s b/include/d/d_item/d_item/asm/func_80099E74.s deleted file mode 100644 index 546af449c55..00000000000 --- a/include/d/d_item/d_item/asm/func_80099E74.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099E74 00096DB4 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099E78 00096DB8 7C 08 02 A6 */ mflr r0 -/* 80099E7C 00096DBC 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099E80 00096DC0 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099E84 00096DC4 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099E88 00096DC8 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099E8C 00096DCC 38 80 00 02 */ li r4, 2 -/* 80099E90 00096DD0 38 A0 00 01 */ li r5, 1 -/* 80099E94 00096DD4 4B F9 91 9D */ bl getItem__17dSv_player_item_cCFib -/* 80099E98 00096DD8 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099E9C 00096DDC 20 00 00 41 */ subfic r0, r0, 0x41 -/* 80099EA0 00096DE0 7C 00 00 34 */ cntlzw r0, r0 -/* 80099EA4 00096DE4 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099EA8 00096DE8 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099EAC 00096DEC 7C 08 03 A6 */ mtlr r0 -/* 80099EB0 00096DF0 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099EB4 00096DF4 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099EB8.s b/include/d/d_item/d_item/asm/func_80099EB8.s deleted file mode 100644 index e345888375c..00000000000 --- a/include/d/d_item/d_item/asm/func_80099EB8.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099EB8 00096DF8 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099EBC 00096DFC 7C 08 02 A6 */ mflr r0 -/* 80099EC0 00096E00 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099EC4 00096E04 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099EC8 00096E08 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099ECC 00096E0C 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099ED0 00096E10 38 80 00 06 */ li r4, 6 -/* 80099ED4 00096E14 38 A0 00 01 */ li r5, 1 -/* 80099ED8 00096E18 4B F9 91 59 */ bl getItem__17dSv_player_item_cCFib -/* 80099EDC 00096E1C 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099EE0 00096E20 20 00 00 42 */ subfic r0, r0, 0x42 -/* 80099EE4 00096E24 7C 00 00 34 */ cntlzw r0, r0 -/* 80099EE8 00096E28 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099EEC 00096E2C 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099EF0 00096E30 7C 08 03 A6 */ mtlr r0 -/* 80099EF4 00096E34 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099EF8 00096E38 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099EFC.s b/include/d/d_item/d_item/asm/func_80099EFC.s deleted file mode 100644 index 3eac3ac79af..00000000000 --- a/include/d/d_item/d_item/asm/func_80099EFC.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099EFC 00096E3C 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099F00 00096E40 7C 08 02 A6 */ mflr r0 -/* 80099F04 00096E44 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099F08 00096E48 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099F0C 00096E4C 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099F10 00096E50 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099F14 00096E54 38 80 00 04 */ li r4, 4 -/* 80099F18 00096E58 38 A0 00 00 */ li r5, 0 -/* 80099F1C 00096E5C 4B F9 91 15 */ bl getItem__17dSv_player_item_cCFib -/* 80099F20 00096E60 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099F24 00096E64 20 00 00 43 */ subfic r0, r0, 0x43 -/* 80099F28 00096E68 7C 00 00 34 */ cntlzw r0, r0 -/* 80099F2C 00096E6C 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099F30 00096E70 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099F34 00096E74 7C 08 03 A6 */ mtlr r0 -/* 80099F38 00096E78 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099F3C 00096E7C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099F40.s b/include/d/d_item/d_item/asm/func_80099F40.s deleted file mode 100644 index cc47afaf69e..00000000000 --- a/include/d/d_item/d_item/asm/func_80099F40.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099F40 00096E80 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099F44 00096E84 7C 08 02 A6 */ mflr r0 -/* 80099F48 00096E88 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099F4C 00096E8C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099F50 00096E90 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099F54 00096E94 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099F58 00096E98 38 80 00 09 */ li r4, 9 -/* 80099F5C 00096E9C 38 A0 00 01 */ li r5, 1 -/* 80099F60 00096EA0 4B F9 90 D1 */ bl getItem__17dSv_player_item_cCFib -/* 80099F64 00096EA4 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099F68 00096EA8 20 00 00 44 */ subfic r0, r0, 0x44 -/* 80099F6C 00096EAC 7C 00 00 34 */ cntlzw r0, r0 -/* 80099F70 00096EB0 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099F74 00096EB4 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099F78 00096EB8 7C 08 03 A6 */ mtlr r0 -/* 80099F7C 00096EBC 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099F80 00096EC0 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099F84.s b/include/d/d_item/d_item/asm/func_80099F84.s deleted file mode 100644 index f8a09bfac33..00000000000 --- a/include/d/d_item/d_item/asm/func_80099F84.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099F84 00096EC4 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099F88 00096EC8 7C 08 02 A6 */ mflr r0 -/* 80099F8C 00096ECC 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099F90 00096ED0 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099F94 00096ED4 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099F98 00096ED8 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099F9C 00096EDC 38 80 00 03 */ li r4, 3 -/* 80099FA0 00096EE0 38 A0 00 01 */ li r5, 1 -/* 80099FA4 00096EE4 4B F9 90 8D */ bl getItem__17dSv_player_item_cCFib -/* 80099FA8 00096EE8 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099FAC 00096EEC 20 00 00 45 */ subfic r0, r0, 0x45 -/* 80099FB0 00096EF0 7C 00 00 34 */ cntlzw r0, r0 -/* 80099FB4 00096EF4 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099FB8 00096EF8 80 01 00 14 */ lwz r0, 0x14(r1) -/* 80099FBC 00096EFC 7C 08 03 A6 */ mtlr r0 -/* 80099FC0 00096F00 38 21 00 10 */ addi r1, r1, 0x10 -/* 80099FC4 00096F04 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_80099FC8.s b/include/d/d_item/d_item/asm/func_80099FC8.s deleted file mode 100644 index 9108e0f92b2..00000000000 --- a/include/d/d_item/d_item/asm/func_80099FC8.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 80099FC8 00096F08 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 80099FCC 00096F0C 7C 08 02 A6 */ mflr r0 -/* 80099FD0 00096F10 90 01 00 14 */ stw r0, 0x14(r1) -/* 80099FD4 00096F14 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 80099FD8 00096F18 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 80099FDC 00096F1C 38 63 00 9C */ addi r3, r3, 0x9c -/* 80099FE0 00096F20 38 80 00 08 */ li r4, 8 -/* 80099FE4 00096F24 38 A0 00 01 */ li r5, 1 -/* 80099FE8 00096F28 4B F9 90 49 */ bl getItem__17dSv_player_item_cCFib -/* 80099FEC 00096F2C 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 80099FF0 00096F30 20 00 00 46 */ subfic r0, r0, 0x46 -/* 80099FF4 00096F34 7C 00 00 34 */ cntlzw r0, r0 -/* 80099FF8 00096F38 54 03 D9 7E */ srwi r3, r0, 5 -/* 80099FFC 00096F3C 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A000 00096F40 7C 08 03 A6 */ mtlr r0 -/* 8009A004 00096F44 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A008 00096F48 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009A00C.s b/include/d/d_item/d_item/asm/func_8009A00C.s deleted file mode 100644 index ac341e074e9..00000000000 --- a/include/d/d_item/d_item/asm/func_8009A00C.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009A00C 00096F4C 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009A010 00096F50 7C 08 02 A6 */ mflr r0 -/* 8009A014 00096F54 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009A018 00096F58 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A01C 00096F5C 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A020 00096F60 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009A024 00096F64 38 80 00 0A */ li r4, 0xa -/* 8009A028 00096F68 38 A0 00 01 */ li r5, 1 -/* 8009A02C 00096F6C 4B F9 90 05 */ bl getItem__17dSv_player_item_cCFib -/* 8009A030 00096F70 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009A034 00096F74 20 00 00 47 */ subfic r0, r0, 0x47 -/* 8009A038 00096F78 7C 00 00 34 */ cntlzw r0, r0 -/* 8009A03C 00096F7C 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009A040 00096F80 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A044 00096F84 7C 08 03 A6 */ mtlr r0 -/* 8009A048 00096F88 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A04C 00096F8C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009A050.s b/include/d/d_item/d_item/asm/func_8009A050.s deleted file mode 100644 index f0ed23ec338..00000000000 --- a/include/d/d_item/d_item/asm/func_8009A050.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009A050 00096F90 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009A054 00096F94 7C 08 02 A6 */ mflr r0 -/* 8009A058 00096F98 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009A05C 00096F9C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A060 00096FA0 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A064 00096FA4 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009A068 00096FA8 38 80 00 01 */ li r4, 1 -/* 8009A06C 00096FAC 38 A0 00 01 */ li r5, 1 -/* 8009A070 00096FB0 4B F9 8F C1 */ bl getItem__17dSv_player_item_cCFib -/* 8009A074 00096FB4 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009A078 00096FB8 20 00 00 48 */ subfic r0, r0, 0x48 -/* 8009A07C 00096FBC 7C 00 00 34 */ cntlzw r0, r0 -/* 8009A080 00096FC0 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009A084 00096FC4 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A088 00096FC8 7C 08 03 A6 */ mtlr r0 -/* 8009A08C 00096FCC 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A090 00096FD0 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009A1FC.s b/include/d/d_item/d_item/asm/func_8009A1FC.s deleted file mode 100644 index 4a5179a990b..00000000000 --- a/include/d/d_item/d_item/asm/func_8009A1FC.