Carco_21
b67414ef1a
d_a_demo00 work ( #2525 )
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* Initial work
* Got to ke_control
* draw function
* tiny execute work
* all functions worked on
* PR cleanup
* Took out static keyword for dDemo_setDemoData
2025-07-11 02:16:30 +03:00
hatal175
b5e932c493
A Little j3d work ( #2396 )
2025-04-15 14:09:31 -07:00
TakaRikka
6e94efaefb
d_a_obj_carry mostly done ( #2301 )
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* d_a_obj_carry mostly done
* cleanup some acch inlines
2025-02-13 10:37:46 -07:00
Caroline Madsen
9f58034704
J3D work ( #2212 )
2024-10-15 23:59:31 +03:00
Pheenoh
a61e3491f7
d_a_e_fz work, doxygen revamp ( #2127 )
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* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
2024-04-12 00:10:30 -06:00
TakaRikka
25d51079a3
remove "duplicated" inlines ( #2099 )
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* fix f_op_actor_mng inlines
* fix f_pc inlines
* fix d_a_alink weak func signatures
* fix d_com_inf_game inlines
* fix some more inlines
* fix rest of player inlines
* m_Do / JSystem inlines fixed
* fix upstream changes
2024-03-19 13:31:53 +02:00
TakaRikka
981cfe7283
almost all of dolphin matched ( #2036 )
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* TRK full match
* remove trk asm
* ar done
* cleanup some dolphin headers
* more dolphin cleanup
* cleanup / GD fully matched
* almost all of GX fully matched
* GX / Mtx full matched
* most of OS done
* pad done
* most of VI
* remove asm
* forgot couple vec funcs
* couple JUtility matches
2024-01-20 02:22:19 +02:00
Jcw87
3fa422caac
m_Do_ext ( #1958 )
2023-10-10 23:40:37 +03:00
TakaRikka
6432e1541e
setup dolphin VEC/MTX function defines ( #1903 )
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* setup VEC function defines
* setup MTX function defines
2023-09-02 16:38:08 +03:00
Jcw87
6a4e50e74b
d_file_select::dFile_select3D_c ( #1899 )
2023-08-27 21:09:20 -06:00
Pheenoh
7fd7d0c1f3
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
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* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
2023-08-16 12:07:52 -07:00
Tal Hayon
6c945a4e29
Work on J3DSkinDeform
2023-07-14 11:30:07 +03:00
Pheenoh
3cdef97cb8
d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark ( #309 )
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* setup TU
* JASResArcLoader OK
* d_a_obj_stoneMark work
* some funcs in d_a_obj_stoneMark
* many changes
* quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile
* d_file_select functions + pr cleanup
2023-03-17 21:05:06 -06:00
Pheenoh
cede55ba30
pr fixes
2023-02-04 17:45:01 -07:00
Pheenoh
ca38ce3465
revert user area changes
2023-01-15 12:28:57 -07:00
Pheenoh
8b52fd247a
Merge branch 'master' into d_a_do
2023-01-15 12:23:08 -07:00
TakaRikka
5e05ae38f8
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 ( #243 )
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* d_a_obj_web0 / d_a_obj_web1
* remove asm
* d_a_set_bgobj
* d_cc_s work
* remove asm
* build fix
* fix tp.py progress check and rel sha1 check
* clean up some bg files
2023-01-15 12:10:23 -07:00
Pheenoh
42a6a6ebca
nodeCallBack attempt
2023-01-06 08:44:50 -07:00
Jasper St. Pierre
6557ac8cd7
more J3DDrawBuffer
2022-12-31 19:32:56 -08:00
Jasper St. Pierre
d7480d5d8b
Couple more J3DModel matches, d_kyeff/d_kyeff2 cleanups
2022-12-31 09:45:40 -08:00
TakaRikka
4913395dbd
d_camera / m_Do_ext / d_particle + minor various wip ( #210 )
2022-10-03 18:26:26 -04:00
TakaRikka
046d178003
work on daalink, fop actor, mDo machine, msg_scrn, + various ( #201 )
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* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
2022-06-29 22:19:09 +02:00
TakaRikka
36e62e0b80
npcT / JUTGamePad work
2022-05-28 03:49:55 -07:00
TakaRikka
612f26c132
d_kankyo_wether / d_eye_hl ( #178 )
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* d_eye_hl / d_kankyo_wether wip
* more d_kankyo_wether + format
* remove asm
* some d_kankyo wip
* fix dccs vtable
* some m_Do_graphic / d_meter2_draw work
2022-01-25 21:24:14 +01:00
Jasper St. Pierre
c15d8fcb3e
more simple J2D/J3D funcs ( #166 )
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* more simple J2D/J3D funcs
* JPABaseShape constructor
* fmt
Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-12-06 12:51:53 +01:00
TakaRikka
fd9c4cafc4
wip
2021-12-04 05:10:59 -08:00
TakaRikka
70eabb12bd
wip
2021-11-10 23:54:31 -08:00
TakaRikka
a2636e84c3
J3D setup ( #155 )
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* setup j3d classes
* remove asm
* fixes
* fix newDifferedDisplayList
2021-10-11 18:38:53 +02:00
TakaRikka
7d271be857
m_Do cleanup, d_resource, drawlist stuff ( #145 )
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* d_resource / some d_stage
* setup dDlst_list_c / d_select_icon OK
* JUTXfb / some JUTVideo + various
* some J2D classes / JUTVideo/Fader attempts
* bunch of m_Do cleanup + matches / f_ap_game OK
* mDoLib_clipper::setup OK
* most of d_meter_HIO OK
* pane_class / kantera_icon_meter
2021-09-24 11:11:10 -04:00
TakaRikka
e915df66c8
move d_a_alink and some related stuff ( #130 )
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* clean up d_a_player
* move some of daalink
* more daalink / daplayer
* setup some daalink members
* rest of daalink members setup
* remove comment
* few more matches
* remove asm
* more matches
* more matches + move e_wb_class
* fix some d_save classes
Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
Julgodis
815c1a2039
clang-format
2021-03-29 00:10:25 +02:00
Julgodis
d244b7cb0d
dol2asm OK
2021-03-28 22:49:05 +02:00
Pheenoh
4c504d078d
run clang-format
2020-12-26 11:31:49 -05:00
TakaRikka
e8315cdb81
begin splitting d_a_alink ( #34 )
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* begin splitting d_a_alink
* fix
Co-authored-by: Pheenoh <pheenoh@gmail.com>
2020-12-25 21:03:10 -05:00