Commit Graph

12 Commits

Author SHA1 Message Date
Lioncash 8738700bc1 dBgS: Add declaration for cBgS_PolyPassChk's destructor 2021-01-22 23:43:10 -05:00
Lioncash 54cccdeb12 dBgS: Add release-elided functions to interface 2021-01-22 21:58:45 -05:00
Lioncash b5c8715cb9 dBgS: Decomp dBgS_PolyPassChk constructor and destructor
Fairly basic empty destructor, and a constructor that uses an initializer
list.
2021-01-22 21:58:45 -05:00
Lioncash 628596ffe6 dBgS: Decomp dBgS_PolyPassChk::ChkNoHorse
The only querying function within the poly pass interface.
2021-01-22 21:58:42 -05:00
Lioncash 4bcd3d4ca1 dBgs: Implement all dBgS_PolyPassChk Set and Clr functions 2021-01-22 21:57:43 -05:00
Lioncash 8d2599d1b7 dBgS: Initial dBgS_PolyPassChk class skeleton 2021-01-22 08:15:33 -05:00
Lioncash 9f4104aca8 dBgS: Initial splitting of dBgS_PolyPassChk code 2021-01-22 08:15:30 -05:00
Erin Moon c70d485d35
normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
TakaRikka 8cf6641bd4
fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh 52a53ba135
clang-format 2021-01-07 22:58:47 -05:00
Pheenoh c1d05bc46c
main01 attempt, fix dcomifg_play_c members 2021-01-07 22:56:08 -05:00
Pheenoh 458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00