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009A1FC 0009713C 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009A200 00097140 7C 08 02 A6 */ mflr r0 -/* 8009A204 00097144 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009A208 00097148 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A20C 0009714C 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A210 00097150 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009A214 00097154 38 80 00 17 */ li r4, 0x17 -/* 8009A218 00097158 38 A0 00 01 */ li r5, 1 -/* 8009A21C 0009715C 4B F9 8E 15 */ bl getItem__17dSv_player_item_cCFib -/* 8009A220 00097160 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009A224 00097164 20 00 00 4B */ subfic r0, r0, 0x4b -/* 8009A228 00097168 7C 00 00 34 */ cntlzw r0, r0 -/* 8009A22C 0009716C 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009A230 00097170 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A234 00097174 7C 08 03 A6 */ mtlr r0 -/* 8009A238 00097178 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A23C 0009717C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009A308.s b/include/d/d_item/d_item/asm/func_8009A308.s deleted file mode 100644 index b0f01c2652f..00000000000 --- a/include/d/d_item/d_item/asm/func_8009A308.s +++ /dev/null @@ -1,29 +0,0 @@ -/* 8009A308 00097248 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009A30C 0009724C 7C 08 02 A6 */ mflr r0 -/* 8009A310 00097250 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009A314 00097254 93 E1 00 0C */ stw r31, 0xc(r1) -/* 8009A318 00097258 3B E0 00 00 */ li r31, 0 -/* 8009A31C 0009725C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A320 00097260 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A324 00097264 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009A328 00097268 38 80 00 04 */ li r4, 4 -/* 8009A32C 0009726C 38 A0 00 00 */ li r5, 0 -/* 8009A330 00097270 4B F9 8D 01 */ bl getItem__17dSv_player_item_cCFib -/* 8009A334 00097274 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009A338 00097278 28 00 00 43 */ cmplwi r0, 0x43 -/* 8009A33C 0009727C 40 82 00 1C */ bne lbl_8009A358 -/* 8009A340 00097280 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A344 00097284 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A348 00097288 88 03 00 F8 */ lbz r0, 0xf8(r3) -/* 8009A34C 0009728C 28 00 00 1E */ cmplwi r0, 0x1e -/* 8009A350 00097290 41 80 00 08 */ blt lbl_8009A358 -/* 8009A354 00097294 3B E0 00 01 */ li r31, 1 -lbl_8009A358: -/* 8009A358 00097298 57 E3 06 3E */ clrlwi r3, r31, 0x18 -/* 8009A35C 0009729C 30 03 FF FF */ addic r0, r3, -1 -/* 8009A360 000972A0 7C 60 19 10 */ subfe r3, r0, r3 -/* 8009A364 000972A4 83 E1 00 0C */ lwz r31, 0xc(r1) -/* 8009A368 000972A8 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A36C 000972AC 7C 08 03 A6 */ mtlr r0 -/* 8009A370 000972B0 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A374 000972B4 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009A378.s b/include/d/d_item/d_item/asm/func_8009A378.s deleted file mode 100644 index 6f204a26839..00000000000 --- a/include/d/d_item/d_item/asm/func_8009A378.s +++ /dev/null @@ -1,29 +0,0 @@ -/* 8009A378 000972B8 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009A37C 000972BC 7C 08 02 A6 */ mflr r0 -/* 8009A380 000972C0 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009A384 000972C4 93 E1 00 0C */ stw r31, 0xc(r1) -/* 8009A388 000972C8 3B E0 00 00 */ li r31, 0 -/* 8009A38C 000972CC 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A390 000972D0 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A394 000972D4 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009A398 000972D8 38 80 00 04 */ li r4, 4 -/* 8009A39C 000972DC 38 A0 00 00 */ li r5, 0 -/* 8009A3A0 000972E0 4B F9 8C 91 */ bl getItem__17dSv_player_item_cCFib -/* 8009A3A4 000972E4 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009A3A8 000972E8 28 00 00 43 */ cmplwi r0, 0x43 -/* 8009A3AC 000972EC 40 82 00 1C */ bne lbl_8009A3C8 -/* 8009A3B0 000972F0 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A3B4 000972F4 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A3B8 000972F8 88 03 00 F8 */ lbz r0, 0xf8(r3) -/* 8009A3BC 000972FC 28 00 00 3C */ cmplwi r0, 0x3c -/* 8009A3C0 00097300 41 80 00 08 */ blt lbl_8009A3C8 -/* 8009A3C4 00097304 3B E0 00 01 */ li r31, 1 -lbl_8009A3C8: -/* 8009A3C8 00097308 57 E3 06 3E */ clrlwi r3, r31, 0x18 -/* 8009A3CC 0009730C 30 03 FF FF */ addic r0, r3, -1 -/* 8009A3D0 00097310 7C 60 19 10 */ subfe r3, r0, r3 -/* 8009A3D4 00097314 83 E1 00 0C */ lwz r31, 0xc(r1) -/* 8009A3D8 00097318 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A3DC 0009731C 7C 08 03 A6 */ mtlr r0 -/* 8009A3E0 00097320 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A3E4 00097324 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009A3E8.s b/include/d/d_item/d_item/asm/func_8009A3E8.s deleted file mode 100644 index 0571e9f6623..00000000000 --- a/include/d/d_item/d_item/asm/func_8009A3E8.s +++ /dev/null @@ -1,29 +0,0 @@ -/* 8009A3E8 00097328 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009A3EC 0009732C 7C 08 02 A6 */ mflr r0 -/* 8009A3F0 00097330 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009A3F4 00097334 93 E1 00 0C */ stw r31, 0xc(r1) -/* 8009A3F8 00097338 3B E0 00 00 */ li r31, 0 -/* 8009A3FC 0009733C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A400 00097340 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A404 00097344 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009A408 00097348 38 80 00 04 */ li r4, 4 -/* 8009A40C 0009734C 38 A0 00 00 */ li r5, 0 -/* 8009A410 00097350 4B F9 8C 21 */ bl getItem__17dSv_player_item_cCFib -/* 8009A414 00097354 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009A418 00097358 28 00 00 43 */ cmplwi r0, 0x43 -/* 8009A41C 0009735C 40 82 00 1C */ bne lbl_8009A438 -/* 8009A420 00097360 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009A424 00097364 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009A428 00097368 88 03 00 F8 */ lbz r0, 0xf8(r3) -/* 8009A42C 0009736C 28 00 00 64 */ cmplwi r0, 0x64 -/* 8009A430 00097370 41 80 00 08 */ blt lbl_8009A438 -/* 8009A434 00097374 3B E0 00 01 */ li r31, 1 -lbl_8009A438: -/* 8009A438 00097378 57 E3 06 3E */ clrlwi r3, r31, 0x18 -/* 8009A43C 0009737C 30 03 FF FF */ addic r0, r3, -1 -/* 8009A440 00097380 7C 60 19 10 */ subfe r3, r0, r3 -/* 8009A444 00097384 83 E1 00 0C */ lwz r31, 0xc(r1) -/* 8009A448 00097388 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009A44C 0009738C 7C 08 03 A6 */ mtlr r0 -/* 8009A450 00097390 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009A454 00097394 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AB48.s b/include/d/d_item/d_item/asm/func_8009AB48.s deleted file mode 100644 index f70243508ba..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AB48.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009AB48 00097A88 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009AB4C 00097A8C 7C 08 02 A6 */ mflr r0 -/* 8009AB50 00097A90 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009AB54 00097A94 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AB58 00097A98 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AB5C 00097A9C 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009AB60 00097AA0 38 80 00 15 */ li r4, 0x15 -/* 8009AB64 00097AA4 38 A0 00 01 */ li r5, 1 -/* 8009AB68 00097AA8 4B F9 84 C9 */ bl getItem__17dSv_player_item_cCFib -/* 8009AB6C 00097AAC 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009AB70 00097AB0 20 00 00 80 */ subfic r0, r0, 0x80 -/* 8009AB74 00097AB4 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AB78 00097AB8 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AB7C 00097ABC 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009AB80 00097AC0 7C 08 03 A6 */ mtlr r0 -/* 8009AB84 00097AC4 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009AB88 00097AC8 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AB8C.s b/include/d/d_item/d_item/asm/func_8009AB8C.s deleted file mode 100644 index 6b48ead0939..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AB8C.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009AB8C 00097ACC 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009AB90 00097AD0 7C 08 02 A6 */ mflr r0 -/* 8009AB94 00097AD4 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009AB98 00097AD8 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AB9C 00097ADC 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009ABA0 00097AE0 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009ABA4 00097AE4 38 80 00 15 */ li r4, 0x15 -/* 8009ABA8 00097AE8 38 A0 00 01 */ li r5, 1 -/* 8009ABAC 00097AEC 4B F9 84 85 */ bl getItem__17dSv_player_item_cCFib -/* 8009ABB0 00097AF0 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009ABB4 00097AF4 20 00 00 81 */ subfic r0, r0, 0x81 -/* 8009ABB8 00097AF8 7C 00 00 34 */ cntlzw r0, r0 -/* 8009ABBC 00097AFC 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009ABC0 00097B00 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009ABC4 00097B04 7C 08 03 A6 */ mtlr r0 -/* 8009ABC8 00097B08 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009ABCC 00097B0C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009ABD0.s b/include/d/d_item/d_item/asm/func_8009ABD0.s deleted file mode 100644 index 758dab52462..00000000000 --- a/include/d/d_item/d_item/asm/func_8009ABD0.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009ABD0 00097B10 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009ABD4 00097B14 7C 08 02 A6 */ mflr r0 -/* 8009ABD8 00097B18 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009ABDC 00097B1C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009ABE0 00097B20 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009ABE4 00097B24 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009ABE8 00097B28 38 80 00 15 */ li r4, 0x15 -/* 8009ABEC 00097B2C 38 A0 00 01 */ li r5, 1 -/* 8009ABF0 00097B30 4B F9 84 41 */ bl getItem__17dSv_player_item_cCFib -/* 8009ABF4 00097B34 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009ABF8 00097B38 20 00 00 82 */ subfic r0, r0, 0x82 -/* 8009ABFC 00097B3C 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AC00 00097B40 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AC04 00097B44 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009AC08 00097B48 7C 08 03 A6 */ mtlr r0 -/* 8009AC0C 00097B4C 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009AC10 00097B50 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AC14.s b/include/d/d_item/d_item/asm/func_8009AC14.s deleted file mode 100644 index 4df5eee7f1d..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AC14.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009AC14 00097B54 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009AC18 00097B58 7C 08 02 A6 */ mflr r0 -/* 8009AC1C 00097B5C 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009AC20 00097B60 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AC24 00097B64 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AC28 00097B68 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009AC2C 00097B6C 38 80 00 15 */ li r4, 0x15 -/* 8009AC30 00097B70 38 A0 00 01 */ li r5, 1 -/* 8009AC34 00097B74 4B F9 83 FD */ bl getItem__17dSv_player_item_cCFib -/* 8009AC38 00097B78 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009AC3C 00097B7C 20 00 00 83 */ subfic r0, r0, 0x83 -/* 8009AC40 00097B80 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AC44 00097B84 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AC48 00097B88 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009AC4C 00097B8C 7C 08 03 A6 */ mtlr r0 -/* 8009AC50 00097B90 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009AC54 00097B94 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AC58.s b/include/d/d_item/d_item/asm/func_8009AC58.s deleted file mode 100644 index d6127f3ecbf..