Pheenoh
327dff36be
fopOvlpReq_Request OK
2021-02-17 13:01:00 -05:00
Pheenoh
e262f2c224
fopOvlpReq_phase_Create OK
2021-02-17 12:10:21 -05:00
Pheenoh
28f5b0c24c
fopOvlpReq_phase_WaitOfFadeout OK
2021-02-17 11:40:50 -05:00
Pheenoh
3f7fdd4503
fopOvlpReq_phase_Done OK
2021-02-17 10:29:05 -05:00
Pheenoh
1876efc170
f_op_scene_pause OK
2021-02-16 15:47:00 -05:00
Pheenoh
d06ba53d39
fopOvlp_Draw OK, fopOvlp_Execute OK, fopOvlp_IsDelete OK, fopOvlp_Delete OK
2021-02-16 13:21:52 -05:00
Pheenoh
1d3c5cd1cf
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK
2021-02-15 18:19:39 -05:00
Pheenoh
12b8d6788f
split f_op_scene, f_op_overlap
2021-02-15 16:11:42 -05:00
Pheenoh
e94ff7d1ed
split f_op_msg
2021-02-15 16:06:20 -05:00
Pheenoh
edbf8e600e
split f_op_kankyo
2021-02-15 16:04:27 -05:00
Pheenoh
58b7465c7e
split f_op_scene_iter, f_op_scene_pause, f_op_scene_tag
2021-02-15 15:48:48 -05:00
Pheenoh
8d943946d7
split f_op_overlap_req
2021-02-15 15:26:44 -05:00
Pheenoh
8c8db49733
split f_op_msg_mng
2021-02-15 15:24:02 -05:00
Pheenoh
d9071709b5
split f_op_kankyo_mng
2021-02-15 15:21:00 -05:00
Pheenoh
05bbb4956a
split f_op_draw_tag
2021-02-15 15:19:28 -05:00
Pheenoh
bbdb166d5a
split f_op_draw_iter
2021-02-15 15:18:13 -05:00
Pheenoh
21e3eceb18
split f_op_camera
2021-02-15 15:15:46 -05:00
Pheenoh
6212c308e8
split f_op_view
2021-02-15 15:12:21 -05:00
Pheenoh
b3a4f9f7c5
most of f_op_overlap_mng OK
2021-02-15 13:34:16 -05:00
Pheenoh
c29034f4bd
fopOvlpM_Done OK, fopOvlpM_ToldAboutID OK, fopOvlpM_IsPeek OK, fopOvlpM_IsDone OK
2021-02-14 13:36:25 -05:00
Pheenoh
7f95de6c60
f_op_camera_mng OK
2021-02-14 12:07:38 -05:00
Pheenoh
86a69bbb4b
fapGm_After OK, split f_op_scene_mng, split f_op_camera_mng, split f_op_overlap_mng
2021-02-13 15:42:35 -05:00
lepelog
aff4c171fc
f_op_actor_mng split & started decomp ( #112 )
...
* fop-actor-mng
* rodata
* more actor mng progress
* actor mng progress
* format
* cleanup
* fix Mtx function signatures
* PR suggestion
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00
Erin Moon
c70d485d35
normalize header guards to {tu_name}_H_ ( #87 )
...
i previously had a bad habit of using double underscores in include
guard macro names, which are implementation-reserved per
the C++98 standard (see 17.4.3.1.2 Global names).
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-18 14:02:51 -05:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
e8315cdb81
begin splitting d_a_alink ( #34 )
...
* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00
lepelog
89385fe8fd
f_pc_layer ( #16 )
...
* f_op_actor_tag OK
* f_pc_layer_tag OK
* f_pc_layer_iter
* forgot a return
* identation and extern var name comments
* fix struct member name
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-05 23:58:12 -05:00