Pheenoh
6f22d27503
swap in memcpy for func_80003540, correct some minor issues in dvd.h and JKRDVDFile.h
2021-01-03 21:08:33 -05:00
Erin Moon
5c4ac052c3
decomp some small files, do some cleanup ( #42 )
...
* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Jonathan Wase
d2e9db3748
Fixed _savegpr etc. ( #54 )
...
* renamed func_XXX to _savegpr_XX
* renamed func_XXX to _restgpr_XX
* renamed func_XXX to _savefpr_XX
* renamed func_XXX to _restfpr_XX
* cleanup functions.h and moved intrisics to mwcc.h
* formatting
* cleanup functions.h
* fix bad-formatting from master
Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh
609891bc25
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
Pheenoh
e375712d23
Merge branch 'master' of https://github.com/zeldaret/tp
2021-01-02 17:49:20 -05:00
Pheenoh
458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes
2021-01-02 17:47:43 -05:00
jdflyer
e42d44e6cb
M_do_controller_pad split and partially matched ( #36 )
...
* m_Do_controller_pad split
* Attempt to match and match mDoCPd_c::recalibrate
* Fix Merge Errors
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-02 02:02:19 -05:00
Erin Moon
992cf48c7f
Split and decompile parts of JUTGamePad ( #33 )
...
* JUTGamePad.o: elaborate classes, split
* JUTGamePad::CButton: decompile functions:
- clear()
- clear(JUTGamePad*)
- setRepeat()
* elaborate PAD* types in new header
* decompile getNumBit()
* elaborate JUTGamePad fields
* move retyped externs from variables.h to JUTGamePad.h
* elaborate JUTGamePadLongPress
* JUTGamePad: decompile functions
- initList()
- init()
- clear()
- assign()
- checkResetCallback()
- checkResetSwitch()
- clearForReset()
- recalibrate()
JUTGamePad: decompile
* JUTGamePad::CStick::clear(): decompile
* JUTGamePad::CRumble: decompile functions
- startMotor()
- stopMotor()
- triggerPatternedRumble()
- startPatternedRumble()
- stopPatternedRumbleAtThePeriod()
- setEnabled()
* JUTGamePadLongPress::checkCallback(): decompile
* nonmatching: JUTGamePad::CRumble::update() and JUTGamePad::getGamePad
* JSUList<T>: allow access to JSUPtrList functions
* functions.h: clear out some func decls that are no longer used
* add notes in JUTGamePad.cpp
* clang-format + add back extern funcs
* fix some more extern labels
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 20:22:18 -05:00
jdflyer
6a16bef70e
d_lib split and partially matched ( #30 )
...
* d_lib split and partially matched
* clang-format
* modify some extern labels
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-29 17:39:36 -05:00
Erin Moon
58fc83c4f8
m_Do_Reset: OK ( #35 )
...
* m_Do_Reset: split and (some) decomp
decompiles:
- my_OSCancelAlarmAll()
- destroyVideo()
* mDoRst::reset(): decompile, plus some supporting code
* split DVD* functions to dvd.h
* mDoRst::resetCallBack(): decompile
2020-12-25 20:59:52 -05:00
TakaRikka
c65c2dbb8f
Z2StatusMgr ( #24 )
...
* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:43:16 -05:00
TakaRikka
2fbecbc1da
d_item ( #18 )
...
* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
Jonathan Wase
fb1217e3f9
Types and functions for JKRThread, JKRFile, JKRDvdFile, JKRFileCache... ( #17 )
...
* Added JSUListIterator and decompiled JKRHeap::dispose_subroutine
* JKRDisposer!
* only 4 functions not OK in JKRHeap
* JKRThread asm functions
* more JKRThread
* JKRThreadSwitch
* JKRThread::JKRThread
* More JKRTHread functions and vtable
* fixed bad merge
* update JKRThread and JKRThreadSwitch to use new virtual inheritance
* save before asmsplit.py script
* JKRFile
* JKRDvdFile
* JKRFileCache
* JKRFileFinder
* JKRFileLoader
* JKRAssertHeap
* JKRExpHeap
* JKRSolidHeap
* fixed type and functions definitions
* JKRArchive (Pub)
* missed file
* JKRArchive
* forgot obj_files.mk
* fixed merge error and class members
* class members
* removed unused asm files
* added names to global variables
* class members for JKRHeap, JKRExpHeap, JKRSolidHeap, and JKRFileCache.
2020-12-05 12:45:10 -05:00
unknown
635472d71f
migrate all d_file_sel_info asm functions to inline
2020-11-29 23:26:19 -05:00
unknown
44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c
2020-11-29 20:16:52 -05:00
Jonathan Wase
635fbc34ec
Adds JSUList, JKRDisposer, and JKRHeap. ( #4 )
...
* Added JSUList, JKRDisposer, and JKRHeap.
JSUList: Decompiled JSUPtrLink and JSUPtrList with their respected
functions. The templated class JSUList is left.
JKRDisposer: Constructor matched but the destructor is close but
not yet a match.
JKRHeap: No functions matches yet. JKRHeap.cpp now includes
"operator delete" which makes it possible to forward compile
destructors.
* moved files from src/ to libs/
2020-11-29 11:47:00 -05:00
unknown
68a46e15cb
begin d_save_HIO, some m_Do_main functions ok
2020-11-28 23:34:06 -05:00
unknown
f861af3f37
a few dSv_info_c methods ok
2020-11-28 19:18:27 -05:00
unknown
9982bcab28
dSv_zoneActor_c ok dSv_zone_c ok dSv_restart_c ok dSv_turnRestart_c ok dSv_info_c::init ok some dSv_save_c ok
2020-11-27 23:34:39 -05:00
unknown
c1f0b47a93
dSv_memory_c::init ok, dSv_memory2_c::init ok, some dSv_event_c::offEventBit ok
2020-11-26 23:55:28 -05:00
unknown
b0ffcd3878
some dSv_memBit_c methods ok
2020-11-26 22:02:39 -05:00
unknown
2761151f69
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
2020-11-26 21:35:46 -05:00
unknown
363fd35933
dSv_player_config_c::init ok
2020-11-26 20:14:44 -05:00
unknown
d92f32f541
dSv_player_collect_c ok
2020-11-23 19:57:23 -05:00
unknown
8b358fdf8d
dSv_player_item_max_c::init ok dSv_player_item_max_c::setBombNum ok
2020-11-23 00:31:50 -05:00
unknown
e956a55a26
dSv_player_item_record_c and dSv_player_get_item_c funcs ok
2020-11-22 20:17:49 -05:00
unknown
6359c5f82b
Migrate many functions from d_save.s
2020-09-13 02:51:05 -04:00
unknown
6d5e5cb17c
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00
notyouraveragehooman
f61bfb39dd
split and named symbols in text.s ( #2 )
...
* split and named symbols in text.s
* Update makefile for better compatiblity
2020-09-01 20:26:31 -04:00