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AC58.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009AC58 00097B98 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009AC5C 00097B9C 7C 08 02 A6 */ mflr r0 -/* 8009AC60 00097BA0 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009AC64 00097BA4 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AC68 00097BA8 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AC6C 00097BAC 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009AC70 00097BB0 38 80 00 16 */ li r4, 0x16 -/* 8009AC74 00097BB4 38 A0 00 01 */ li r5, 1 -/* 8009AC78 00097BB8 4B F9 83 B9 */ bl getItem__17dSv_player_item_cCFib -/* 8009AC7C 00097BBC 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009AC80 00097BC0 20 00 00 84 */ subfic r0, r0, 0x84 -/* 8009AC84 00097BC4 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AC88 00097BC8 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AC8C 00097BCC 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009AC90 00097BD0 7C 08 03 A6 */ mtlr r0 -/* 8009AC94 00097BD4 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009AC98 00097BD8 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AC9C.s b/include/d/d_item/d_item/asm/func_8009AC9C.s deleted file mode 100644 index a88c68c4fd9..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AC9C.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009AC9C 00097BDC 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009ACA0 00097BE0 7C 08 02 A6 */ mflr r0 -/* 8009ACA4 00097BE4 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009ACA8 00097BE8 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009ACAC 00097BEC 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009ACB0 00097BF0 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009ACB4 00097BF4 38 80 00 13 */ li r4, 0x13 -/* 8009ACB8 00097BF8 38 A0 00 01 */ li r5, 1 -/* 8009ACBC 00097BFC 4B F9 83 75 */ bl getItem__17dSv_player_item_cCFib -/* 8009ACC0 00097C00 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009ACC4 00097C04 20 00 00 90 */ subfic r0, r0, 0x90 -/* 8009ACC8 00097C08 7C 00 00 34 */ cntlzw r0, r0 -/* 8009ACCC 00097C0C 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009ACD0 00097C10 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009ACD4 00097C14 7C 08 03 A6 */ mtlr r0 -/* 8009ACD8 00097C18 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009ACDC 00097C1C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009ACE0.s b/include/d/d_item/d_item/asm/func_8009ACE0.s deleted file mode 100644 index 5beaf71fdf5..00000000000 --- a/include/d/d_item/d_item/asm/func_8009ACE0.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009ACE0 00097C20 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009ACE4 00097C24 7C 08 02 A6 */ mflr r0 -/* 8009ACE8 00097C28 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009ACEC 00097C2C 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009ACF0 00097C30 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009ACF4 00097C34 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009ACF8 00097C38 38 80 00 13 */ li r4, 0x13 -/* 8009ACFC 00097C3C 38 A0 00 01 */ li r5, 1 -/* 8009AD00 00097C40 4B F9 83 31 */ bl getItem__17dSv_player_item_cCFib -/* 8009AD04 00097C44 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009AD08 00097C48 20 00 00 91 */ subfic r0, r0, 0x91 -/* 8009AD0C 00097C4C 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AD10 00097C50 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AD14 00097C54 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009AD18 00097C58 7C 08 03 A6 */ mtlr r0 -/* 8009AD1C 00097C5C 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009AD20 00097C60 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AE7C.s b/include/d/d_item/d_item/asm/func_8009AE7C.s deleted file mode 100644 index b0b0439a1cc..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AE7C.s +++ /dev/null @@ -1,7 +0,0 @@ -/* 8009AE7C 00097DBC 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AE80 00097DC0 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AE84 00097DC4 88 03 00 16 */ lbz r0, 0x16(r3) -/* 8009AE88 00097DC8 20 00 00 B0 */ subfic r0, r0, 0xb0 -/* 8009AE8C 00097DCC 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AE90 00097DD0 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AE94 00097DD4 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AEA0.s b/include/d/d_item/d_item/asm/func_8009AEA0.s deleted file mode 100644 index f6d22426a0f..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AEA0.s +++ /dev/null @@ -1,7 +0,0 @@ -/* 8009AEA0 00097DE0 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AEA4 00097DE4 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AEA8 00097DE8 88 03 00 16 */ lbz r0, 0x16(r3) -/* 8009AEAC 00097DEC 20 00 00 B2 */ subfic r0, r0, 0xb2 -/* 8009AEB0 00097DF0 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AEB4 00097DF4 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AEB8 00097DF8 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AEBC.s b/include/d/d_item/d_item/asm/func_8009AEBC.s deleted file mode 100644 index fb161ddb567..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AEBC.s +++ /dev/null @@ -1,7 +0,0 @@ -/* 8009AEBC 00097DFC 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AEC0 00097E00 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AEC4 00097E04 88 03 00 16 */ lbz r0, 0x16(r3) -/* 8009AEC8 00097E08 20 00 00 B3 */ subfic r0, r0, 0xb3 -/* 8009AECC 00097E0C 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AED0 00097E10 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AED4 00097E14 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AED8.s b/include/d/d_item/d_item/asm/func_8009AED8.s deleted file mode 100644 index 0a6b12971b6..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AED8.s +++ /dev/null @@ -1,7 +0,0 @@ -/* 8009AED8 00097E18 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AEDC 00097E1C 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AEE0 00097E20 88 03 00 16 */ lbz r0, 0x16(r3) -/* 8009AEE4 00097E24 20 00 00 B4 */ subfic r0, r0, 0xb4 -/* 8009AEE8 00097E28 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AEEC 00097E2C 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AEF0 00097E30 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009AEF4.s b/include/d/d_item/d_item/asm/func_8009AEF4.s deleted file mode 100644 index 4fc8844f7fe..00000000000 --- a/include/d/d_item/d_item/asm/func_8009AEF4.s +++ /dev/null @@ -1,7 +0,0 @@ -/* 8009AEF4 00097E34 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009AEF8 00097E38 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009AEFC 00097E3C 88 03 00 16 */ lbz r0, 0x16(r3) -/* 8009AF00 00097E40 20 00 00 B5 */ subfic r0, r0, 0xb5 -/* 8009AF04 00097E44 7C 00 00 34 */ cntlzw r0, r0 -/* 8009AF08 00097E48 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009AF0C 00097E4C 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009B3A0.s b/include/d/d_item/d_item/asm/func_8009B3A0.s deleted file mode 100644 index b5b8a5b25ff..00000000000 --- a/include/d/d_item/d_item/asm/func_8009B3A0.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009B3A0 000982E0 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009B3A4 000982E4 7C 08 02 A6 */ mflr r0 -/* 8009B3A8 000982E8 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009B3AC 000982EC 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009B3B0 000982F0 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009B3B4 000982F4 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009B3B8 000982F8 38 80 00 16 */ li r4, 0x16 -/* 8009B3BC 000982FC 38 A0 00 01 */ li r5, 1 -/* 8009B3C0 00098300 4B F9 7C 71 */ bl getItem__17dSv_player_item_cCFib -/* 8009B3C4 00098304 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009B3C8 00098308 20 00 00 E9 */ subfic r0, r0, 0xe9 -/* 8009B3CC 0009830C 7C 00 00 34 */ cntlzw r0, r0 -/* 8009B3D0 00098310 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009B3D4 00098314 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009B3D8 00098318 7C 08 03 A6 */ mtlr r0 -/* 8009B3DC 0009831C 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009B3E0 00098320 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009B3E4.s b/include/d/d_item/d_item/asm/func_8009B3E4.s deleted file mode 100644 index 53c607ae8fa..00000000000 --- a/include/d/d_item/d_item/asm/func_8009B3E4.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009B3E4 00098324 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009B3E8 00098328 7C 08 02 A6 */ mflr r0 -/* 8009B3EC 0009832C 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009B3F0 00098330 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009B3F4 00098334 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009B3F8 00098338 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009B3FC 0009833C 38 80 00 16 */ li r4, 0x16 -/* 8009B400 00098340 38 A0 00 01 */ li r5, 1 -/* 8009B404 00098344 4B F9 7C 2D */ bl getItem__17dSv_player_item_cCFib -/* 8009B408 00098348 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009B40C 0009834C 20 00 00 EA */ subfic r0, r0, 0xea -/* 8009B410 00098350 7C 00 00 34 */ cntlzw r0, r0 -/* 8009B414 00098354 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009B418 00098358 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009B41C 0009835C 7C 08 03 A6 */ mtlr r0 -/* 8009B420 00098360 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009B424 00098364 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009B428.s b/include/d/d_item/d_item/asm/func_8009B428.s deleted file mode 100644 index 8d6e1196c99..00000000000 --- a/include/d/d_item/d_item/asm/func_8009B428.