Commit Graph

26 Commits

Author SHA1 Message Date
Jcw87 dd984e3b8e Generate makefiles from dol2asm 2023-01-06 03:52:59 -08:00
jdflyer ce89223ae1 JAUStreamFileTable 2023-01-01 20:14:45 -07:00
jdflyer aab727b13f JAUBankTable 2023-01-01 18:00:01 -07:00
jdflyer 40469d42a0 JASWaveArcLoader 2022-12-31 19:18:40 -07:00
jdflyer 463348bfc7
JAudio2 Work (#228) 2022-12-30 16:19:57 -07:00
TakaRikka ca71275bbe
big d_a_alink pass (#214)
* d_a_alink pass1 wip

* more d_a_alink work

* remove asm

* more daalink work

* 20% dol code decompiled

* fixed some nonmatchings for building

* a few daalink functions and labeling some HIO data
2022-12-19 12:06:32 -07:00
TakaRikka f8979749e3
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
* work on fop actor / actor mng, daalink, d_a_obj_item

* d_a_title mostly decompiled

* daalink / d_event / JMessage / dmsg_out_font work

* msg_scrn_base / msg_scrn_boss

* some work on mDo machine, d_menu_save, d_tresure, and various

* remove asm

* progress

* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data

* rename more data

* remove asm / progress

* match all of d_pane_class

* fixes / some dKankyo doc

* bunch of j2d work. d_drawlist / d_attention cleanup

* progress / asm

* cleanup wip

* decompile JStage

* setup some more JStudio structs

* set up d_demo classes

* some d_demo work

* cleanup dolphin os stuff

* some initial dEvent documentation

* some At collision documentation

* match JUTConsole::doDraw

* dbgs work / split up some of d_a_alink into .inc files

* d_a_alink_spinner work
2022-08-30 15:22:17 -06:00
TakaRikka 3f22fa4483 m_Do / d_a_npc work 2022-06-01 03:49:32 -07:00
Jonathan Wase bc428f7f65
Clean up and improvements to tools (#163)
* moved elf2dol

* removed postprocess.py

* removed vtables.py

* find_unused_asm.py

* removed section2cpp.py

* removed splitter/*

* fixed symbol names due to iconv file rename

* fixed problem building RELs caused by #160

* improved performance of a few python tools

* added new tool for finding conflict when not OK

* added ./tp setup

* don't install dol2asm dependecies with requirements.txt

* format and check for imports

* remove unused tools/difftools.py

* fixed ignore to include elf2dol

* fix compiler patcher

* ok-check now creates the patched compiler at mwcceppc_patched.exe

* Add new command to copy the build folder to the expected folder

* 'make clean' will now only clean main.dol stuff. (added clean_rels and clean_all)

* './tp pull-request' and './tp check' now doesn't include RELs by default. Use '--rels' to include them in the process.

* './tp remove-unused-asm --check' added, exitcode 0==no files, 1==exists files

Co-authored-by: Julgodis <>
2021-12-02 23:38:37 +01:00
TakaRikka 5390dfe55f
Z2AudioMgr / various JAudio setup (#152)
* audioMgr setup

* bunch of JAudio setup
2021-09-30 10:13:49 -04:00
TakaRikka daf45f768d
move J2D / JUTResFont (#144)
* move some JSystem and meter2_info stuff

* more J2D / JUTTexture / JUTPalette

* setup dScnKy_env_light_c
2021-08-28 16:25:03 +02:00
TakaRikka e915df66c8
move d_a_alink and some related stuff (#130)
* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-23 12:09:59 +02:00
Jasper St. Pierre 462d71cbef
Makefile fixes / JUTNameTab (#129)
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys

The version of iconv included in devkitPro does not have a -o option,
so replace it with normal shell redirection. Also, SHIFT-JIS does not
have a mapping for ~, so output the Windows CP932 variant instead,
which does. See:
https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash
https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences

* Update diff configuration

-Bbinary doesn't seem to work with my copy of
bjdump (it says it can't decode unknown architecture)

Cheese things by using expected/ instead of having
the user place things manually.

* JUTNameTab

* J3DPacket / J3DDrawBuffer

* format

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-10 11:54:07 -04:00
Julgodis 0ad6ebe7b4 moved strings + decompile simple store functions 2021-04-10 07:02:38 +02:00
Julgodis 2661db6aaa auto decompile more functions 2021-04-08 21:05:48 +02:00
Julgodis a23a106399 demangle data-symbols 2021-04-08 01:47:05 +02:00
Julgodis dca1d2a1c0 detect more floats/doubles, including from relocations 2021-04-07 09:16:47 +02:00
Julgodis ed1ee30dd2 building RELs 2021-04-06 18:00:35 +02:00
Julgodis f6464a61ce __sinit and progress script update 2021-04-01 02:07:58 +02:00
Julgodis b999714187 .dead section fix 2021-03-31 23:22:38 +02:00
Julgodis a868b6ae56 re-generate with bug fixes 2021-03-30 01:58:08 +02:00
Julgodis 815c1a2039 clang-format 2021-03-29 00:10:25 +02:00
Julgodis d244b7cb0d dol2asm OK 2021-03-28 22:49:05 +02:00
Erin Moon a072e71c33
Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
Erin Moon 5c4ac052c3
decomp some small files, do some cleanup (#42)
* remove leftover asm: JSUList.s

* d_save_init: decomp

* JMath/random: decomp

* J3DUDL: fixup label

* JAUClusterSound: decomp

* c_API_controller_pad: decomp, elaborate globals/types

* clang-format

* don't add guards to functions.h

* semantic merge of m_cpadInfo stuff

* fix undef symbols

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-03 01:04:15 -05:00
unknown 6d5e5cb17c organize files, update makefile, add CI checks, begin adding d_save.cpp 2020-09-05 15:03:13 -04:00