#ifndef RES_TOBY_H #define RES_TOBY_H enum dRes_INDEX_TOBY { /* BMDR */ dRes_INDEX_TOBY_BMD_TOBY_e=0x3, }; enum dRes_ID_TOBY { /* BMDR */ dRes_ID_TOBY_BMD_TOBY_e=0x3, }; enum TOBY_JNT { TOBY_JNT_CENTER_e=0x0, TOBY_JNT_BACKBONE1_e=0x1, TOBY_JNT_BACKBONE2_e=0x2, TOBY_JNT_NECK_e=0x3, TOBY_JNT_HEAD_e=0x4, TOBY_JNT_CHIN_e=0x5, TOBY_JNT_MAYU_L_e=0x6, TOBY_JNT_MAYU_R_e=0x7, TOBY_JNT_MOUTH_e=0x8, TOBY_JNT_SHOULDERL_e=0x9, TOBY_JNT_ARML1_e=0xA, TOBY_JNT_ARML2_e=0xB, TOBY_JNT_HANDL_e=0xC, TOBY_JNT_FINGERL_e=0xD, TOBY_JNT_THUMBL_e=0xE, TOBY_JNT_SHOULDERR_e=0xF, TOBY_JNT_ARMR1_e=0x10, TOBY_JNT_ARMR2_e=0x11, TOBY_JNT_HANDR_e=0x12, TOBY_JNT_FINGERR_e=0x13, TOBY_JNT_THUMBR_e=0x14, TOBY_JNT_WAIST_e=0x15, TOBY_JNT_LEGL1_e=0x16, TOBY_JNT_LEGL2_e=0x17, TOBY_JNT_FOOTL_e=0x18, TOBY_JNT_LEGR1_e=0x19, TOBY_JNT_LEGR2_e=0x1A, TOBY_JNT_FOOTR_e=0x1B, TOBY_JNT_POCKETL_e=0x1C, TOBY_JNT_POCKETR_e=0x1D, }; #endif /* !RES_TOBY_H */