hatal175
12d44903cd
daPeru_c equivalent ( #2356 )
2025-03-28 23:55:32 -07:00
Carco_21
fcf83b895b
d_a_b_mgn (Dark Beast Ganon) ( #2348 )
...
* Started work on d_a_b_mgn
* Finished some of the smaller functions
* A lot of work on the set_Effect methods
* Work on CreateHeap
* Work on calcBloodMove
* Work on setHideSmokeEffect and _delete
* damage_check at 50%
* demo_skip 94% matching
* Work on some execute functions and a couple others
* Worked on last few functions and general cleanup
* Cleanup for pull request
* Last few pr review comments addressed
2025-03-27 15:45:21 -07:00
TakaRikka
a4cdad86f4
b_gnd equivalent ( #2340 )
...
* b_gnd equivalent
* fix dEvt_info_c inlines
* fix some more inlines
2025-03-23 21:55:28 +02:00
LagoLunatic
4dc0cd9d09
Debug version now builds OK and all_source compiles ( #2343 )
...
* Fix missing arg to JUT_ASSERT
* Fix some MWCC version diff errors
* Compile m_Do_ext, d_demo, actor_mng
* Add VSCode task to quickly switch between versions
* Unlink magLift for debug
* Update the hash of the debug dol
The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment.
The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol.
The DOL now builds OK.
* Fix all debug REL dtor splits
All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds.
* Add genMessage declarations to all HIO subclasses
* Fixing more compilation errors
* m_Do_mtx 100% on debug
Cannot be linked due to weak function name mangling?
* Improve various matches
* Fix all remaining compilation errors
* Fix new compilation errors from main
* Fix retail regression
* Link f_pc_profile_lst
2025-03-22 18:00:51 -07:00
Caroline Madsen
15a807bb7b
e_rdy mostly done ( #2324 )
...
* e_rdy work
* e_rdy work
* e_rdy work
* e_rdy mostly done
* e_rdy fix hit direction
2025-03-12 16:02:03 -07:00
Caroline Madsen
3ad60c1b17
f_op_actor_mng matching ( #2325 )
2025-03-12 15:57:14 -07:00
TakaRikka
6e94efaefb
d_a_obj_carry mostly done ( #2301 )
...
* d_a_obj_carry mostly done
* cleanup some acch inlines
2025-02-13 10:37:46 -07:00
Huitzi
6b0e392c13
Add fopAcM_Register... macros (for debug build) ( #2295 )
2025-01-28 06:51:59 +02:00
TakaRikka
9948a6371f
wip debug / pal building, b_gm mostly done ( #2285 )
...
* b_gm mostly done
* wip debug / pal building
* fix configure.py
* fix some debug macros / flags
2025-01-16 19:37:39 +02:00
TakaRikka
36daa25884
d_a_horse mostly done ( #2284 )
...
* checkpoint
* d_a_horse mostly done
* some horse doc
2025-01-09 15:45:46 +02:00
TakaRikka
ff5f31b844
kankyo_rain / obj_life_container mostly done, obj_glowsphere done ( #2266 )
...
* obj_life_container mostly done
* obj_glowSphere done
* kankyo_rain mostly done
* some cleanup
* more kankyo_rain cleanup
2024-12-18 20:02:52 +02:00
hatal175
ee992eb80c
daObj_BouMato_c OK ( #2264 )
...
* daObj_BouMato_c OK
* daObjGraRock_c Matched except template function order
* daBkyRock_c OK
2024-12-12 12:58:40 -08:00
TakaRikka
8d73439554
tbox/camera/d_bg_w_kcol work and cleanup ( #2262 )
...
* some camera/tbox cleanup
* d_bg_w_kcol work
* make item name enum better
2024-12-10 18:46:19 +02:00
TakaRikka
24b72a5302
some cleanup of f_pc/f_op files ( #2254 )
...
* cleanup f_pc files
* cleanup f_op files
* fix a couple f_op_actor_mng functions
* minor JSystem work
2024-11-29 18:24:26 +02:00
TakaRikka
d0e243a22a
d_a_b_zant matched + linked ( #2253 )
...
* work on b_zant
* zant work
* more zant work
* all b_zant functions done
* some doc work
* some more doc work
* d_a_b_zant linked
* fix d_a_b_zant_magic issue
2024-11-22 14:32:01 -07:00
TakaRikka
650e1c44a4
work on d_a_movie_player ( #2246 )
...
* work on d_a_movie_player
* d_a_demo_item mostly done
2024-11-11 17:53:04 +02:00
Caroline Madsen
f4ee3b5ec2
e_pm, e_fs, obj_sm_door, obj_smw_stone ( #2244 )
2024-11-10 16:18:40 +02:00
TakaRikka
499d4dfe74
alink_grab done ( #2234 )
...
* work on alink grab
* some grab work
* grab almost done
* finish alink grab
* alink_wolf mostly done
* fix cLib_minMaxLimit
* alink guard mostly done
* extract some embedded assets
* extract grass data. wip, alignment wrong
2024-11-03 06:47:23 -05:00
Caroline Madsen
09423b6fa0
more misc. cleanup ( #2232 )
2024-10-31 17:36:11 -07:00
Caroline Madsen
f5e80cf9fd
d_camera work ( #2226 )
2024-10-26 21:35:25 -07:00
hatal175
606178dc88
Work on daNpc_Hanjo_c ( #2225 )
2024-10-25 23:44:26 -07:00
TakaRikka
8a0802554e
d_a_alink work / lv4digsand done / e_s1 matched ( #2224 )
...
