Julgodis
0ad6ebe7b4
moved strings + decompile simple store functions
2021-04-10 07:02:38 +02:00
Julgodis
2661db6aaa
auto decompile more functions
2021-04-08 21:05:48 +02:00
Julgodis
ed1ee30dd2
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
lepelog
80ba3d9fd2
Fix symbol names ( #118 )
...
* checkpoint
* checkpoint
* rename f_pc
* checkpoint
* small symbol rename and fix some fpc symbols
* remove unneeded entries from ldscript
* simplify ok check, update docker container
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog
5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers ( #115 )
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* data for c_angle
* data c_sxyz
* partially migrated c_xyz data
* c_xyz data
* c_xyz data decomp
* c_math data
* c_math data
* c_lib data, some cleanup
* rename some unnamed functions and create header for them
* header for string functions
* format and fix fabsf
* cleanup
* remove more unneded function prototypes
* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Jonathan Wase
d2e9db3748
Fixed _savegpr etc. ( #54 )
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* renamed func_XXX to _savegpr_XX
* renamed func_XXX to _restgpr_XX
* renamed func_XXX to _savefpr_XX
* renamed func_XXX to _restfpr_XX
* cleanup functions.h and moved intrisics to mwcc.h
* formatting
* cleanup functions.h
* fix bad-formatting from master
Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh
609891bc25
adjust gameinfo sizing, rename inline register funcs
2021-01-02 19:09:04 -05:00
Pheenoh
458be4d8cb
more d_save funcs OK, initial map out of dcomifg_play_c and it's classes
2021-01-02 17:47:43 -05:00
TakaRikka
2fbecbc1da
d_item ( #18 )
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* item_funcs ok
* item_getcheck_func ok
* remove unnecessary asm file
* execItemGet / checkItemGet ok, add enums for readability
* fix return types
2020-12-05 23:30:55 -05:00
unknown
44b14ec128
migrate remaining d_save and m_Do_main asm to inline, add intial class mapping for dFile_select_c
2020-11-29 20:16:52 -05:00
Jonathan Wase
635fbc34ec
Adds JSUList, JKRDisposer, and JKRHeap. ( #4 )
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* Added JSUList, JKRDisposer, and JKRHeap.
JSUList: Decompiled JSUPtrLink and JSUPtrList with their respected
functions. The templated class JSUList is left.
JKRDisposer: Constructor matched but the destructor is close but
not yet a match.
JKRHeap: No functions matches yet. JKRHeap.cpp now includes
"operator delete" which makes it possible to forward compile
destructors.
* moved files from src/ to libs/
2020-11-29 11:47:00 -05:00
unknown
68a46e15cb
begin d_save_HIO, some m_Do_main functions ok
2020-11-28 23:34:06 -05:00
unknown
f861af3f37
a few dSv_info_c methods ok
2020-11-28 19:18:27 -05:00
unknown
9982bcab28
dSv_zoneActor_c ok dSv_zone_c ok dSv_restart_c ok dSv_turnRestart_c ok dSv_info_c::init ok some dSv_save_c ok
2020-11-27 23:34:39 -05:00
unknown
c1f0b47a93
dSv_memory_c::init ok, dSv_memory2_c::init ok, some dSv_event_c::offEventBit ok
2020-11-26 23:55:28 -05:00
unknown
b0ffcd3878
some dSv_memBit_c methods ok
2020-11-26 22:02:39 -05:00
unknown
2761151f69
move SComponent and SStandard under SSystem, some dSv_player_config_c methods ok
2020-11-26 21:35:46 -05:00
unknown
6359c5f82b
Migrate many functions from d_save.s
2020-09-13 02:51:05 -04:00
unknown
6d5e5cb17c
organize files, update makefile, add CI checks, begin adding d_save.cpp
2020-09-05 15:03:13 -04:00
notyouraveragehooman
f61bfb39dd
split and named symbols in text.s ( #2 )
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* split and named symbols in text.s
* Update makefile for better compatiblity
2020-09-01 20:26:31 -04:00