#ifndef D_A_NPC_GRD_H #define D_A_NPC_GRD_H #include "d/actor/d_a_npc4.h" struct daNpc_Grd_HIOParam { /* 0x00 */ daNpcF_HIOParam common; }; class daNpc_Grd_Param_c { public: virtual ~daNpc_Grd_Param_c() {} static daNpc_Grd_HIOParam const m; }; #if DEBUG class daNpc_Grd_HIO_c : public mDoHIO_entry_c { public: daNpc_Grd_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); /* 0x8 */ daNpc_Grd_HIOParam m; }; #define NPC_GRD_HIO_CLASS daNpc_Grd_HIO_c #else #define NPC_GRD_HIO_CLASS daNpc_Grd_Param_c #endif /** * @ingroup actors-npcs * @class daNpc_Grd_c * @brief Gor Coron * * @details * */ class daNpc_Grd_c : public daNpcF_c { public: typedef int (daNpc_Grd_c::*actionFunc)(void*); typedef int (daNpc_Grd_c::*cutFunc)(int); daNpc_Grd_c(); ~daNpc_Grd_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); int ctrlJoint(J3DJoint*, J3DModel*); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); void setParam(); BOOL main(); BOOL ctrlBtk(); void setAttnPos(); bool setExpressionAnm(int, bool); bool setExpressionBtp(int); void setExpression(int, f32); void setMotionAnm(int, f32); void setMotion(int, f32, int); BOOL drawDbgInfo(); void drawOtherMdls(); u8 getTypeFromParam(); int isDelete(); void reset(); void playExpression(); void playMotion(); int chkAction(actionFunc); int setAction(actionFunc); int selectAction(); void doNormalAction(int); BOOL doEvent(); void setLookMode(int); void lookat(); void setExpressionTalkAfter(); int wait(void*); int talk(void*); int test(void*); BOOL ECut_nodToGrz(int); void adjustShapeAngle() {} static char* mEvtCutNameList[2]; static cutFunc mEvtCutList[2]; private: /* 0xB48 */ Z2Creature mSound; /* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm; /* 0xBDC */ daNpcF_Lookat_c mLookat; /* 0xC78 */ daNpcF_ActorMngr_c mActorMngr[3]; /* 0xC90 */ NPC_GRD_HIO_CLASS* mpHIO; /* 0xC94 */ dCcD_Cyl mCyl; /* 0xDD0 */ actionFunc mNextAction; /* 0xDDC */ actionFunc mAction; /* 0xDE8 */ request_of_phase_process_class mPhase[3]; /* 0xE00 */ int field_0xe00; /* 0xE04 */ int field_0xe04; /* 0xE08 */ int field_0xe08; /* 0xE0C */ int field_0xe0c; /* 0xE10 */ int mFlowID; /* 0xE14 */ s16 mLookMode; /* 0xE16 */ u16 mMode; /* 0xE18 */ u8 mType; }; STATIC_ASSERT(sizeof(daNpc_Grd_c) == 0xe1c); #endif /* D_A_NPC_GRD_H */