* d_a_alink work / d_a_obj_lv4digsand done
* d_a_e_s1 matched, not linked
* d_a_e_s1 documentation
2024-10-25 06:47:02 +03:00
Caroline Madsen
5650c7fe08
JAudio2 and Z2AudioLib work ( #2223 )
...
* JAudio2 and Z2AudioLib work
* check1stDynamicWave matched
2024-10-24 02:25:13 +03:00
TakaRikka
8514737d46
d_a_alink work / bump dtk version ( #2205 )
2024-10-12 15:11:17 -07:00
TakaRikka
12eb254d76
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00
TakaRikka
6eca7a83b9
obj_lv5YIblltray done ( #2173 )
...
* d_a_obj_lv5yiblltray done
* remove asm
2024-07-07 21:31:29 +03:00
TakaRikka
d923917b39
work on d_camera / d_ev_camera ( #2170 )
2024-06-25 08:34:59 -06:00
TakaRikka
411a832fbb
d_a_e_vt mostly done ( #2158 )
2024-05-24 20:47:15 -06:00
TakaRikka
fa325034fd
d_a_b_ob matched ( #2155 )
...
* all b_ob functions matching, not linked
* oops forgot a couple funcs
* fix some small errors
* some morpheel doc
* remove asm
2024-05-18 19:13:21 -06:00
TakaRikka
6713925172
d_a_obj_item done ( #2150 )
...
* d_a_obj_item 99% done
* item cleanup
* remove asm
* add actor attention dist type enum
* change dist_entry names slightly
2024-05-08 07:21:07 +03:00
hatal175
5d87d0cfa2
d_a_obj_bmWindow OK ( #2148 )
2024-05-05 19:13:52 +03:00
Caroline Madsen
3b4d74185d
d_a_e_yc OK ( #2143 )
2024-05-01 09:16:22 +03:00
Caroline Madsen
7339a87bd9
fix some nonmatching functions ( #2141 )
2024-04-28 19:33:32 -07:00
Caroline Madsen
d253deb2b9
d_a_do done but nonmatching, d_a_obj_food OK ( #2135 )
2024-04-17 17:47:22 +03:00
hatal175
4218910e41
Fix some issues in d_a_e_fz ( #2128 )
2024-04-12 07:27:01 -06:00
Pheenoh
a61e3491f7
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
hatal175
3172c9d640
daE_OctBg_c OK ( #2121 )
...
* daE_OctBg_c OK
* Rename data
* Remove comments
2024-04-10 13:34:53 -07:00
TakaRikka
483253ae43
b_bq done (except weak funcs) ( #2110 )
2024-03-28 08:49:59 +02:00
TakaRikka
c662719bfc
work / documentation on d_a_b_ds ( #2104 )
...
* document / cleanup a good chunk of d_a_b_ds
* fix d_a_b_ds nonmatching file
2024-03-22 14:56:28 +02:00
TakaRikka
25d51079a3
remove "duplicated" inlines ( #2099 )
...
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
Caroline Madsen
38e0f8927a
d_a_b_ds mostly done ( #2098 )
2024-03-17 15:53:08 -07:00
TakaRikka
e4d6e610f6
d_a_mirror done, d_a_ni 99% done ( #2095 )
...
* d_a_mirror done
* d_a_ni 99.9% done
* remove asm
* some d_a_ni doc
* progress
2024-03-14 08:28:01 +02:00
TakaRikka
22e941fd8c
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names ( #2084 )
2024-03-04 18:33:13 -07:00
Jeff Padgham
218f15ab6d
d_a_tag_kago_fall OK ( #2081 )
...
* WIP, about half done
* Decomp OK
* Some more cleanup and first documentation pass
* Cleaning up unused asm
* Fixing static msg object access and a bit more cleanup
* Updating progress
---------
Co-authored-by: GinNoOokami <noreply>
2024-03-01 14:41:50 -08:00
TakaRikka
e1c5bdb539
d_a_e_yd_leaf and d_a_e_ph done ( #2070 )
...
* d_a_e_yd_leaf done
* d_a_e_ph OK
* remove asm
* some e_ph doc
* match dBgS_Acch, fix f_op_actor_mng weak funcs
* dBgS_Acch done
* cleanup dBgS Chk TUs
* d_a_obj done
2024-02-13 11:21:57 -07:00
TakaRikka
4a081109bd
d_a_no_chg_room / d_a_e_st_line done ( #2056 )
...
* no_chg_room done
* d_a_e_st_line done
* remove asm
* d_a_e_bi_leaf done
* d_a_e_hb_leaf done
2024-01-31 20:05:04 +02:00
Caroline Madsen
4640b758c9
d_a_obj_cdoor OK, d_a_obj_wchain mostly done, work on d_a_alink_wolf ( #2047 )
2024-01-25 19:24:38 +02:00
hatal175
ea041b9d95
d_shop_camera, d_shop_item_ctrl OK ( #2044 )
2024-01-22 12:24:24 -08:00
TakaRikka
981cfe7283
almost all of dolphin matched ( #2036 )
...
* TRK full match
* remove trk asm
* ar done
* cleanup some dolphin headers
* more dolphin cleanup
* cleanup / GD fully matched
* almost all of GX fully matched
* GX / Mtx full matched
* most of OS done
* pad done
* most of VI
* remove asm
* forgot couple vec funcs
* couple JUtility matches
2024-01-20 02:22:19 +02:00
hatal175
f97fc769df
d_s_play OK, work on d_a_ykgr ( #2035 )
2024-01-17 15:19:10 -08:00