Commit Graph

7 Commits

Author SHA1 Message Date
Pheenoh 5fbe9419f9
delete variables.h 2021-02-20 23:11:44 -05:00
lepelog 5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
lepelog aff4c171fc
f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Pheenoh 90578d539a
remove functions.h 2021-01-31 15:33:34 -05:00
LC afb426c60c
c_lib: Decomp a few functions (#89)
* c_lib: Decomp cLib_memSet and cLib_memCpy

Gets rid of some low-hanging fruit.

* c_lib: Decomp cLib_distanceAngleS

Another super trivial function to make match.

* c_lib: Decomp cLib_targetAngleY overload set

Fairly trivial in terms of matching.

* c_lib: Sate clang-format

I didn't touch this code, but the clang-format pass wants this done, and
so it is.
2021-01-21 20:29:22 -05:00
lepelog 0cf65151b3
Split SComponent (#45)
* split c_math

* split c_angle

* split c_API_controller_pad

* split c_API_graphic

* split c_bg_s_chk

* c_bg_s_gnd_chk split

* more c_bg split

* split c_cc_d

* delete asm

* split c_cc_s

* split c_lib

* split c_m2d and c_m3d_g_aab

* split c_m3d_g_cir

* split c_m3d_g_cps

* split rest of c_m3d_g

* split c_m3d

* split c_malloc

* split c_request

* split c_sxyz

* split and partly decompile c_xyz

* format

* c_angle.h

* begin c_angle decomp

* c_angle

* progress adding stub classes for SComponent

* more c_m3d

* remove some asm and format

* more m3d headers

* more c_angle decomp

* c_lib headers

* add public to classes

* fix csXyz member names

* c_sxyz partly OK

* move Zero csXyz to c_sxyz header

* c_API_graphic

* delete some unused asm

* move math extern data, decompile some functions

* delete unused asm

* fix duplicated c_angle.h

* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00
unknown 2761151f69
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok 2020-11-26 21:35:46 -05:00