#ifndef D_A_E_SH_H #define D_A_E_SH_H #include "d/d_cc_uty.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_sh_class * @brief Stalhound * * @details * */ class e_sh_class { public: /* 0x000 */ fopEn_enemy_c enemy; /* 0x5AC */ request_of_phase_process_class mPhase; /* 0x5B4 */ u8 field_0x5b4; /* 0x5B8 */ mDoExt_McaMorfSO* mAnm_p; /* 0x5BC */ Z2CreatureEnemy mSound; /* 0x660 */ int mCurAnm; /* 0x664 */ J3DModel* field_0x664[2]; /* 0x66C */ f32 field_0x66c; /* 0x670 */ f32 field_0x670; /* 0x674 */ s16 field_0x674; /* 0x676 */ s16 field_0x676; /* 0x678 */ s16 field_0x678; /* 0x67C */ cXyz field_0x67c; /* 0x688 */ s16 field_0x688; /* 0x68A */ u8 field_0x68a[0x68c - 0x68a]; /* 0x68C */ s16 field_0x68c; /* 0x690 */ f32 field_0x690; /* 0x694 */ f32 field_0x694; /* 0x698 */ s16 field_0x698[4]; /* 0x6A0 */ s16 field_0x6a0; /* 0x6A4 */ f32 field_0x6a4; /* 0x6A8 */ s16 field_0x6a8; /* 0x6AA */ s8 field_0x6aa; /* 0x6AC */ s16 field_0x6ac; /* 0x6AE */ s16 field_0x6ae; /* 0x6B0 */ s16 field_0x6b0; /* 0x6B2 */ s16 field_0x6b2; /* 0x6B4 */ f32 field_0x6b4; /* 0x6B8 */ f32 field_0x6b8; /* 0x6BC */ f32 field_0x6bc; /* 0x6C0 */ u8 field_0x6c0[0x6c4 - 0x6c0]; /* 0x6C4 */ u32 field_0x6c4; /* 0x6C8 */ dBgS_AcchCir mAcchCir; /* 0x708 */ dBgS_ObjAcch mObjAcch; /* 0x8E0 */ dCcD_Stts mStts; /* 0x91C */ dCcD_Sph mSphArr[2]; /* 0xB8C */ dCcD_Sph mSph2; /* 0xCC4 */ dCcU_AtInfo mAtInfo; /* 0xCE8 */ s8 field_0xce8; /* 0xCE9 */ s8 field_0xce9; /* 0xCEA */ s8 field_0xcea; /* 0xCEB */ s8 field_0xceb; /* 0xCEC */ s8 field_0xcec; /* 0xCF0 */ int field_0xcf0[2]; /* 0xCF8 */ u32 field_0xcf8; /* 0xCFC */ u8 field_0xcfc[0xd08 - 0xcfc]; /* 0xD08 */ u8 mInitState; }; STATIC_ASSERT(sizeof(e_sh_class) == 0xd0c); #endif /* D_A_E_SH_H */