From a5b7f2d1c473728203fe206e79abbc43ff8ade07 Mon Sep 17 00:00:00 2001 From: Jeffrey Crowell Date: Sat, 17 Jan 2026 19:15:44 -0800 Subject: [PATCH] fix build in daNpc_Hoz_c::test (#3050) mMotionSeqMngr.setNo and mFaceMotionSeqMngr.setNo were called with int instead of the proper pointer. --- src/d/actor/d_a_npc_hoz.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/d/actor/d_a_npc_hoz.cpp b/src/d/actor/d_a_npc_hoz.cpp index bbf8240ce37..8b5bd3f8568 100644 --- a/src/d/actor/d_a_npc_hoz.cpp +++ b/src/d/actor/d_a_npc_hoz.cpp @@ -854,8 +854,8 @@ int daNpc_Hoz_c::test(void* i_this) { mMode = 2; // fall-through case 2: - mFaceMotionSeqMngr.setNo((int)mpHIO, -1.0f, 0, 0); - mMotionSeqMngr.setNo((int)mpHIO, -1.0f, 0, 0); + mFaceMotionSeqMngr.setNo(mpHIO->m.common.face_expression, -1.0f, 0, 0); + mMotionSeqMngr.setNo(mpHIO->m.common.motion, -1.0f, 0, 0); mJntAnm.lookNone(0); attention_info.flags = 0; case 3: