* kytag00 work
* d_a_vrbox2 close to done
* rename cPhase enum values
* some enums from noclip / kankyo doc
* remove asm
* use macro
* uncomment ok-check.yml
* Almost match JASBasicInst
* JASDrumSet OK
* Some JAudio2 struct adjustment
* Match JKRHeap::callAllDisposer
* JAISe OK
* Fix setAutoDelete
* JAISound OK
* Match a few functions in linklist
* Few matches in d_a_e_ym
* JUTTexture OK
* Work on JUTGamePad
* Import JUTResource
* Work on JUTResFont::getFontCode
* Work on J2DMaterialFactory
* J3DUClipper OK
* Work on JAISoundStarter
* JAISoundHandles OK
* JAISoundInfo OK
* Fix JAISound::isStopping
* Work on J2DTextBoxEx
* dspproc OK
* osdsp OK
* osdsp_task OK
* Work on dsptask
* Import some JASCalc code
* JASCallback OK
* JASOscillator OK
* JASLfo OK
* Maybe improve JMAEulerToQuat
* JKRFileLoader OK
* JUTCacheFont work
* Match J3DModel::prepareShapePackets
* JUTDirectFile OK
* JUTDirectPrint OK
* Work on JUTProcBar
* Work on JUTResFont
* Work on d_resorce
* Work on d_a_tag_TWgate
* Work on d_meter_map
* d_tresure OK
* Work on d_vibration
* Work on d_a_npc
* Work on d_a_npc
* Work on d_a_npc
* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
* decompctx - try without shiftjis and write utf8 as output
* Do some work on f_op_actor_mng
* Remove duplicated includes
* Add fopAcM_setEffectMtx
* Match dShopSystem_searchCameraActor
* fopAcM_setEffectMtx now matches with literals
* Remove unnecessary inline in headers