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009B428 00098368 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009B42C 0009836C 7C 08 02 A6 */ mflr r0 -/* 8009B430 00098370 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009B434 00098374 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009B438 00098378 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009B43C 0009837C 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009B440 00098380 38 80 00 16 */ li r4, 0x16 -/* 8009B444 00098384 38 A0 00 01 */ li r5, 1 -/* 8009B448 00098388 4B F9 7B E9 */ bl getItem__17dSv_player_item_cCFib -/* 8009B44C 0009838C 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009B450 00098390 20 00 00 EB */ subfic r0, r0, 0xeb -/* 8009B454 00098394 7C 00 00 34 */ cntlzw r0, r0 -/* 8009B458 00098398 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009B45C 0009839C 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009B460 000983A0 7C 08 03 A6 */ mtlr r0 -/* 8009B464 000983A4 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009B468 000983A8 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_item/d_item/asm/func_8009B46C.s b/include/d/d_item/d_item/asm/func_8009B46C.s deleted file mode 100644 index 53a6c178c60..00000000000 --- a/include/d/d_item/d_item/asm/func_8009B46C.s +++ /dev/null @@ -1,17 +0,0 @@ -/* 8009B46C 000983AC 94 21 FF F0 */ stwu r1, -0x10(r1) -/* 8009B470 000983B0 7C 08 02 A6 */ mflr r0 -/* 8009B474 000983B4 90 01 00 14 */ stw r0, 0x14(r1) -/* 8009B478 000983B8 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha -/* 8009B47C 000983BC 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l -/* 8009B480 000983C0 38 63 00 9C */ addi r3, r3, 0x9c -/* 8009B484 000983C4 38 80 00 12 */ li r4, 0x12 -/* 8009B488 000983C8 38 A0 00 01 */ li r5, 1 -/* 8009B48C 000983CC 4B F9 7B A5 */ bl getItem__17dSv_player_item_cCFib -/* 8009B490 000983D0 54 60 06 3E */ clrlwi r0, r3, 0x18 -/* 8009B494 000983D4 20 00 00 EC */ subfic r0, r0, 0xec -/* 8009B498 000983D8 7C 00 00 34 */ cntlzw r0, r0 -/* 8009B49C 000983DC 54 03 D9 7E */ srwi r3, r0, 5 -/* 8009B4A0 000983E0 80 01 00 14 */ lwz r0, 0x14(r1) -/* 8009B4A4 000983E4 7C 08 03 A6 */ mtlr r0 -/* 8009B4A8 000983E8 38 21 00 10 */ addi r1, r1, 0x10 -/* 8009B4AC 000983EC 4E 80 00 20 */ blr \ No newline at end of file diff --git a/include/d/d_save/d_save/d_save.h b/include/d/d_save/d_save/d_save.h index 045291ce787..f8319ea89b6 100644 --- a/include/d/d_save/d_save/d_save.h +++ b/include/d/d_save/d_save/d_save.h @@ -325,7 +325,7 @@ enum Shields { }; enum Armors { - HEROS_CLOTHES_FLAG + KOKIRI_CLOTHES_FLAG }; enum DungeonItem { @@ -351,16 +351,11 @@ class dSv_player_status_a_c { u16 getRupeeMax(void) const; int isMagicFlag(u8) const; - inline u16& getCurrentHealth() { - return current_health; - } - inline void setWalletLV(u8 lv) { - current_wallet = lv; - } - void setLanternOil(u16 amount) { - max_lantern_oil = amount; - current_lantern_oil = amount; - } + u16& getCurrentHealth() { return current_health; } + u8& getScent() { return equipment[3];} + void setWalletLV(u8 lv) { current_wallet = lv;} + void setLanternOil(u16 amount) { max_lantern_oil = amount; current_lantern_oil = amount; } + private: u16 max_health; @@ -543,6 +538,7 @@ class dSv_player_item_max_c { u8 getBombNum(u8) const; void setBowCapacity(u8 max) { item_capacities[0] = max; } + u8 getBowCapacity(){ return item_capacities[0];} private: u8 item_capacities[8]; @@ -917,6 +913,9 @@ class dSv_info_c { void card_to_memory(char*, int); void initdata_to_card(char*, int); + dSv_save_c& getSaveFile(){ return save_file; } + dSv_memory_c& getMemory(){ return memory; } + private: dSv_save_c save_file; dSv_memory_c memory; diff --git a/src/d/d_a/d_a_horse_static.cpp b/src/d/d_a/d_a_horse_static.cpp index 6c2df70edb9..6b6935d6ca5 100644 --- a/src/d/d_a/d_a_horse_static.cpp +++ b/src/d/d_a/d_a_horse_static.cpp @@ -1,20 +1,12 @@ #include "d/d_a/d_a_horse_static/d_a_horse_static.h" #include "global.h" -// 1 instruction off -#ifdef NONMATCHING u32 e_wb_class::checkWait(void){ u32 temp; - temp = (0x2a - (this->unk1460)); // missing a cntlzw - return temp >> 5 & 0xff; + temp = __cntlzw(0x2a - this->unk1460); + return (u8)(temp >> 5); } -#else -asm u32 e_wb_class::checkWait(void) { - nofralloc - #include "d/d_a/d_a_horse_static/asm/func_80037C7C.s" -} -#endif void e_wb_class::setPlayerRideNow(void){ this->unk1680 = 0x67; @@ -29,7 +21,7 @@ void e_wb_class::setPlayerRide(void){ this->unk1460 = 0; this->unk1726 |= 3; - setLinkRiding(true); // needs something else here + setLinkRiding(true); // needs to call Z2CreatureRide } #else asm void e_wb_class::setPlayerRide(void) { diff --git a/src/d/d_item/d_item.cpp b/src/d/d_item/d_item.cpp index 1211adbd8fb..ac8fcce47ad 100644 --- a/src/d/d_item/d_item.cpp +++ b/src/d/d_item/d_item.cpp @@ -3,7 +3,7 @@ #include "d/d_com/d_com_inf_game/d_com_inf_game.h" void execItemGet(u8 item_id){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().onFirstBit(item_id); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().onFirstBit(item_id); item_func_ptr[item_id](); } @@ -147,39 +147,39 @@ asm void item_func_UTUWA_HEART(void){ } void item_func_MAP(void){ - g_dComIfG_gameInfo.memory.getTempFlags().onDungeonItem(MAP_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().onDungeonItem(MAP_FLAG); } void item_func_COMPUS(void){ - g_dComIfG_gameInfo.memory.getTempFlags().onDungeonItem(COMPASS_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().onDungeonItem(COMPASS_FLAG); } void item_func_DUNGEON_EXIT(void){ - g_dComIfG_gameInfo.memory.getTempFlags().onDungeonItem(OOCCOO_NOTE_FLAG); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(18,DUNGEON_EXIT); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().onDungeonItem(OOCCOO_NOTE_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_18,DUNGEON_EXIT); } void item_func_BOSS_KEY(void){ - g_dComIfG_gameInfo.memory.getTempFlags().onDungeonItem(BOSS_KEY_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().onDungeonItem(BOSS_KEY_FLAG); } void item_func_DUNGEON_BACK(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(18,DUNGEON_BACK); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_18,DUNGEON_BACK); } void item_func_SWORD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,ORDON_SWORD_FLAG); - dComIfGs_setSelectEquipSword(40); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,ORDON_SWORD_FLAG); + dComIfGs_setSelectEquipSword(SWORD); } void item_func_MASTER_SWORD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,MASTER_SWORD_FLAG); - dComIfGs_setSelectEquipSword(41); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,MASTER_SWORD_FLAG); + dComIfGs_setSelectEquipSword(MASTER_SWORD); } void item_func_WOOD_SHIELD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().setCollect(SHIELD_BITFIELD,ORDON_SHIELD_FLAG); - dComIfGs_setSelectEquipShield(42); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().setCollect(SHIELD_BITFIELD,ORDON_SHIELD_FLAG); + dComIfGs_setSelectEquipShield(WOOD_SHIELD); } void item_func_SHIELD(void){ @@ -191,7 +191,7 @@ void item_func_HYLIA_SHIELD(void){ } void item_func_TKS_LETTER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(18,TKS_LETTER); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_18,TKS_LETTER); } void item_func_WEAR_CASUAL(void){ @@ -199,7 +199,7 @@ void item_func_WEAR_CASUAL(void){ } void item_func_WEAR_KOKIRI(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().setCollect(0,0); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().setCollect(CLOTHING_BITFIELD,KOKIRI_CLOTHES_FLAG); dComIfGs_setSelectEquipClothes(WEAR_KOKIRI); } @@ -217,19 +217,19 @@ void item_func_MAGIC_LV1(void){ } void item_func_DUNGEON_EXIT_2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(18,DUNGEON_EXIT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_18,DUNGEON_EXIT); } void item_func_WALLET_LV1(void){ - g_dComIfG_gameInfo.save_file.setPlayerStatusAWallet(WALLET); + g_dComIfG_gameInfo.info.getSaveFile().setPlayerStatusAWallet(WALLET); } void item_func_WALLET_LV2(void){ - g_dComIfG_gameInfo.save_file.setPlayerStatusAWallet(BIG_WALLET); + g_dComIfG_gameInfo.info.getSaveFile().setPlayerStatusAWallet(BIG_WALLET); } void item_func_WALLET_LV3(void){ - g_dComIfG_gameInfo.save_file.setPlayerStatusAWallet(GIANT_WALLET); + g_dComIfG_gameInfo.info.getSaveFile().setPlayerStatusAWallet(GIANT_WALLET); } void item_func_ZORAS_JEWEL(void){ @@ -237,22 +237,22 @@ void item_func_ZORAS_JEWEL(void){ checkFishingRod = item_getcheck_func_FISHING_ROD_1(); if(checkFishingRod != 0){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setRodTypeLevelUp(); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setRodTypeLevelUp(); } else{ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(20,ZORAS_JEWEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_20,ZORAS_JEWEL); } } void item_func_HAWK_EYE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(5,HAWK_EYE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_5,HAWK_EYE); } #ifdef NONMATCHING void item_func_WOOD_STICK(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,WOODEN_SWORD_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,WOODEN_SWORD_FLAG); dComIfGs_setSelectEquipSword(WOOD_STICK); - //needs to be a onSwitch call here + g_dComIfG_gameInfo.info.onSwitch(28,lbl_80450D64); // wrong order } #else asm void item_func_WOOD_STICK(void) { @@ -262,23 +262,23 @@ asm void item_func_WOOD_STICK(void) { #endif void item_func_BOOMERANG(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(0,BOOMERANG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_0,BOOMERANG); } void item_func_SPINNER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(2,SPINNER); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_2,SPINNER); } void item_func_IRONBALL(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(6,IRONBALL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_6,IRONBALL); } // li r0, 0x1e instruction in wrong place #ifdef NONMATCHING void item_func_BOW(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(4,BOW); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemRecord().setBowAmount(30); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemMax().setBowCapacity(30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_4,BOW); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemRecord().setBowAmount(30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().setBowCapacity(30); } #else asm void item_func_BOW(void) { @@ -288,43 +288,43 @@ asm void item_func_BOW(void) { #endif void item_func_HOOKSHOT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(9,HOOKSHOT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_9,HOOKSHOT); } void item_func_HVY_BOOTS(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(3,HVY_BOOTS); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_3,HVY_BOOTS); } void item_func_COPY_ROD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(8,COPY_ROD); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_8,COPY_ROD); } void item_func_W_HOOKSHOT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(9,NO_ITEM); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(10,W_HOOKSHOT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_9,NO_ITEM); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_10,W_HOOKSHOT); } void item_func_KANTERA(void){ - g_dComIfG_gameInfo.save_file.getPlayer().setPlayerStatusAOil(21600); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(1,KANTERA); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().setPlayerStatusAOil(21600); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_1,KANTERA); } void item_func_LIGHT_SWORD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,LIGHT_SWORD_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().setCollect(SWORD_BITFIELD,LIGHT_SWORD_FLAG); dMeter2Info_setSword(LIGHT_SWORD,0); } void item_func_FISHING_ROD_1(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(20,FISHING_ROD_1); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_20,FISHING_ROD_1); } void item_func_PACHINKO(void){ g_dComIfG_gameInfo.give_item.seeds += 50; - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(23,PACHINKO); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_23,PACHINKO); } void item_func_COPY_ROD_2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(8,COPY_ROD); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_8,COPY_ROD); } void item_func_BOMB_BAG_LV2(void){ @@ -332,22 +332,22 @@ void item_func_BOMB_BAG_LV2(void){ } void item_func_BOMB_BAG_LV1(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBag(NORMAL_BOMB,30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBag(NORMAL_BOMB,30); } void item_func_BOMB_IN_BAG(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBag(NORMAL_BOMB,30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBag(NORMAL_BOMB,30); } void item_func_LIGHT_ARROW(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(4,LIGHT_ARROW); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_4,LIGHT_ARROW); } // li r0, 0x3C instruction in wrong place #ifdef NONMATCHING void item_func_ARROW_LV1(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemRecord().setBowAmount(60); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemMax().setBowCapacity(60); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemRecord().setBowAmount(60); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().setBowCapacity(60); } #else asm void item_func_ARROW_LV1(void) { @@ -359,8 +359,8 @@ asm void item_func_ARROW_LV1(void) { // li r0, 0x3C instruction in wrong place #ifdef NONMATCHING void item_func_ARROW_LV2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemRecord().setBowAmount(60); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemMax().setBowCapacity(60); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemRecord().setBowAmount(60); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().setBowCapacity(60); } #else asm void item_func_ARROW_LV2(void) { @@ -372,8 +372,8 @@ asm void item_func_ARROW_LV2(void) { // li r0, 0x64 instruction in wrong place #ifdef NONMATCHING void item_func_ARROW_LV3(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemRecord().setBowAmount(100); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItemMax().setBowCapacity(100); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemRecord().setBowAmount(100); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().setBowCapacity(100); } #else asm void item_func_ARROW_LV3(void) { @@ -415,59 +415,59 @@ void item_func_JEWEL_WORM_ROD(void){ } void item_func_EMPTY_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottle(); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottle(); } void item_func_RED_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(RED_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(RED_BOTTLE); } void item_func_GREEN_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(GREEN_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(GREEN_BOTTLE); } void item_func_BLUE_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(BLUE_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(BLUE_BOTTLE); } void item_func_MILK_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(MILK_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(MILK_BOTTLE); } void item_func_HALF_MILK_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottle(HALF_MILK_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottle(HALF_MILK_BOTTLE); } void item_func_OIL_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(OIL_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(OIL_BOTTLE); } void item_func_WATER_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(WATER_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(WATER_BOTTLE); } void item_func_OIL_BOTTLE2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(OIL_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(OIL_BOTTLE); } void item_func_RED_BOTTLE2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(RED_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(RED_BOTTLE); } void item_func_UGLY_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(UGLY_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(UGLY_SOUP); } void item_func_HOT_SPRING(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(HOT_SPRING); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(HOT_SPRING); } void item_func_FAIRY_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(FAIRY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(FAIRY); } void item_func_HOT_SPRING2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(HOT_SPRING); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(HOT_SPRING); } void item_func_OIL2(void){ @@ -479,21 +479,21 @@ void item_func_OIL(void){ } void item_func_NORMAL_BOMB(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBag(NORMAL_BOMB,60); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBag(NORMAL_BOMB,60); } void item_func_WATER_BOMB(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBag(); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBagItemIn(WATER_BOMB,1); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBag(); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBagItemIn(WATER_BOMB,1); } void item_func_POKE_BOMB(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBag(); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBombBagItemIn(POKE_BOMB,1); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBag(); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBombBagItemIn(POKE_BOMB,1); } void item_func_FAIRY_DROP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(FAIRY_DROP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(FAIRY_DROP); } void item_func_WORM(void){ @@ -501,7 +501,7 @@ void item_func_WORM(void){ } void item_func_DROP_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottle(FAIRY_DROP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottle(FAIRY_DROP); } asm void item_func_BEE_CHILD(void) { @@ -510,76 +510,76 @@ asm void item_func_BEE_CHILD(void) { } void item_func_CHUCHU_RARE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_RARE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_RARE); } void item_func_CHUCHU_RED(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_RED); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_RED); } void item_func_CHUCHU_BLUE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_BLUE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_BLUE); } void item_func_CHUCHU_GREEN(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_GREEN); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_GREEN); } void item_func_CHUCHU_YELLOW(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_YELLOW); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_YELLOW); } void item_func_CHUCHU_PURPLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_PURPLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_PURPLE); } void item_func_LV1_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(LV1_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(LV1_SOUP); } void item_func_LV2_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(LV2_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(LV2_SOUP); } void item_func_LV3_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(LV3_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(LV3_SOUP); } void item_func_LETTER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(21,LETTER); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_21,LETTER); } void item_func_BILL(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(21,BILL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_21,BILL); } void item_func_WOOD_STATUE(void){ - g_dComIfG_gameInfo.save_file.getEventFlags().onEventBit(lbl_803A7288.unk566); - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(21,WOOD_STATUE); + g_dComIfG_gameInfo.info.getSaveFile().getEventFlags().onEventBit(lbl_803A7288.unk566); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_21,WOOD_STATUE); } void item_func_IRIAS_PENDANT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(21,IRIAS_PENDANT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_21,IRIAS_PENDANT); } void item_func_HORSE_FLUTE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(21,HORSE_FLUTE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_21,HORSE_FLUTE); } void item_func_RAFRELS_MEMO(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(19,RAFRELS_MEMO); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_19,RAFRELS_MEMO); } void item_func_ASHS_SCRIBBLING(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(19,ASHS_SCRIBBLING); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_19,ASHS_SCRIBBLING); } void item_func_CHUCHU_YELLOW2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_YELLOW); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_YELLOW); } void item_func_OIL_BOTTLE3(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottle(OIL_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottle(OIL_BOTTLE); } void item_func_SHOP_BEE_CHILD(void){ @@ -587,7 +587,7 @@ void item_func_SHOP_BEE_CHILD(void){ } void item_func_CHUCHU_BLACK(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_BLACK); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setEmptyBottleItemIn(CHUCHU_BLACK); } void item_func_LIGHT_DROP(void){ @@ -595,15 +595,15 @@ void item_func_LIGHT_DROP(void){ } void item_func_DROP_CONTAINER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getLightDrop().onLightDropGetFlag(FARON_VESSEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getLightDrop().onLightDropGetFlag(FARON_VESSEL); } void item_func_DROP_CONTAINER02(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getLightDrop().onLightDropGetFlag(ELDIN_VESSEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getLightDrop().onLightDropGetFlag(ELDIN_VESSEL); } void item_func_DROP_CONTAINER03(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getLightDrop().onLightDropGetFlag(LANAYRU_VESSEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getLightDrop().onLightDropGetFlag(LANAYRU_VESSEL); } void item_func_FILLED_CONTAINER(void){ @@ -747,19 +747,19 @@ void item_func_POU_SPIRIT(void){ } void item_func_ANCIENT_DOCUMENT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(22,ANCIENT_DOCUMENT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_22,ANCIENT_DOCUMENT); } void item_func_AIR_LETTER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(22,AIR_LETTER); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_22,AIR_LETTER); } void item_func_ANCIENT_DOCUMENT2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(22,ANCIENT_DOCUMENT2); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_22,ANCIENT_DOCUMENT2); } void item_func_LV7_DUNGEON_EXIT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().setItem(18,LV7_DUNGEON_EXIT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().setItem(SLOT_18,LV7_DUNGEON_EXIT); } void item_func_LINKS_SAVINGS(void){ @@ -799,7 +799,7 @@ void item_func_TASTE(void){ } void item_func_LV5_BOSS_KEY(void){ - g_dComIfG_gameInfo.memory.getTempFlags().onDungeonItem(BOSS_KEY_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().onDungeonItem(BOSS_KEY_FLAG); } void item_func_SURFBOARD(void){ @@ -827,7 +827,7 @@ void item_func_KEY_OF_CARAVAN(void){ } void item_func_LV2_BOSS_KEY(void){ - g_dComIfG_gameInfo.memory.getTempFlags().onDungeonItem(BOSS_KEY_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().onDungeonItem(BOSS_KEY_FLAG); } void item_func_KEY_OF_FILONE(void){ @@ -847,31 +847,31 @@ int item_getcheck_func_HEART(void){ } void item_getcheck_func_GREEN_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(GREEN_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(GREEN_RUPEE); } void item_getcheck_func_BLUE_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BLUE_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BLUE_RUPEE); } void item_getcheck_func_YELLOW_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(YELLOW_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(YELLOW_RUPEE); } void item_getcheck_func_RED_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(RED_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(RED_RUPEE); } void item_getcheck_func_PURPLE_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(PURPLE_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(PURPLE_RUPEE); } void item_getcheck_func_ORANGE_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(ORANGE_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(ORANGE_RUPEE); } void item_getcheck_func_SILVER_RUPEE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(SILVER_RUPEE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(SILVER_RUPEE); } int item_getcheck_func_S_MAGIC(void){ @@ -883,39 +883,39 @@ int item_getcheck_func_L_MAGIC(void){ } void item_getcheck_func_BOMB_5(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_5); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_5); } void item_getcheck_func_BOMB_10(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_10); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_10); } void item_getcheck_func_BOMB_20(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_20); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_20); } void item_getcheck_func_BOMB_30(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_30); } void item_getcheck_func_ARROW_10(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(ARROW_10); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(ARROW_10); } void item_getcheck_func_ARROW_20(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(ARROW_20); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(ARROW_20); } void item_getcheck_func_ARROW_30(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(ARROW_30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(ARROW_30); } void item_getcheck_func_ARROW_1(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(ARROW_1); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(ARROW_1); } void item_getcheck_func_PACHINKO_SHOT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(PACHINKO_SHOT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(PACHINKO_SHOT); } int item_getcheck_func_WATER_BOMB_5(void){ @@ -939,15 +939,15 @@ int item_getcheck_func_BOMB_INSECT_5(void){ } void item_getcheck_func_BOMB_INSECT_10(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_INSECT_10); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_INSECT_10); } void item_getcheck_func_BOMB_INSECT_20(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_INSECT_20); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_INSECT_20); } void item_getcheck_func_BOMB_INSECT_30(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_INSECT_30); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_INSECT_30); } int item_getcheck_func_RECOVER_FAILY(void){ @@ -971,75 +971,75 @@ int item_getcheck_func_UTUWA_HEART(void){ } bool item_getcheck_func_MAP(void){ - return g_dComIfG_gameInfo.memory.getTempFlags().isDungeonItem(MAP_FLAG); + return g_dComIfG_gameInfo.info.getMemory().getTempFlags().isDungeonItem(MAP_FLAG); } int item_getcheck_func_COMPUS(void){ return -1; } -asm int item_getcheck_func_DUNGEON_EXIT(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099A70.s" +int item_getcheck_func_DUNGEON_EXIT(void){ + u32 check_item = __cntlzw(DUNGEON_EXIT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_18,true)); + return check_item >> 5; } bool item_getcheck_func_BOSS_KEY(void){ - return g_dComIfG_gameInfo.memory.getTempFlags().isDungeonItem(BOSS_KEY_FLAG); + return g_dComIfG_gameInfo.info.getMemory().getTempFlags().isDungeonItem(BOSS_KEY_FLAG); } -asm int item_getcheck_func_DUNGEON_BACK(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099AE4.s" +int item_getcheck_func_DUNGEON_BACK(void){ + u32 check_item = __cntlzw(DUNGEON_BACK - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_18,true)); + return check_item >> 5; } void item_getcheck_func_SWORD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().isCollect(SWORD_BITFIELD,ORDON_SWORD_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().isCollect(SWORD_BITFIELD,ORDON_SWORD_FLAG); } void item_getcheck_func_MASTER_SWORD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().isCollect(SWORD_BITFIELD,MASTER_SWORD_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().isCollect(SWORD_BITFIELD,MASTER_SWORD_FLAG); } void item_getcheck_func_WOOD_SHIELD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(WOOD_SHIELD); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(WOOD_SHIELD); } void item_getcheck_func_SHIELD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(SHIELD); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(SHIELD); } void item_getcheck_func_HYLIA_SHIELD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(HYLIA_SHIELD); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(HYLIA_SHIELD); } -asm int item_getcheck_func_TKS_LETTER(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099C20.s" +int item_getcheck_func_TKS_LETTER(void){ + u32 check_item = __cntlzw(TKS_LETTER - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_18,true)); + return check_item >> 5; } void item_getcheck_func_WEAR_CASUAL(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(WEARS_CASUAL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(WEARS_CASUAL); } void item_getcheck_func_WEAR_KOKIRI(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().isCollect(CLOTHING_BITFIELD,HEROS_CLOTHES_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().isCollect(CLOTHING_BITFIELD,KOKIRI_CLOTHES_FLAG); } void item_getcheck_func_ARMOR(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(ARMOR); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(ARMOR); } void item_getcheck_func_WEAR_ZORA(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(WEAR_ZORA); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(WEAR_ZORA); } int item_getcheck_func_MAGIC_LV1(void){ return -1; } -asm int item_getcheck_func_DUNGEON_EXIT_2(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099D30.s" +int item_getcheck_func_DUNGEON_EXIT_2(void){ + u32 check_item = __cntlzw(DUNGEON_EXIT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_18,true)); + return check_item >> 5; } int item_getcheck_func_WALLET_LV1(void){ @@ -1054,66 +1054,66 @@ int item_getcheck_func_WALLET_LV3(void){ return -1; } -asm int item_getcheck_func_ZORAS_JEWEL(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099D8C.s" +int item_getcheck_func_ZORAS_JEWEL(void){ + u32 check_item = __cntlzw(ZORAS_JEWEL - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_20,true)); + return check_item >> 5; } void item_getcheck_func_HAWK_EYE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(HAWK_EYE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(HAWK_EYE); } void item_getcheck_func_WOOD_STICK(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(WOOD_STICK); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(WOOD_STICK); } -asm int item_getcheck_func_BOOMERANG(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099E30.s" +int item_getcheck_func_BOOMERANG(void){ + u32 check_item = __cntlzw(BOOMERANG - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_0,true)); + return check_item >> 5; } -asm int item_getcheck_func_SPINNER(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099E74.s" +int item_getcheck_func_SPINNER(void){ + u32 check_item = __cntlzw(SPINNER - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_2,true)); + return check_item >> 5; } -asm int item_getcheck_func_IRONBALL(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099EB8.s" +int item_getcheck_func_IRONBALL(void){ + u32 check_item = __cntlzw(IRONBALL - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_6,true)); + return check_item >> 5; } -asm int item_getcheck_func_BOW(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099EFC.s" +int item_getcheck_func_BOW(void){ + u32 check_item = __cntlzw(BOW - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_4,false)); + return check_item >> 5; } -asm int item_getcheck_func_HOOKSHOT(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099F40.s" +int item_getcheck_func_HOOKSHOT(void){ + u32 check_item = __cntlzw(HOOKSHOT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_9,true)); + return check_item >> 5; } -asm int item_getcheck_func_HVY_BOOTS(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099F84.s" +int item_getcheck_func_HVY_BOOTS(void){ + u32 check_item = __cntlzw(HVY_BOOTS - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_3,true)); + return check_item >> 5; } -asm int item_getcheck_func_COPY_ROD(void){ - nofralloc - #include "d/d_item/d_item/asm/func_80099FC8.s" +int item_getcheck_func_COPY_ROD(void){ + u32 check_item = __cntlzw(COPY_ROD - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_8,true)); + return check_item >> 5; } -asm int item_getcheck_func_W_HOOKSHOT(void){ - nofralloc - #include "d/d_item/d_item/asm/func_8009A00C.s" +int item_getcheck_func_W_HOOKSHOT(void){ + u32 check_item = __cntlzw(W_HOOKSHOT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_10,true)); + return check_item >> 5; } -asm int item_getcheck_func_KANTERA(void){ - nofralloc - #include "d/d_item/d_item/asm/func_8009A050.s" +int item_getcheck_func_KANTERA(void){ + u32 check_item = __cntlzw(KANTERA - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_1,true)); + return check_item >> 5; } void item_getcheck_func_LIGHT_SWORD(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().isCollect(SWORD_BITFIELD,LIGHT_SWORD_FLAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().isCollect(SWORD_BITFIELD,LIGHT_SWORD_FLAG); } asm int item_getcheck_func_FISHING_ROD_1(void){ @@ -1121,9 +1121,9 @@ asm int item_getcheck_func_FISHING_ROD_1(void){ #include "d/d_item/d_item/asm/func_8009A0C8.s" } -asm int item_getcheck_func_PACHINKO(void){ - nofralloc - #include "d/d_item/d_item/asm/func_8009A1FC.s" +int item_getcheck_func_PACHINKO(void){ + u32 check_item = __cntlzw(PACHINKO - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_23,true)); + return check_item >> 5; } int item_getcheck_func_COPY_ROD_2(void){ @@ -1131,34 +1131,31 @@ int item_getcheck_func_COPY_ROD_2(void){ } void item_getcheck_func_BOMB_BAG_LV2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_BAG_LV2); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_BAG_LV2); } void item_getcheck_func_BOMB_BAG_LV1(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_BAG_LV1); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_BAG_LV1); } void item_getcheck_func_BOMB_IN_BAG(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(BOMB_IN_BAG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(BOMB_IN_BAG); } void item_getcheck_func_LIGHT_ARROW(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(LIGHT_ARROW); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(LIGHT_ARROW); } -asm int item_getcheck_func_ARROW_LV1(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009A308.s" +int item_getcheck_func_ARROW_LV1(void){ + return (g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_4,false) == 0x43 && g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().getBowCapacity() >= 30) ? 