LagoLunatic
9eea9289b1
Fix JUT_ASSERT and several other macros ( #2711 )
...
* Fix JUT_ASSERT to be a nested define
* Switch names that appear in asserts to be constants instead of defines
* Replace `0` in asserts with `NULL` or `FALSE`
* Fix fpclassify
* Fix ARRAY_SIZE
* Use G_CM3D_F_INF
* More fixes for fpclassify
* Remove FLOAT_LABEL
* Remove incorrect FLAG_ON macro
* Remove UNK_BSS macro
* Silence clangd unused header warning for PCH
2025-09-28 13:11:07 -07:00
Max Roncace
513816ce5c
Add a precompiled header for RELs ( #2597 )
2025-08-24 09:52:08 +03:00
TakaRikka
0e35bbddb9
d_menu_dmap mostly done ( #2456 )
...
* d_menu_dmap mostly done
* d_npc_lib equivalent
* m_Do_printf matching
2025-05-25 23:29:53 +03:00
hatal175
6648566b7a
Work on d_a_npc_cdn3 ( #2351 )
2025-03-26 18:48:43 -07:00
TakaRikka
0e281cb975
various matches / cleanup ( #2271 )
...
* cleanup various TUs
* checkpoint
* d_attention doc
2024-12-29 17:53:54 +02:00
TakaRikka
12eb254d76
switch to dtk setup ( #2203 )
...
* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1 )
* Fix build image ref (#2 )
---------
Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00
Pheenoh
a61e3491f7
d_a_e_fz work, doxygen revamp ( #2127 )
...
* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka
25d51079a3
remove "duplicated" inlines ( #2099 )
...
* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka
6deaa22a19
d_a_npc / d_a_tag_mhint / d_a_grass work ( #1916 )
...
* some npc work / cleanup
* tag_mhint / grass work
* fix path / remove asm
2023-09-07 21:22:55 -07:00
Noah McQueen
73cdbf5495
daNpcCd work ( #1896 )
...
* daNpcCd work
* Work on daNpcCd, daNpcCd2, and related libraries.
* Work on daNpcCd, daNpcCd2, and related libraries.
2023-08-25 08:25:23 +03:00
Pheenoh
7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
...
* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
Julgodis
a23a106399
demangle data-symbols
2021-04-08 01:47:05 +02:00
Julgodis
dca1d2a1c0
detect more floats/doubles, including from relocations
2021-04-07 09:16:47 +02:00
Julgodis
ed1ee30dd2
building RELs
2021-04-06 18:00:35 +02:00
Julgodis
f6464a61ce
__sinit and progress script update
2021-04-01 02:07:58 +02:00
Julgodis
b999714187
.dead section fix
2021-03-31 23:22:38 +02:00
Julgodis
a868b6ae56
re-generate with bug fixes
2021-03-30 01:58:08 +02:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
unknown
c5e2415773
ok
2020-08-29 17:54:55 -04:00