* m_Do_controller_pad split
* Attempt to match and match mDoCPd_c::recalibrate
* Fix Merge Errors
* clang-format
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* f_pc_base, one non matching
* some of f_pc_manager
* f_pc_node OK
* f_pc_pause partly
* started node_req
* more progress
* most of node req
* delete unused asm
* node req header and param names
* param renaming
* header for manager
* review comment struct names
* fpcM_Management OK
* int -> s32
* merge master
* most of f_pc_create_iter
* f_pc_stdcreate_req OK
* f_pc_fstcreate OK
* f_pc_leaf OK
* f_pc_draw OK
* f_pc_deletor partly
* fix parameter type in f_pc_pause
* review
* review, use cPh enum and fix process_profile_definition struct
* convert f_pc files to C
* matched more functions
* fix global.h
* fix variable types
* format
* mpre Phs enum
* fix merge errors
* fix gamepad stopPatternedRumble
* format
* delete leftover files from merge
* move asm to correct folder
* revert f_pc from C to CPP
* remove C hacks and format
* format
* OK
* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* move OS function decls to their own header, os.h
* os.h: OSReport (+related), OSMutex, OSThread; fixup uses
* os.h: OS{Mutex,Thread}{Link,Queue}, OSCond
* os.h: OSxx typedefs, OSMessageQueue
* os.h: fix time function decls
* os.h: retype misc sched fns, create u32 OSSoundMode enum (and fixup use)
* os.h: more retyping
* merge os.h into os/OS.h
@Julgodis did this in parallel to me and added some functions beyond
what was in functions.h, so I merged our versions together
* os.h: retype the rest of the (currently decl'd) thread functions
* d_save: move OS import
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* Added JSUListIterator and decompiled JKRHeap::dispose_subroutine
* JKRDisposer!
* only 4 functions not OK in JKRHeap
* JKRThread asm functions
* more JKRThread
* JKRThreadSwitch
* JKRThread::JKRThread
* More JKRTHread functions and vtable
* fixed bad merge
* update JKRThread and JKRThreadSwitch to use new virtual inheritance
* save before asmsplit.py script
* JKRFile
* JKRDvdFile
* JKRFileCache
* JKRFileFinder
* JKRFileLoader
* JKRAssertHeap
* JKRExpHeap
* JKRSolidHeap
* fixed type and functions definitions
* JKRArchive (Pub)
* missed file
* JKRArchive
* forgot obj_files.mk
* fixed merge error and class members
* class members
* removed unused asm files
* added names to global variables
* class members for JKRHeap, JKRExpHeap, JKRSolidHeap, and JKRFileCache.
* JSULink, JSUList, JSUTree and more matching in JKRHeap
* Added JSUListIterator and decompiled JKRHeap::dispose_subroutine
* more templates and JKRHeap functions
* JKRDisposer!
* only 4 functions not OK in JKRHeap
* fixed: *this->getObject()
Co-authored-by: Pheenoh <pheenoh@gmail.com>
* begin Z2LinkMgr
Z2CreatureLink::setLinkGroupInfo, Z2CreatureLink::setLinkHp ok
* split Z2CreatureLink
* split Z2Calc
* fix label data type / clean up
* fix getRandom_0_1 instruction
* fix
* clean up
* Added JSUList, JKRDisposer, and JKRHeap.
JSUList: Decompiled JSUPtrLink and JSUPtrList with their respected
functions. The templated class JSUList is left.
JKRDisposer: Constructor matched but the destructor is close but
not yet a match.
JKRHeap: No functions matches yet. JKRHeap.cpp now includes
"operator delete" which makes it possible to forward compile
destructors.
* moved files from src/ to libs/