* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
* bunch of j2d work. d_drawlist / d_attention cleanup
* progress / asm
* cleanup wip
* decompile JStage
* setup some more JStudio structs
* set up d_demo classes
* some d_demo work
* cleanup dolphin os stuff
* some initial dEvent documentation
* some At collision documentation
* match JUTConsole::doDraw
* dbgs work / split up some of d_a_alink into .inc files
* d_a_alink_spinner work
* d_resource / some d_stage
* setup dDlst_list_c / d_select_icon OK
* JUTXfb / some JUTVideo + various
* some J2D classes / JUTVideo/Fader attempts
* bunch of m_Do cleanup + matches / f_ap_game OK
* mDoLib_clipper::setup OK
* most of d_meter_HIO OK
* pane_class / kantera_icon_meter
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys
The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dashhttps://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences
* Update diff configuration
-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)
Cheese things by using expected/ instead of having
the user place things manually.
* JUTNameTab
* J3DPacket / J3DDrawBuffer
* format
Co-authored-by: lepelog <lepelog@users.noreply.github.com>