Carco_21
87732304d1
d_particle debug work ( #2944 )
...
* misc work
* more work
* fixed error
* more work
* PR cleanup
* missed cleanup
* error fix
* wii fix
2025-12-12 20:54:42 -08:00
TakaRikka
a6e76c0841
project cleanup ( #2895 )
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
2025-11-30 15:23:42 -07:00
TakaRikka
b45a089e15
some J3D/misc cleanup ( #2628 )
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* some j3d cleanup
* begin using uintptr_t
* j3dgraphbase cleanup
* j3dgraphanimator cleanup
2025-09-04 17:56:59 +03:00
YunataSavior
712c880710
d_a_npc_besu equivalent ( #2510 )
...
* beautify_anm_data v2.0
* d_a_npc_besu 50% done
* d_a_npc_besu 70% done
* d_a_npc_besu until wait + indent fix
* d_a_npc_besu equivalent!
* Mark d_a_npc_besu as equiv in configure py
2025-07-06 03:07:33 -07:00
hatal175
b5e932c493
A Little j3d work ( #2396 )
2025-04-15 14:09:31 -07:00
Huitzi
7c5006e446
d_a_obj_waterGate matching + d_a_obj_lv3Water2 equivalent ( #2293 )
...
* d_a_obj_waterGate matching + d_a_obj_lv3Water2 equivalent
* Add simpleCalcMaterial implicit inline to J3DModelData (seen in debug)
* Basic documentation for both actors
* WIP debug build implementations (note TODOs)
* Update configure.py and note weak ordering issues for lv3Water2
* Actually add modified J3DModelData.h & explicitly note fake padding
2025-01-27 11:55:55 -08:00
TakaRikka
ee09fdf915
e_hzelda mostly done ( #2258 )
2024-12-06 16:47:30 +02:00
Caroline Madsen
9f58034704
J3D work ( #2212 )
2024-10-15 23:59:31 +03:00
TakaRikka
8514737d46
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
Pheenoh
a61e3491f7
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
Caroline Madsen
e7a6eb10b5
work on J3DShapeMtx ( #2002 )
...
* work on J3DShapeMtx
* update Progress.md
2023-12-13 06:42:38 +02:00
Caroline Madsen
46d2283278
work on J3DModelLoader ( #1982 )
2023-11-08 19:56:00 -08:00
Pheenoh
7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
...
* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
hatal175
380f00f331
JPAEmitter OK, work on d_particle ( #1874 )
...
* JPAEmitter OK + header reorganization
* libelf: silence repeated relocation warning
* Work on d_particle
2023-08-11 05:04:50 +03:00
Tal Hayon
6c945a4e29
Work on J3DSkinDeform
2023-07-14 11:30:07 +03:00
hatal175
2e6e468928
Work on d_resorce, d_vibration, d_tresure and others ( #347 )
...
* Work on d_resorce
* Work on d_a_tag_TWgate
* Work on d_meter_map
* d_tresure OK
* Work on d_vibration
* Work on d_a_npc
* Work on d_a_npc
* Work on d_a_npc
2023-06-19 14:39:09 -06:00
Jcw87
221f40e609
Remove #includes from headers ( #334 )
...
* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
2023-05-12 12:10:14 -07:00
TakaRikka
92c2ef1ce3
d_s_room / d_a_bg first pass
2023-01-03 17:43:38 -08:00
Jasper St. Pierre
e66c902b30
J3DMtxBuffer start
2022-12-31 10:44:40 -08:00
Jasper St. Pierre
d7480d5d8b
Couple more J3DModel matches, d_kyeff/d_kyeff2 cleanups
2022-12-31 09:45:40 -08:00
TakaRikka
ca71275bbe
big d_a_alink pass ( #214 )
...
* d_a_alink pass1 wip
* more d_a_alink work
* remove asm
* more daalink work
* 20% dol code decompiled
* fixed some nonmatchings for building
* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka
6d006074a7
d_attention / d_demo / d_lib work
2022-10-18 05:15:45 -07:00
TakaRikka
4913395dbd
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-10-03 18:26:26 -04:00
TakaRikka
046d178003
work on daalink, fop actor, mDo machine, msg_scrn, + various ( #201 )
...
* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
2022-06-29 22:19:09 +02:00
TakaRikka
32cea78625
format
2022-06-01 04:23:39 -07:00
TakaRikka
36e62e0b80
npcT / JUTGamePad work
2022-05-28 03:49:55 -07:00
Jasper St. Pierre
f1f9cc713d
J3DShape/J3DShapeMtx: More work
2022-04-24 01:57:11 -07:00
TakaRikka
612f26c132
d_kankyo_wether / d_eye_hl ( #178 )
...
* d_eye_hl / d_kankyo_wether wip
* more d_kankyo_wether + format
* remove asm
* some d_kankyo wip
* fix dccs vtable
* some m_Do_graphic / d_meter2_draw work
2022-01-25 21:24:14 +01:00
Jasper St. Pierre
c15d8fcb3e
more simple J2D/J3D funcs ( #166 )
...
* more simple J2D/J3D funcs
* JPABaseShape constructor
* fmt
Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka
a2636e84c3
J3D setup ( #155 )
...
* setup j3d classes
* remove asm
* fixes
* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka
e915df66c8
move d_a_alink and some related stuff ( #130 )
...
* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
e8315cdb81
begin splitting d_a_alink ( #34 )
...
* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00