#ifndef D_A_E_YM_H #define D_A_E_YM_H #include "SSystem/SComponent/c_phase.h" #include "Z2AudioLib/Z2Creature.h" #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" #include "d/d_path.h" class daKago_c; /** * @ingroup actors-enemies * @class daE_YM_c * @brief Twilight Insect * * @details * */ class daE_YM_c : public fopEn_enemy_c { public: enum daE_YM_Action { /* 0 */ ACT_WAIT, /* 1 */ ACT_MOVE, /* 2 */ ACT_ESCAPE, /* 3 */ ACT_DOWN, /* 4 */ ACT_WIND, /* 5 */ ACT_SURPRISE, /* 6 */ ACT_BACK, /* 7 */ ACT_FALL, /* 8 */ ACT_ATTACK, /* 9 */ ACT_ATTACK_WALL, /* 10 */ ACT_DEFENSE, /* 11 */ ACT_FLY, /* 12 */ ACT_FLY_ATTACK, /* 13 */ ACT_RAIL, /* 14 */ ACT_BACK_RAIL, /* 15 */ ACT_ELECTRIC, /* 16 */ ACT_SWITCH, /* 17 */ ACT_FIRE, /* 18 */ ACT_RIVER, }; u8 getTagNo() { return mTagNo; } void setTagPos(cXyz& i_position) { mTagPos = i_position; } void setTagPosP() { mTagPosP = &mTagPos; } u8 checkBck(char const*, int); void bckSet(int, u8, f32, f32); void bckSetFly(int, u8, f32, f32); int draw(); void setDigEffect(); void setElecEffect1(); void setElecEffect2(); void setFireEffect(); bool checkWallCrash(); u8 checkWolfBark(); u8 checkSurpriseLock(); u8 checkRailSurprise(); u8 checkSurpriseNear(); void setNormalCc(); void setAppear(); void setMoveSound(int); void setTurnSound(); void setActionMode(int); void executeWait(); void executeMove(); void executeEscape(); void executeDown(); void damage_check(); void executeWind(); int getSurpriseType(); void setSurpriseAway(); void setGoHomeType(); void executeSurprise(); void executeBack(); void executeFall(); void executeAttack(); u8 checkAttackEnd(); u8 setAttackMotion(); void executeAttackWall(); void executeDefense(); u8 checkFlyTerritory(); void initFly(); void executeFly(); void setInclination(); void executeFlyAttack(); void setNextPathPoint(); u8 checkRailDig(); void executeRail(); void executeBackRail(); void checkElectricStart(); void executeElectric(); void executeSwitch(); void initFireFly(int); void executeFire(); void setRiverAttention(); void setLockByCargo(); void executeRiver(); void checkFrinedSamePos(); void action(); void mtx_set(); void cc_set(); int execute(); int _delete(); int CreateHeap(); u8 checkBeforeBg(s16); u8 checkBeforeGround(); void checkInitialWall(); u8 checkWall(); void setHideType(); int create(); void setFriendFlag(u8 i_flag) { mFriendFlag |= i_flag; } u8 getFriendFlag() { return mFriendFlag; } u8 getSwitchBit() { return mSwitchBit; } u8 isHide() { return mIsHide; } private: /* 0x5AC */ request_of_phase_process_class mPhase; /* 0x5B4 */ mDoExt_McaMorfSO* mpMorf; /* 0x5B8 */ mDoExt_brkAnm* mpBrk; /* 0x5BC */ Z2CreatureEnemy mSound; /* 0x660 */ fopAc_ac_c* field_0x660; /* 0x664 */ daKago_c* mpKago; /* 0x668 */ csXyz field_0x668; /* 0x66E */ u8 field_0x66E[0x670 - 0x66E]; /* 0x670 */ cXyz mPrevPos; /* 0x67C */ cXyz field_0x67c; /* 0x688 */ f32 field_0x688; /* 0x68C */ f32 field_0x68c; /* 0x690 */ int mAction; /* 0x694 */ int mLastAction; /* 0x698 */ int mMode; /* 0x69C */ u32 field_0x69c; /* 0x6A0 */ u8 mType; /* 0x6A1 */ u8 field_0x6a1; /* 0x6A2 */ u8 mSwitchBit; /* 0x6A3 */ u8 field_0x6a3; /* 0x6A4 */ u8 mIsHide; /* 0x6A5 */ u8 field_0x6a5; /* 0x6A6 */ u8 field_0x6a6; /* 0x6A7 */ u8 field_0x6a7; /* 0x6A8 */ u8 field_0x6a8; /* 0x6A9 */ u8 field_0x6a9; /* 0x6AA */ u8 mFriendFlag; /* 0x6AB */ u8 field_0x6AB[0x6AC - 0x6AB]; /* 0x6AC */ dPath* mpPath; /* 0x6B0 */ dPath* field_0x6b0; /* 0x6B4 */ s8 mCurrentPntNo; /* 0x6B5 */ u8 field_0x6B5[0x6B8 - 0x6B5]; /* 0x6B8 */ cXyz mTagPos; /* 0x6C4 */ cXyz* mTagPosP; /* 0x6C8 */ u8 mTagNo; /* 0x6C9 */ u8 field_0x6c9; /* 0x6CA */ u8 mFlyType; /* 0x6CB */ u8 field_0x6cb; /* 0x6CC */ u8 field_0x6cc; /* 0x6CD */ u8 field_0x6cd; /* 0x6CE */ u8 field_0x6ce; /* 0x6CF */ u8 field_0x6cf; /* 0x6D0 */ cXyz* field_0x6d0; /* 0x6D4 */ f32 field_0x6d4; /* 0x6D8 */ f32 mDistToPlayer; /* 0x6DC */ f32 field_0x6dc; /* 0x6E0 */ f32 field_0x6e0; /* 0x6E4 */ s16 field_0x6e4; /* 0x6E6 */ s16 field_0x6e6; /* 0x6E8 */ s16 field_0x6e8; /* 0x6EA */ s16 mAngleToPlayer; /* 0x6EC */ f32 field_0x6ec; /* 0x6F0 */ s16 field_0x6f0; /* 0x6F2 */ s16 field_0x6f2; /* 0x6F4 */ s16 field_0x6f4; /* 0x6F6 */ s16 field_0x6f6; /* 0x6F8 */ s16 field_0x6f8; /* 0x6FA */ s16 field_0x6fa; /* 0x6FC */ s16 field_0x6fc; /* 0x6FE */ s16 field_0x6fe; /* 0x700 */ s16 field_0x700; /* 0x702 */ u8 field_0x702[0x704 - 0x702]; /* 0x704 */ int field_0x704; /* 0x708 */ s16 field_0x708; /* 0x70A */ s16 field_0x70a; /* 0x70C */ s16 field_0x70c; /* 0x70E */ s16 field_0x70e; /* 0x710 */ s16 field_0x710; /* 0x712 */ u8 field_0x712[0x714 - 0x712]; /* 0x714 */ int field_0x714; /* 0x718 */ u32 field_0x718; /* 0x71C */ u8 field_0x71c; /* 0x71D */ u8 field_0x71d; /* 0x71E */ u8 field_0x71E[0x720 - 0x71E]; /* 0x720 */ dBgS_AcchCir mAcchCir; /* 0x760 */ dBgS_ObjAcch mAcch; /* 0x938 */ dCcD_Stts mStts; /* 0x974 */ dCcD_Sph mSphCc; /* 0xAAC */ dCcU_AtInfo mAtInfo; /* 0xAD0 */ u32 field_0xad0; /* 0xAD4 */ u32 field_0xad4; /* 0xAD8 */ u32 field_0xad8; /* 0xADC */ u32 field_0xadc; /* 0xAE0 */ u32 field_0xae0; /* 0xAE4 */ u32 field_0xae4; /* 0xAE8 */ u32 mParticleKeys[3]; /* 0xAF4 */ u8 field_0xaf4; }; STATIC_ASSERT(sizeof(daE_YM_c) == 0xAF8); struct E_YM_n { static dCcD_SrcSph cc_sph_src; }; #endif /* D_A_E_YM_H */