lepelog
80ba3d9fd2
Fix symbol names ( #118 )
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* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog
aff4c171fc
f_op_actor_mng split & started decomp ( #112 )
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* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh
4d1d865921
debugDisplay and Debug_console attemp
2021-02-07 17:20:16 -05:00
Lioncash
8d2599d1b7
dBgS: Initial dBgS_PolyPassChk class skeleton
2021-01-22 08:15:33 -05:00
Erin Moon
a072e71c33
Z2AudioLib misc decomp ( #75 )
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* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
lepelog
0cf65151b3
Split SComponent ( #45 )
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* split c_math
* split c_angle
* split c_API_controller_pad
* split c_API_graphic
* split c_bg_s_chk
* c_bg_s_gnd_chk split
* more c_bg split
* split c_cc_d
* delete asm
* split c_cc_s
* split c_lib
* split c_m2d and c_m3d_g_aab
* split c_m3d_g_cir
* split c_m3d_g_cps
* split rest of c_m3d_g
* split c_m3d
* split c_malloc
* split c_request
* split c_sxyz
* split and partly decompile c_xyz
* format
* c_angle.h
* begin c_angle decomp
* c_angle
* progress adding stub classes for SComponent
* more c_m3d
* remove some asm and format
* more m3d headers
* more c_angle decomp
* c_lib headers
* add public to classes
* fix csXyz member names
* c_sxyz partly OK
* move Zero csXyz to c_sxyz header
* c_API_graphic
* delete some unused asm
* move math extern data, decompile some functions
* delete unused asm
* fix duplicated c_angle.h
* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)
* format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00
Erin Moon
8630c588e9
d_a_alink.cpp: split ( #41 )
2020-12-29 17:08:25 -05:00
TakaRikka
c65c2dbb8f
Z2StatusMgr ( #24 )
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* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:43:16 -05:00
TakaRikka
2fbecbc1da
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
Jonathan Wase
635fbc34ec
Adds JSUList, JKRDisposer, and JKRHeap. ( #4 )
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* Added JSUList, JKRDisposer, and JKRHeap.
JSUList: Decompiled JSUPtrLink and JSUPtrList with their respected
functions. The templated class JSUList is left.
JKRDisposer: Constructor matched but the destructor is close but
not yet a match.
JKRHeap: No functions matches yet. JKRHeap.cpp now includes
"operator delete" which makes it possible to forward compile
destructors.
* moved files from src/ to libs/
2020-11-29 11:47:00 -05:00
unknown
f861af3f37
a few dSv_info_c methods ok
2020-11-28 19:18:27 -05:00
unknown
e956a55a26
dSv_player_item_record_c and dSv_player_get_item_c funcs ok
2020-11-22 20:17:49 -05:00
unknown
6359c5f82b
Migrate many functions from d_save.s
2020-09-13 02:51:05 -04:00
unknown
6d5e5cb17c
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00
notyouraveragehooman
f61bfb39dd
split and named symbols in text.s ( #2 )
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* split and named symbols in text.s
* Update makefile for better compatiblity
2020-09-01 20:26:31 -04:00