#ifndef JASDRUMSET_H #define JASDRUMSET_H #include "JSystem/JAudio2/JASBasicInst.h" struct JKRHeap; /** * @ingroup jsystem-jaudio * */ struct JASDrumSet : public JASInst { struct TPerc { TPerc(); void setRelease(u32); void setVolume(f32 volume) { mVolume = volume; } void setPitch(f32 pitch) { mPitch = pitch; } void setPan(f32 pan) { mPan = pan; } /* 0x00 */ f32 mVolume; /* 0x04 */ f32 mPitch; /* 0x08 */ f32 mPan; /* 0x0C */ u16 field_0xc; /* 0x0E */ u16 field_0xe; /* 0x10 */ f32 field_0x10; /* 0x14 */ f32 field_0x14; }; JASDrumSet(); virtual ~JASDrumSet(); void newPercArray(u8, JKRHeap*); virtual bool getParam(int, int, JASInstParam*) const; void setPerc(int, JASDrumSet::TPerc*); JASDrumSet::TPerc* getPerc(int); JASDrumSet::TPerc* getPerc(int) const; virtual u32 getType() const; /* 0x4 */ TPerc** mPercArray; /* 0x8 */ u8 mPercNumMax; }; #endif /* JASDRUMSET_H */