#ifndef D_A_BG_OBJ_H #define D_A_BG_OBJ_H #include "d/d_bg_s_movebg_actor.h" #include "d/d_bg_w.h" #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" class daBgObj_c; typedef int (daBgObj_c::*createHeapFunc)(); typedef int (daBgObj_c::*createInitFunc)(); typedef int (daBgObj_c::*executeFunc)(); typedef void (daBgObj_c::*tgSetFunc)(); typedef int (daBgObj_c::*actionFunc)(); /** * @ingroup actors-unsorted * @class daBgObj_c * @brief Moving Background Obj? * * @details * */ class daBgObj_c : public dBgS_MoveBgActor { public: class spec_data_c { public: u8* initParticleBlock(u8*); u8* initSoundBlock(u8*); u8* initTexShareBlock(u8*); u8* initFarInfoBlock(u8*); bool Set(void*); /* 0x00 */ u16 mSpecType; /* 0x02 */ u8 field_0x02; /* 0x03 */ u8 field_0x03; /* 0x04 */ u32 mParticleNum; /* 0x08 */ u8* mpParticleBlock; /* 0x0C */ u32 mSoundNum; /* 0x10 */ u8* mpSoundBlock; /* 0x14 */ u8 field_0x14; /* 0x15 */ u8 field_0x15; /* 0x16 */ u8 field_0x16; /* 0x18 */ u8* mpTexShareBlock; /* 0x1C */ u8 mTexShareNum; /* 0x20 */ f32 mpFarInfoBlock; }; void release(dBgW*); void regist(dBgW*); void initAtt(); void setAttentionInfo(fopAc_ac_c*); void initBaseMtx(); void setBaseMtx(); void settingCullSizeBoxForCo(int); void settingCullSizeBoxForCull(int); int CreateInitType0(); int CreateInitType1(); int CreateHeapType0(); int CreateHeapType1(); void doShareTexture(); int create1st(); void setColCommon(); void set_tri_0(); void set_tri_1(); void set_cyl_0(); void set_tri_2(); void set_tri_3(); void setParticle(); void setSe(); BOOL checkDestroy(); BOOL checkHitAt(cCcD_Obj*); void orderWait_tri(); void orderWait_cyl(); void orderWait_spec(); int actionOrderWait(); int actionOrder(); int actionEvent(); int actionWait(); int ExecuteType0(); int ExecuteType1(); void indirectProc(J3DModel*); virtual int CreateHeap(); virtual int Create(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); void setAction(u8 i_action) { mAction = i_action; } static createHeapFunc mCreateHeapFunc[]; static createInitFunc mCreateInitFunc[]; static executeFunc mExecuteFunc[]; static tgSetFunc mTgSetFunc[]; /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* field_0x5a8[2][2]; /* 0x5B8 */ mDoExt_btkAnm* field_0x5b8[2][2]; /* 0x5C8 */ mDoExt_brkAnm* field_0x5c8[2][2]; /* 0x5D8 */ dBgW* mpBgW2; /* 0x5DC */ dCcD_Stts mStts; /* 0x618 */ dCcD_Tri mTris[4]; /* 0xB88 */ dCcD_Cyl mCyl; /* 0xCC4 */ u8 field_0xcc4; /* 0xCC5 */ u8 mAction; /* 0xCC6 */ s16 mEventIdx; /* 0xCC8 */ u8 field_0xcc8; /* 0xCC9 */ u8 field_0xcc9; /* 0xCCA */ u16 field_0xcca; /* 0xCCC */ u16 field_0xccc; /* 0xCD0 */ spec_data_c mSpecData; /* 0xCF4 */ csXyz mRotation; /* 0xCFC */ u32 mAttnActorID; /* 0xD00 */ u8 field_0xd00; /* 0xD01 */ u8 field_0xd01; /* 0xD02 */ u8 field_0xd02; }; namespace daBgObj_prm { inline u8 getEvId(daBgObj_c* i_this) { return (fopAcM_GetParam(i_this) >> 0x15) & 0xFF; } inline u8 getSwBit(daBgObj_c* i_this) { return i_this->field_0xccc & 0xFF; } inline u8 getSwBit2(daBgObj_c* i_this) { return (i_this->field_0xccc >> 8) & 0xFF; } inline u8 getObjArg0(daBgObj_c* i_this) { return i_this->field_0xcca & 0xFF; } }; // namespace daBgObj_prm struct spec_dat { public: u16 field_0x0; u16 field_0x2; u8 field_0x4; }; #endif /* D_A_BG_OBJ_H */