1 : 0; } -asm int item_getcheck_func_ARROW_LV2(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009A378.s" +int item_getcheck_func_ARROW_LV2(void) { + return (g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_4,false) == 0x43 && g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().getBowCapacity() >= 60) ? 1 : 0; } -asm int item_getcheck_func_ARROW_LV3(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009A3E8.s" +int item_getcheck_func_ARROW_LV3(void) { + return (g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_4,false) == 0x43 && g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItemMax().getBowCapacity() >= 100) ? 1 : 0; } int item_getcheck_func_LURE_ROD(void){ @@ -1194,145 +1191,109 @@ void item_getcheck_func_JEWEL_WORM_ROD(void){ } int item_getcheck_func_EMPTY_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(EMPTY_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(EMPTY_BOTTLE); return bottle_check; } int item_getcheck_func_RED_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(RED_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(RED_BOTTLE); return bottle_check; } int item_getcheck_func_GREEN_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(GREEN_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(GREEN_BOTTLE); return bottle_check; } int item_getcheck_func_BLUE_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(BLUE_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(BLUE_BOTTLE); return bottle_check; } int item_getcheck_func_MILK_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(MILK_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(MILK_BOTTLE); return bottle_check; } int item_getcheck_func_HALF_MILK_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(HALF_MILK_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(HALF_MILK_BOTTLE); return bottle_check; } int item_getcheck_func_OIL_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(OIL_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(OIL_BOTTLE); return bottle_check; } int item_getcheck_func_WATER_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(WATER_BOTTLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(WATER_BOTTLE); return bottle_check; } int item_getcheck_func_OIL_BOTTLE2(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(OIL_BOTTLE_2); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(OIL_BOTTLE_2); return bottle_check; } int item_getcheck_func_RED_BOTTLE2(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(RED_BOTTLE_2); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(RED_BOTTLE_2); return bottle_check; } int item_getcheck_func_UGLY_SOUP(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(UGLY_SOUP); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(UGLY_SOUP); return bottle_check; } int item_getcheck_func_HOT_SPRING(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(HOT_SPRING); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(HOT_SPRING); return bottle_check; } int item_getcheck_func_FAIRY_BOTTLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(FAIRY); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(FAIRY); return bottle_check; } int item_getcheck_func_HOT_SPRING2(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(HOT_SPRING); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(HOT_SPRING); return bottle_check; } int item_getcheck_func_OIL2(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(OIL2); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(OIL2); return bottle_check; } int item_getcheck_func_OIL(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(OIL); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(OIL); return bottle_check; } void item_getcheck_func_NORMAL_BOMB(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(NORMAL_BOMB); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(NORMAL_BOMB); } void item_getcheck_func_WATER_BOMB(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(WATER_BOMB); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(WATER_BOMB); } void item_getcheck_func_POKE_BOMB(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(POKE_BOMB); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(POKE_BOMB); } int item_getcheck_func_FAIRY_DROP(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(FAIRY_DROP); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(FAIRY_DROP); return bottle_check; } int item_getcheck_func_WORM(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(WORM); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(WORM); return bottle_check; } void item_getcheck_func_DROP_BOTTLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(DROP_BOTTLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(DROP_BOTTLE); } int item_getcheck_func_BEE_CHILD(void) { @@ -1340,98 +1301,84 @@ int item_getcheck_func_BEE_CHILD(void) { } int item_getcheck_func_CHUCHU_RARE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_RARE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_RARE); return bottle_check; } int item_getcheck_func_CHUCHU_RED(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_RED); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_RED); return bottle_check; } int item_getcheck_func_CHUCHU_BLUE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_BLUE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_BLUE); return bottle_check; } int item_getcheck_func_CHUCHU_GREEN(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_GREEN); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_GREEN); return bottle_check; } int item_getcheck_func_CHUCHU_YELLOW(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_YELLOW); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_YELLOW); return bottle_check; } int item_getcheck_func_CHUCHU_PURPLE(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_PURPLE); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_PURPLE); return bottle_check; } void item_getcheck_func_LV1_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(LV1_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(LV1_SOUP); } void item_getcheck_func_LV2_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(LV2_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(LV2_SOUP); } void item_getcheck_func_LV3_SOUP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(LV3_SOUP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(LV3_SOUP); } -asm int item_getcheck_func_LETTER(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AB48.s" +int item_getcheck_func_LETTER(void) { + u32 check_item = __cntlzw(LETTER - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_21,true)); + return check_item >> 5; } -asm int item_getcheck_func_BILL(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AB8C.s" +int item_getcheck_func_BILL(void) { + u32 check_item = __cntlzw(BILL - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_21,true)); + return check_item >> 5; } -asm int item_getcheck_func_WOOD_STATUE(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009ABD0.s" +int item_getcheck_func_WOOD_STATUE(void) { + u32 check_item = __cntlzw(WOOD_STATUE - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_21,true)); + return check_item >> 5; } -asm int item_getcheck_func_IRIAS_PENDANT(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AC14.s" +int item_getcheck_func_IRIAS_PENDANT(void) { + u32 check_item = __cntlzw(IRIAS_PENDANT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_21,true)); + return check_item >> 5; } -asm int item_getcheck_func_HORSE_FLUTE(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AC58.s" +int item_getcheck_func_HORSE_FLUTE(void) { + u32 check_item = __cntlzw(HORSE_FLUTE - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_22,true)); + return check_item >> 5; } -asm int item_getcheck_func_RAFRELS_MEMO(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AC9C.s" +int item_getcheck_func_RAFRELS_MEMO(void) { + u32 check_item = __cntlzw(RAFRELS_MEMO - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_19,true)); + return check_item >> 5; } -asm int item_getcheck_func_ASHS_SCRIBBLING(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009ACE0.s" +int item_getcheck_func_ASHS_SCRIBBLING(void) { + u32 check_item = __cntlzw(ASHS_SCRIBBLING - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_19,true)); + return check_item >> 5; } int item_getcheck_func_CHUCHU_YELLOW2(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_YELLOW2); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_YELLOW2); return bottle_check; } @@ -1444,26 +1391,24 @@ int item_getcheck_func_SHOP_BEE_CHILD(void){ } int item_getcheck_func_CHUCHU_BLACK(void){ - u8 bottle_check; - - bottle_check = g_dComIfG_gameInfo.save_file.getPlayer().getPlayerItem().checkBottle(CHUCHU_BLACK); + u8 bottle_check = g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().checkBottle(CHUCHU_BLACK); return bottle_check; } void item_getcheck_func_LIGHT_DROP(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(LIGHT_DROP); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(LIGHT_DROP); } void item_getcheck_func_DROP_CONTAINER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getLightDrop().isLightDropGetFlag(FARON_VESSEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getLightDrop().isLightDropGetFlag(FARON_VESSEL); } void item_getcheck_func_DROP_CONTAINER02(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getLightDrop().isLightDropGetFlag(ELDIN_VESSEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getLightDrop().isLightDropGetFlag(ELDIN_VESSEL); } void item_getcheck_func_DROP_CONTAINER03(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getLightDrop().isLightDropGetFlag(LANAYRU_VESSEL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getLightDrop().isLightDropGetFlag(LANAYRU_VESSEL); } int item_getcheck_func_FILLED_CONTAINER(void){ @@ -1482,153 +1427,153 @@ int