#ifndef D_A_E_HP_H #define D_A_E_HP_H #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class daE_HP_c * @brief Huge Poe? * * @details * */ class daE_HP_c : public fopEn_enemy_c { public: int ctrlJoint(J3DJoint*, J3DModel*); static int JointCallBack(J3DJoint*, int); int LampCtrlJoint(J3DJoint*, J3DModel*); static int LampJointCallBack(J3DJoint*, int); int draw(); void setBck(int, u8, f32, f32); void setActionMode(int, int); bool mChkDistance(f32); void damage_check(); void executeWait(); void executeMove(); void executeRetMove(); void executeAttack(); void executeDamage(); void executeDown(); void executeDead(); void action(); void mtx_set(); void cc_set(); int execute(); int _delete(); int CreateHeap(); int create(); daE_HP_c(); /* 0x5AC */ request_of_phase_process_class mPhaseReq; /* 0x5B4 */ mDoExt_McaMorfSO* mpMorfSO; /* 0x5B8 */ mDoExt_invisibleModel mInvModel; /* 0x5C0 */ J3DModel* mpModel; /* 0x5C4 */ mDoExt_McaMorf* mpMorf; /* 0x5C8 */ Z2CreatureEnemy mSound1; /* 0x66C */ Z2CreatureEnemy mSound2; /* 0x710 */ s32 mAction; /* 0x714 */ s32 movemode; /* 0x718 */ u32 field_0x718; /* 0x71C */ u8 field_0x71c; /* 0x71D */ u8 field_0x71d; /* 0x71E */ u8 field_0x71e; /* 0x71F */ u8 field_0x71f; /* 0x720 */ cXyz field_0x720; /* 0x72C */ cXyz field_0x72c; /* 0x738 */ cXyz field_0x738; /* 0x744 */ cXyz field_0x744; /* 0x750 */ cXyz field_0x750; /* 0x75C */ cXyz field_0x75c; /* 0x768 */ f32 field_0x768; /* 0x76C */ csXyz field_0x76c; /* 0x772 */ csXyz field_0x772; /* 0x778 */ s16 field_0x778; /* 0x77A */ u8 arg0; /* 0x77B */ u8 bitSw; /* 0x77C */ u8 field_0x77c; /* 0x780 */ s32 field_0x780; /* 0x784 */ u32 field_0x784; /* 0x788 */ u8 field_0x788; /* 0x789 */ u8 field_0x789; /* 0x78A */ u8 field_0x78a; /* 0x78B */ u8 field_0x78b; /* 0x78C */ u8 mNight; /* 0x78D */ u8 field_0x78d; /* 0x790 */ f32 field_0x790; /* 0x794 */ f32 field_0x794; /* 0x798 */ f32 field_0x798; /* 0x79C */ f32 mDisHani; /* 0x7A0 */ f32 field_0x7a0; /* 0x7A4 */ f32 field_0x7a4; /* 0x7A8 */ s16 field_0x7a8; /* 0x7AA */ s16 field_0x7aa; /* 0x7AC */ dBgS_AcchCir mAcchCir; /* 0x7EC */ dBgS_ObjAcch mObjAcch; /* 0x9C4 */ dCcD_Stts mStts; /* 0xA00 */ dCcD_Cyl mCyl1; /* 0xB3C */ dCcD_Cyl mCyl2; /* 0xC78 */ dCcD_Sph mSph; /* 0xDB0 */ dCcU_AtInfo mAtInfo; /* 0xDD4 */ s32 field_0xdd4[2]; /* 0xDDC */ u32 field_0xddc; /* 0xDE0 */ cXyz field_0xde0; /* 0xDEC */ u8 field_0xdec[0xdf9 - 0xdec]; /* 0xDF9 */ u8 field_0xdf9; }; STATIC_ASSERT(sizeof(daE_HP_c) == 0xdfc); #endif /* D_A_E_HP_H */