Erin Moon
a072e71c33
Z2AudioLib misc decomp ( #75 )
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* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon
6f3f8cc38e
Z2AudioLib: split ( #64 )
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* Z2AudioLib: split
- Z2SpeechMgr2
- Z2Audience
- Z2EnvSeMgr
- Z2SoundMgr
- Z2AudioMgr
- Z2Creature
- Z2SoundStarter
- Z2WolfHowlMgr
- Z2SoundObject
- Z2SoundObjMgr
- Z2SoundInfo
- Z2AudioArcLoader
- Z2AudioLib
- Z2SoundHandles
- Z2LinkMgr: finish splitting
- Z2SceneMgr: finish splitting
- Z2SeqMgr: finish splitting
* merge fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 21:00:42 -05:00
Erin Moon
5c4ac052c3
decomp some small files, do some cleanup ( #42 )
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* remove leftover asm: JSUList.s
* d_save_init: decomp
* JMath/random: decomp
* J3DUDL: fixup label
* JAUClusterSound: decomp
* c_API_controller_pad: decomp, elaborate globals/types
* clang-format
* don't add guards to functions.h
* semantic merge of m_cpadInfo stuff
* fix undef symbols
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
c65c2dbb8f
Z2StatusMgr ( #24 )
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* split Z2SeMgr / begin split of Z2SeqMgr
* Z2StatusMgr ok
most of Z2StatusMgr done, rest split
* name some class members
* name some Z2SceneMgr vars
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-13 15:43:16 -05:00