#ifndef D_A_E_GM_H #define D_A_E_GM_H #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class daE_GM_c * @brief Baby Gohma / Gohma Eye * * @details * */ class daE_GM_c : public fopEn_enemy_c { public: typedef void (daE_GM_c::*actionFunc)(); void setAction(actionFunc); void action(); void egg_wait(); void appear(); void walk(); void create_item(); void pechanko_damage(); void wait(); void egg_damage(); void setDeathLightEffect(); void setEggBreakEffect(); void damage(); void core_damage(); void core_delwait(); void core_piku(); void core_pechanko_damage(); void hook(); void rebound(); void walk2(); void dead_wait(); void core_wait(); void core_escape(); BOOL chaseCheck(); void normal_wait(); void normal_chase(); void mtx_set(); void cc_set(); int draw(); void damage_check(); int execute(); int _delete(); int CreateHeap(); cPhs_Step create(); void InstantKill() { field_0xa76 = 1; } u8 CheckDeath() { return field_0xa68; } void MoveStart(u8 param_1) { field_0xa71 = true; field_0xa5e = param_1; } BOOL checkAction(actionFunc action) { return mAction == action; } BOOL checkOldAction(actionFunc action) { return mOldAction == action; } private: /* 0x5AC */ request_of_phase_process_class mPhase; /* 0x5B4 */ dBgS_AcchCir mAcchCir; /* 0x5F4 */ dBgS_ObjAcch mObjAcch; /* 0x7CC */ dCcD_Stts mStts; /* 0x808 */ dCcD_Sph mSph; /* 0x940 */ dCcU_AtInfo mAtInfo; /* 0x964 */ mDoExt_McaMorfSO* mpModelMorf; /* 0x968 */ J3DModel* mpEggModel; /* 0x96C */ Z2CreatureEnemy mSound; /* 0xA10 */ cXyz field_0xa10; /* 0xA1C */ csXyz field_0xa1c; /* 0xA24 */ actionFunc mAction; /* 0xA30 */ actionFunc mOldAction; /* 0xA3C */ int mMode; /* 0xA40 */ f32 field_0xa40; /* 0xA44 */ f32 field_0xa44; /* 0xA48 */ f32 mColor; /* 0xA4C */ f32 field_0xa4c; /* 0xA50 */ f32 field_0xa50; /* 0xA54 */ f32 field_0xa54; /* 0xA58 */ u32 mShadowKey; /* 0xA5C */ s16 field_0xa5c; /* 0xA5E */ s16 field_0xa5e; /* 0xA60 */ s16 field_0xa60; /* 0xA62 */ s16 field_0xa62; /* 0xA64 */ s16 field_0xa64; /* 0xA66 */ s16 field_0xa66; /* 0xA68 */ u8 field_0xa68; /* 0xA69 */ u8 field_0xa69; /* 0xA6A */ u8 field_0xa6a; /* 0xA6B */ u8 field_0xa6b; /* 0xA6C */ u8 field_0xa6c; /* 0xA6D */ u8 field_0xa6d; /* 0xA6E */ u8 field_0xa6e; /* 0xA6F */ u8 mType; /* 0xA70 */ u8 mSwBit; /* 0xA71 */ bool field_0xa71; /* 0xA72 */ u8 field_0xa72; /* 0xA73 */ u8 mRandIndex; /* 0xA74 */ u8 field_0xa74; /* 0xA75 */ u8 field_0xa75; /* 0xA76 */ bool field_0xa76; /* 0xA77 */ u8 field_0xa77; }; STATIC_ASSERT(sizeof(daE_GM_c) == 0xa78); #endif /* D_A_E_GM_H */