Commit Graph

9 Commits

Author SHA1 Message Date
TakaRikka 8cf6641bd4
fully split / more work on d_com_inf_game (#81)
* split d_com_inf_game

* fix func name

* start some dcomifg funcs

* fix

* clang-format

* change dComIfGs_setWarpItemData back to inline asm for now

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-10 09:00:45 -05:00
Pheenoh 52a53ba135
clang-format 2021-01-07 22:58:47 -05:00
Pheenoh c1d05bc46c
main01 attempt, fix dcomifg_play_c members 2021-01-07 22:56:08 -05:00
lepelog 0555115de8
A few f_pc files (#26)
* f_pc_base, one non matching

* some of f_pc_manager

* f_pc_node OK

* f_pc_pause partly

* started node_req

* more progress

* most of node req

* delete unused asm

* node req header and param names

* param renaming

* header for manager

* review comment struct names

* fpcM_Management OK

* int -> s32

* merge master

* most of f_pc_create_iter

* f_pc_stdcreate_req OK

* f_pc_fstcreate OK

* f_pc_leaf OK

* f_pc_draw OK

* f_pc_deletor partly

* fix parameter type in f_pc_pause

* review

* review, use cPh enum and fix process_profile_definition struct

* convert f_pc files to C

* matched more functions

* fix global.h

* fix variable types

* format

* mpre Phs enum

* fix merge errors

* fix gamepad stopPatternedRumble

* format

* delete leftover files from merge

* move asm to correct folder

* revert f_pc from C to CPP

* remove C hacks and format

* format

* OK
2020-12-31 15:12:29 -05:00
Pheenoh 4c504d078d
run clang-format 2020-12-26 11:31:49 -05:00
unknown 3dc3739ebd
initial class structure for dComIfG_inf_c 2020-12-04 00:04:41 -05:00
unknown 1c7bf89fff
begin adding d_com_inf_game, add include guards to headers 2020-12-03 21:03:25 -05:00
unknown 635472d71f
migrate all d_file_sel_info asm functions to inline 2020-11-29 23:26:19 -05:00
unknown 44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c 2020-11-29 20:16:52 -05:00