Commit Graph

135 Commits

Author SHA1 Message Date
TakaRikka 035a24092e format 2022-01-04 05:37:27 -08:00
TakaRikka f8ce912342 d_menu_window 2022-01-04 04:53:20 -08:00
TakaRikka 15808a2011
Merge pull request #171 from TakaRikka/wip1
d_a_player / d_meter_map + misc
2022-01-04 03:46:52 -08:00
TakaRikka 4b60389c21 d_menu_window_HIO ok 2021-12-28 03:02:45 -08:00
TakaRikka 3c26cf452e cleanup 2021-12-27 06:17:37 -08:00
TakaRikka 38037ea1a0 d_meter_map / some d_a_alink 2021-12-27 05:15:35 -08:00
Jasper St. Pierre 2ec3e1f189 Add an enum for the different procnames (actor types)
and switch over the stage data table to use it.
2021-12-23 16:46:48 -08:00
TakaRikka 2074bd72d9 wip 2021-12-21 06:06:57 -08:00
Jasper St. Pierre c15d8fcb3e
more simple J2D/J3D funcs (#166)
* more simple J2D/J3D funcs

* JPABaseShape constructor

* fmt

Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka 751a4112a0 fixes 2021-12-04 16:27:19 -08:00
TakaRikka 942c375fe5 format / asm 2021-12-04 05:57:01 -08:00
TakaRikka b88340aca7 merge 2021-12-04 05:29:00 -08:00
TakaRikka fd9c4cafc4 wip 2021-12-04 05:10:59 -08:00
icogn f6f7e7ce38
d_kankyo_data and d_kankyo work (#158)
* Copy over progress

* Comment other d_kankyo_data dat section stuff

* Compiling

* Progress

* Progress

* Close

* Match

* Clean

* Change loop

* Clean

* Clean

* Before attempt clean

* Work on dKy_F_SP121Check, not compiling

* Adjust comparisons

* Adjust headers

* Close

* Matching

* Remove

* Comments

* Fix u8 pointer

* Comment

* Adjust

* Comment stage names

* Rename member

* Decomp dKy_darkworld_spot_check

* Decomp dKy_darkworld_Area_set

* Adjust

* Comments, small adjust

* Add phase1 base txt

* Working through d_s_play phase_1

* Finish function outline

* Comments

* Add darkLv enum

* Rename enum

* Refactor

* Comment

* Documentation

* Move out notes

* Comments

* Adjust

* Rename structs

* Comments

* Minor adjust

* Comment

* Adjust and Comments

* Adjust

* Adjust

* Comment

* Clean

* Add back addresses

* Adjust comment

* Adjust comments

* Comments

* Comment

* Adjust for clang-format-10

* Edit getName

* Fix fog table

* Make l_field_data use placeholder struct

* Make l_envr_default use placeholder struct

* Make l_vr_box_data use placeholder struct

* Make l_pselect_default use placeholder struct
2021-12-02 23:43:22 +01:00
TakaRikka 70eabb12bd wip 2021-11-10 23:54:31 -08:00
TakaRikka 74ed2da8bc
d_bg_s (#159)
* wip

* d_bg_s

* most of d_bg_s

* small cleanup

* clang

* fixes
2021-11-10 19:56:51 +01:00
TakaRikka 5020395dfd
J2D structs + print / fix GX + MSL string headers (#157)
* J2D structs + print / fix GX + MSL string headers

* remove msl_c/string.h
2021-10-24 23:35:00 +02:00
TakaRikka a2636e84c3
J3D setup (#155)
* setup j3d classes

* remove asm

* fixes

* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka 5390dfe55f
Z2AudioMgr / various JAudio setup (#152)
* audioMgr setup

* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
Julgodis bf12ea7a11 Removed JUtility.h and added './tp format' 2021-09-26 12:11:21 +02:00
TakaRikka 7d271be857
m_Do cleanup, d_resource, drawlist stuff (#145)
* d_resource / some d_stage

* setup dDlst_list_c / d_select_icon OK

* JUTXfb / some JUTVideo + various

* some J2D classes / JUTVideo/Fader attempts

* bunch of m_Do cleanup + matches / f_ap_game OK

* mDoLib_clipper::setup OK

* most of d_meter_HIO OK

* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka daf45f768d
move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka e14b04c54a
move more of d_save / d_com_inf_game (#141)
* some d_save matches / fixes

* more d_save cleanup

* fopAc_ac_c changes

* move a bunch of d_save / d_com_inf_game stuff

* format + remove asm

* move bit labels to correct header

* format

* move d_item

* fix check_itemno doc

* move

* fixes

* getLayerNo_common_common almost matching

just regalloc issues

* small fixes

* few more matches

* fix
2021-08-23 22:47:18 +02:00
lepelog 38eca47ad5
__sinit_d_com_inf_game_cpp OK (#140)
* mass mng header

