Commit Graph

39 Commits

Author SHA1 Message Date
TakaRikka a1099217d6
J2DScreen / some J2DMaterial (#191)
* j2dscreen

* some j2dmaterial work

* remove asm
2022-04-12 16:44:06 -04:00
Zen64 4eb820bb83 Renamed instances of msl_c -> MSL_C because 2022-03-20 00:01:24 -04:00
Zen64 727b2768e2 Fixed capitalization and msl library names 2022-03-19 22:31:05 -04:00
TakaRikka 9ba9d7c06c
d_model / d_simple_model / d_stage + cleanup (#181)
* d_model / d_simple_model / cleanup

* d_stage work

* set up saveHIO / remove asm

* d_a_itembase
2022-02-19 14:22:47 +01:00
TakaRikka 3a79e96e8b
d_meter2 wip / d_s_play / d_file_sel_info (#179)
* d_meter2 wip

* d_s_play

* d_file_sel_info

* format

* tag_lv5soup / tag_setBall / fix dKyeff

* d_cc_uty
2022-02-06 09:23:54 -05:00
TakaRikka 612f26c132
d_kankyo_wether / d_eye_hl (#178)
* d_eye_hl / d_kankyo_wether wip

* more d_kankyo_wether + format

* remove asm

* some d_kankyo wip

* fix dccs vtable

* some m_Do_graphic / d_meter2_draw work
2022-01-25 21:24:14 +01:00
lepelog ce5a8c47ad fix enum 2022-01-17 20:58:30 +01:00
lepelog 36e7f7639e J2DAnmKind enum 2022-01-12 20:41:39 +01:00
lepelog ef1757a63b giving up for now 2022-01-12 20:26:06 +01:00
lepelog 2fe9bb78ae function ordering :( 2022-01-12 20:26:04 +01:00
lepelog a1497b3bf5 tmp 2022-01-12 20:26:04 +01:00
lepelog da3d98b67a
J2DAnimation (#173)
* ok

* naming stuff
2022-01-04 18:18:23 +01:00
lepelog e17003ab29 offset comments 2021-12-13 11:31:40 +01:00
lepelog fdd13a5797 j2dmanage 2021-12-12 03:00:35 +01:00
lepelog 202e3c51c0
J2DPane (#168)
* most of J2DPane

* finish j2dpane

* cleanup

* use J2DBlendInfo
2021-12-11 23:39:53 +01:00
lepelog 9b9dfca657 fixes 2021-12-06 22:02:10 +01:00
lepelog 9da2309be7 J2DGrafContext and J2DOrthoGraph 2021-12-06 13:14:13 +01:00
Jasper St. Pierre c15d8fcb3e
more simple J2D/J3D funcs (#166)
* more simple J2D/J3D funcs

* JPABaseShape constructor

* fmt

Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka 942c375fe5 format / asm 2021-12-04 05:57:01 -08:00
TakaRikka fd9c4cafc4 wip 2021-12-04 05:10:59 -08:00
TakaRikka 5020395dfd
J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers

* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
Julgodis bf12ea7a11 Removed JUtility.h and added './tp format' 2021-09-26 12:11:21 +02:00
TakaRikka 7d271be857
m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage

* setup dDlst_list_c / d_select_icon OK

* JUTXfb / some JUTVideo + various

* some J2D classes / JUTVideo/Fader attempts

* bunch of m_Do cleanup + matches / f_ap_game OK

* mDoLib_clipper::setup OK

* most of d_meter_HIO OK

* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka daf45f768d
move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
Pheenoh 65bf86bac6
clang-format 2021-03-27 18:31:42 -04:00
Pheenoh d36fb432f1
J2DPicture::append OK 2021-03-27 18:14:23 -04:00
Pheenoh 2b2f8c1257
J2DPicture::setBlendRatio OK 2021-03-27 18:07:36 -04:00
Pheenoh 050fff7ec3
fopMsgM_GetAppend OK 2021-03-27 15:41:26 -04:00
lepelog 80ba3d9fd2
Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
LC c11228ea86
J2DPane: Add names for several unlabeled variables (#103)
Should make working on other classes adjacent to J2DPane a little more
descriptive in the decompilation process.
2021-01-26 17:04:10 -05:00
notyourav 6e7708652e
J2DPane.cpp (#91)
* split J2DPane.cpp

* J2DPane first pass

* consolidate headers and typedef mtx

* remove duplicate J2DScreen.h

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-25 09:57:35 -05:00
Erin Moon c70d485d35
normalize header guards to {tu_name}_H_ (#87)
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
Jonathan Wase d2e9db3748
Fixed _savegpr etc. (#54)
* renamed func_XXX to _savegpr_XX

* renamed func_XXX to _restgpr_XX

* renamed func_XXX to _savefpr_XX

* renamed func_XXX to _restfpr_XX

* cleanup functions.h and moved intrisics to mwcc.h

* formatting

* cleanup functions.h

* fix bad-formatting from master

Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh 458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes 2021-01-02 17:47:43 -05:00
Pheenoh 4c504d078d
run clang-format 2020-12-26 11:31:49 -05:00
unknown 1c7bf89fff
begin adding d_com_inf_game, add include guards to headers 2020-12-03 21:03:25 -05:00
unknown 44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c 2020-11-29 20:16:52 -05:00