item_getcheck_func_MIRROR_PIECE_4(void){ return -1; } -asm int item_getcheck_func_SMELL_YELIA_POUCH(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AE7C.s" +int item_getcheck_func_SMELL_YELIA_POUCH(void) { + u32 check_item = __cntlzw(SMELL_YELIA_POUCH - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getScent()); + return check_item >> 5; } int item_getcheck_func_SMELL_PUMPKIN(void){ return -1; } -asm int item_getcheck_func_SMELL_POH(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AEA0.s" +int item_getcheck_func_SMELL_POH(void) { + u32 check_item = __cntlzw(SMELL_POH - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getScent()); + return check_item >> 5; } -asm int item_getcheck_func_SMELL_FISH(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AEBC.s" +int item_getcheck_func_SMELL_FISH(void) { + u32 check_item = __cntlzw(SMELL_FISH - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getScent()); + return check_item >> 5; } -asm int item_getcheck_func_SMELL_CHILDREN(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AED8.s" +int item_getcheck_func_SMELL_CHILDREN(void) { + u32 check_item = __cntlzw(SMELL_CHILDREN - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getScent()); + return check_item >> 5; } -asm int item_getcheck_func_SMELL_MEDICINE(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009AEF4.s" +int item_getcheck_func_SMELL_MEDICINE(void) { + u32 check_item = __cntlzw(SMELL_MEDICINE - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerStatusA().getScent()); + return check_item >> 5; } void item_getcheck_func_M_BEETLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_BEETLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_BEETLE); } void item_getcheck_func_F_BEETLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_BEETLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_BEETLE); } void item_getcheck_func_M_BUTTERFLY(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_BUTTERFLY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_BUTTERFLY); } void item_getcheck_func_F_BUTTERFLY(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_BUTTERFLY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_BUTTERFLY); } void item_getcheck_func_M_STAG_BEETLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_STAG_BEETLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_STAG_BEETLE); } void item_getcheck_func_F_STAG_BEETLE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_STAG_BEETLE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_STAG_BEETLE); } void item_getcheck_func_M_GRASSHOPPER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_GRASSHOPPER); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_GRASSHOPPER); } void item_getcheck_func_F_GRASSHOPPER(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_GRASSHOPPER); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_GRASSHOPPER); } void item_getcheck_func_M_NANAFUSHI(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_NANAFUSHI); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_NANAFUSHI); } void item_getcheck_func_F_NANAFUSHI(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_NANAFUSHI); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_NANAFUSHI); } void item_getcheck_func_M_DANGOMUSHI(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_DANGOMUSHI); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_DANGOMUSHI); } void item_getcheck_func_F_DANGOMUSHI(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_DANGOMUSHI); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_DANGOMUSHI); } void item_getcheck_func_M_MANTIS(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_MANTIS); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_MANTIS); } void item_getcheck_func_F_MANTIS(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_MANTIS); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_MANTIS); } void item_getcheck_func_M_LADYBUG(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_LADYBUG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_LADYBUG); } void item_getcheck_func_F_LADYBUG(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_LADYBUG); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_LADYBUG); } void item_getcheck_func_M_SNAIL(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_SNAIL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_SNAIL); } void item_getcheck_func_F_SNAIL(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_SNAIL); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_SNAIL); } void item_getcheck_func_M_DRAGONFLY(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_DRAGONFLY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_DRAGONFLY); } void item_getcheck_func_F_DRAGONFLY(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_DRAGONFLY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_DRAGONFLY); } void item_getcheck_func_M_ANT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_ANT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_ANT); } void item_getcheck_func_F_ANT(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_ANT); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_ANT); } void item_getcheck_func_M_MAYFLY(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(M_MAYFLY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(M_MAYFLY); } void item_getcheck_func_F_MAYFLY(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(F_MAYFLY); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(F_MAYFLY); } int item_getcheck_func_POU_SPIRIT(void){ - return g_dComIfG_gameInfo.save_file.getPlayer().getPlayerCollect().getPoeCount(); + return g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerCollect().getPoeCount(); } -asm int item_getcheck_func_ANCIENT_DOCUMENT(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009B3A0.s" +int item_getcheck_func_ANCIENT_DOCUMENT(void) { + u32 check_item = __cntlzw(ANCIENT_DOCUMENT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_22,true)); + return check_item >> 5; } -asm int item_getcheck_func_AIR_LETTER(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009B3E4.s" +int item_getcheck_func_AIR_LETTER(void) { + u32 check_item = __cntlzw(AIR_LETTER - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_22,true)); + return check_item >> 5; } -asm int item_getcheck_func_ANCIENT_DOCUMENT2(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009B428.s" +int item_getcheck_func_ANCIENT_DOCUMENT2(void) { + u32 check_item = __cntlzw(ANCIENT_DOCUMENT2 - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_22,true)); + return check_item >> 5; } -asm int item_getcheck_func_LV7_DUNGEON_EXIT(void) { - nofralloc - #include "d/d_item/d_item/asm/func_8009B46C.s" +int item_getcheck_func_LV7_DUNGEON_EXIT(void) { + u32 check_item = __cntlzw(LV7_DUNGEON_EXIT - g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerItem().getItem(SLOT_18,true)); + return check_item >> 5; } int item_getcheck_func_LINKS_SAVINGS(void){ @@ -1660,15 +1605,15 @@ int item_getcheck_func_BOSSRIDER_KEY(void){ } void item_getcheck_func_TOMATO_PUREE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(TOMATO_PUREE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(TOMATO_PUREE); } void item_getcheck_func_TASTE(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(TASTE); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(TASTE); } void item_getcheck_func_LV5_BOSS_KEY(void){ - g_dComIfG_gameInfo.memory.getTempFlags().isDungeonItem(BOSS_KEY_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().isDungeonItem(BOSS_KEY_FLAG); } int item_getcheck_func_SURFBOARD(void){ @@ -1680,33 +1625,52 @@ int item_getcheck_func_KANTERA2(void){ } void item_getcheck_func_L2_KEY_PIECES1(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(L2_KEY_PIECES1); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(L2_KEY_PIECES1); } void item_getcheck_func_L2_KEY_PIECES2(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(L2_KEY_PIECES2); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(L2_KEY_PIECES2); } void item_getcheck_func_L2_KEY_PIECES3(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(L2_KEY_PIECES3); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(L2_KEY_PIECES3); } void item_getcheck_func_KEY_OF_CARAVAN(void){ - g_dComIfG_gameInfo.save_file.getPlayer().getPlayerGetItem().isFirstBit(KEY_OF_CARAVAN); + g_dComIfG_gameInfo.info.getSaveFile().getPlayer().getPlayerGetItem().isFirstBit(KEY_OF_CARAVAN); } void item_getcheck_func_LV2_BOSS_KEY(void){ - g_dComIfG_gameInfo.memory.getTempFlags().isDungeonItem(BOSS_KEY_FLAG); + g_dComIfG_gameInfo.info.getMemory().getTempFlags().isDungeonItem(BOSS_KEY_FLAG); } int item_getcheck_func_KEY_OF_FILONE(void){ - return g_dComIfG_gameInfo.memory.getTempFlags().getSmallKeys(); + return g_dComIfG_gameInfo.info.getMemory().getTempFlags().getSmallKeys(); } +#ifdef NONMATCHING +int isBomb(u32 param1){ + u32 uvar1; + u32 uvar2; + int ret; + + ret = 0; + if((u8)(param1 - 10) > 3){ + uvar1 = __cntlzw(0x70 - (u8)param1); + uvar2 = __cntlzw(0x71 - (u8)param1); + + if((uvar1 | uvar2) == 0 && param1 == 0x72){ + ret = 1; + } + } + return ret; +} +#else asm bool isBomb(u8 param1){ nofralloc #include "d/d_item/d_item/asm/func_8009B688.s" } +#endif bool isArrow(u8 param1){ bool is_arrow; diff --git a/src/d/d_save/d_save.cpp b/src/d/d_save/d_save.cpp index 6c0f028bb01..4fdff690443 100644 --- a/src/d/d_save/d_save.cpp +++ b/src/d/d_save/d_save.cpp @@ -93,7 +93,7 @@ u16 dSv_player_status_a_c::getRupeeMax(void) const { int dSv_player_status_a_c::isMagicFlag(u8 i_magic) const { if (i_magic == 0) { - return g_dComIfG_gameInfo.save_file.getEventFlags().isEventBit(0x2304); + return g_dComIfG_gameInfo.info.getSaveFile().getEventFlags().isEventBit(0x2304); } return (this->magic_flag & (u8)(1 << i_magic)) ? 1 : 0; } @@ -252,7 +252,7 @@ void dSv_player_item_c::setItem(int current_items_index, u8 new_items_index) { int select_item_index = DEFAULT_SELECT_ITEM_INDEX; do { - if (current_items_index == g_dComIfG_gameInfo.save_file.getPlayerStatusA().getSelectItemIndex(select_item_index)) { + if (current_items_index == g_dComIfG_gameInfo.info.getSaveFile().getPlayerStatusA().getSelectItemIndex(select_item_index)) { dComIfGp_setSelectItem(select_item_index); } select_item_index++; @@ -632,7 +632,7 @@ void dSv_player_item_record_c::setBottleNum(u8 i_bottleIdx, u8 bottle_num) { u8 dSv_player_item_record_c::addBottleNum(u8 i_bottleIdx, short param_2) { int iVar3 = this->bottles[i_bottleIdx] + param_2; - g_dComIfG_gameInfo.save_file.getPlayerItem().getItem((u8)(i_bottleIdx + 0xB), true); + g_dComIfG_gameInfo.info.getSaveFile().getPlayerItem().getItem((u8)(i_bottleIdx + 0xB), true); if (iVar3 < 0) { this->bottles[i_bottleIdx] = 0; @@ -676,7 +676,7 @@ u8 dSv_player_item_max_c::getBombNum(u8 param_1) const { u8 iVar3; iVar3 = 0x1; - if (g_dComIfG_gameInfo.save_file.getPlayerGetItem().isFirstBit(BOMB_BAG_LV2)) { + if (g_dComIfG_gameInfo.info.getSaveFile().getPlayerGetItem().isFirstBit(BOMB_BAG_LV2)) { iVar3 = 0x2; }