* d_cc_d start

* c_cc_d ok

* tmp commit

* almost, reordering of vtable functions

* progress

* more progress

* cleanup, still non matching

* mark all of d_cc_d as nonmatching to OK

* c_cc_s

* c_cc_s OK

* d_cc_mass_s OK

* cleanup

* gameinfo __sinit, not OK

* a bit of cleanup

* format

* remove asm

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-08-16 20:59:00 -04:00
kipcode66 6867475c36
Fix for item slots (#137)
* fix item slots

* formatting
2021-08-14 13:20:23 +02:00
TakaRikka ba5ad31b54
d_stage / d_lib (#136)
* d_lib move

* move / work on d_stage

* add mDoExt funcs to header

* d_kyeff/kyeff2, d_bg_s_poly_pass_chk

* use array_size in d_stage
2021-06-18 09:33:51 -04:00
TakaRikka 4448c08ac0
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
lepelog 5be309a186
c_cc_d (#132)
* gnd check

* more c_bg_s

* start adding static asserts for size

* Add more size checks

* c_cc

* c_cc progress

* failed implementing cCcD_*Attr

* progress

* format

* try destructor

* data

* remove unused asm

* remove inlineCross

* remove functions that didn't belong there

* naming fix

* match cCcD_SphAttr::CalcAabBox

* cCcD_Stts::ClrTg

* c_cc_s and mass fixes
2021-06-12 18:20:45 -04:00
lepelog b728ec1ef5
J3duclip, fop_actor_mng and related stuff (#131)
* J3DUClipper sinit

* sincosTable_ etc

* decompile JMATrigonometric sinit

* f_op_actor_mng

* move f_op_actor_mng and parts of mDo_ext

* J3DSys sinit

* f_op_scene_req

* failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl

* mX -> x

* fix mCull and fopAcM_prm_class members

* fix a few function parameters

* move missing NON_MATCHING

* remove some unneeded data

* turns out that data was not unused

* remove unused asm

* readd asm deleted by accident
2021-06-02 08:13:31 -04:00
TakaRikka e915df66c8
move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
TakaRikka a83a461e54
move some of d_com_inf_game (#128)
* move most d_com_inf_game

* remove temp
2021-05-02 20:04:42 -04:00
TakaRikka 2f4904dae2
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
* move d_a_itembase_static

* move d_a_item_static

* moved Z2StatusMgr

* clang

* fixes

* clang?

* move d_save

* move d_meter2_info

* some d_meter2_info fixes

* move most d_a_player

* move d_bg_s stuff

* move c_cc_s stuff

* move d_cc stuff

* move d_attention / d_event / d_stage
2021-05-02 13:13:14 -04:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
lepelog 88eb837a9c
fpc symbol names (#119)
* fpcCtIt_filter_JudgeInLayer

* dStage_roomControl_c::getZoneNo

* fix fpc symbol names

* format

* mUnk0 -> mLayerID

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-28 14:07:21 -04:00
Pheenoh a94009b139
fopMsgM_messageGet OK + rename g_meter2_info global 2021-03-27 19:53:05 -04:00
Pheenoh 1e029a8cb1
fopMsgM_create OK 2021-03-27 19:25:05 -04:00
Pheenoh 1af35692a2
fopMsgM_SearchByID OK 2021-03-27 19:00:25 -04:00
lepelog 80ba3d9fd2
Fix symbol names (#118)
* checkpoint

* checkpoint

* rename f_pc

* checkpoint

* small symbol rename and fix some fpc symbols

* remove unneeded entries from ldscript

* simplify ok check, update docker container

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-03-15 02:12:44 -04:00
lepelog 368135b3da
Some fopAcM functions (#116)
* some fopAcM_create functions

* a few more functions
2021-02-26 09:19:46 -05:00
Pheenoh 3d9ee632af
createAppend OK 2021-02-21 21:24:52 -05:00
Pheenoh eeecf4cf69
fopScnM_ChangeReq OK 2021-02-21 17:50:16 -05:00
Pheenoh d102f73e7a
Merge branch 'master' of https://github.com/zeldaret/tp 2021-02-20 10:25:31 -05:00
Pheenoh b0499177ef
fopScnM_SearchByID attempt 2021-02-20 10:25:13 -05:00
lepelog 5c83d2532c
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Pheenoh 1d3c5cd1cf
fopCam_Draw OK, fopCam_IsDelete OK, fopCam_Delete OK 2021-02-15 18:19:39 -05:00
Pheenoh b3a4f9f7c5
most of f_op_overlap_mng OK 2021-02-15 13:34:16 -05:00
Pheenoh c29034f4bd
fopOvlpM_Done OK, fopOvlpM_ToldAboutID OK, fopOvlpM_IsPeek OK, fopOvlpM_IsDone OK 2021-02-14 13:36:25 -05:00
Pheenoh 7f95de6c60
f_op_camera_mng OK 2021-02-14 12:07:38 -05:00
lepelog aff4c171fc
f_op_actor_mng split & started decomp (#112)
* fop-actor-mng

* rodata

* more actor mng progress

* actor mng progress

* format

* cleanup

* fix Mtx function signatures

* PR suggestion

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-02-12 19:47:46 -05:00