From b274a5a172e59f7ce68979970aae621e272d50ee Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Sun, 21 Dec 2025 14:29:13 -0500 Subject: [PATCH] Fix nbomb missing some bss --- src/d/actor/d_a_nbomb.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/d/actor/d_a_nbomb.cpp b/src/d/actor/d_a_nbomb.cpp index 5b4b734f88a..13deb6780d0 100644 --- a/src/d/actor/d_a_nbomb.cpp +++ b/src/d/actor/d_a_nbomb.cpp @@ -13,6 +13,7 @@ #include "d/d_com_inf_game.h" #include "f_op/f_op_kankyo_mng.h" #include "d/actor/d_a_mirror.h" +#include "JSystem/JAudio2/JAUSectionHeap.h" void daNbomb_c::coHitCallback(fopAc_ac_c* i_hitActor) { if (fopAcM_GetGroup(i_hitActor) == fopAc_ENEMY_e || @@ -1671,6 +1672,8 @@ static int daNbomb_Draw(daNbomb_c* i_this) { } AUDIO_INSTANCES; +template<> +JAUSectionHeap* JASGlobalInstance::sInstance; static actor_method_class l_daNbombMethod = { (process_method_func)daNbomb_Create,